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Zap glove

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Zap glove
Zap glove
Power fist icon
Requirements
skillUnarmed 75
strength req.4
Attack statistics
dmg/attack
35 (48.7)
DPS
57.3 (103.5)
crit dmg
35
crit % mult
x1
attacks/sec
1.6 (2.1)AP28
effect+50 (84) damage against robots
+20 (33.6) damage against power armor (except NCR power armor)
Other
weight6value
5200
item HP100
repair
Zap glove
Paladin Toaster
Unarmed Jury RiggingJuryRigging
base id0015ba78
 
Gametitle-FNV
Gametitle-FNV

The zap glove is a weapon in Fallout: New Vegas.

CharacteristicsEdit

Visibly it appears as a blue and yellow colored metal gauntlet with an electrified plate wrapped around the fingers, which emits a burst of electricity when striking an object. A critical hit emits a more powerful blast. Its electrical nature makes this weapon especially effective against robots and (to a lesser degree) enemies clad in most forms of power armor.

V.A.T.S. Special AttacksEdit

Type of attackIcon attackSkill requiredIcon abilityDamage per attack in V.A.T.S.Icon damageAction point costIcon actionDamage per action pointIcon dapAdditional effectsIcon effect
Normal070282.5
Stomp50140207Only on knocked down enemies
Uppercut5080.5204.03
Cross7577203.852.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

DurabilityEdit

The zap glove can successfully strike about 495 times from full condition before breaking.

VariantsEdit

ComparisonEdit

Weapon name (current weapon is highlighted)Icon meleeDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsBonus effectsIcon bonus effectAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageCritical effect damage and durationIcon crit effectAction Point costIcon actionDamage per action pointIcon dapDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Ballistic fist 80
87.31.09x180285.73956780013001009
Two-Step Goodbye fnvgraGametitle-FNV GRA70
76.41.09x410175explosionIcon explosion2853956200003333.31009
Displacer glove 50
68.21.36x150283.649563500583.31004
Pushy 60
88.41.47x160284.3595642007001002
Zap glove 35
57.3+50Electromagnetic pulseIcon EMPRobots
+20Electromagnetic pulseIcon EMPPower armor
1.64x135282.549565200866.7754
Paladin Toaster 41
67.1+50Electromagnetic pulseIcon EMPRobots
+20Electromagnetic pulseIcon EMPPower armor
1.64x141282.9395668001133.3754
Note: Unarmed damage is doubled in V.A.T.S.

LocationsEdit

NotesEdit

  • Despite a small energy cell being clearly visible in the glove, it does not require any ammunition.
  • The zap glove and its special variant, the Paladin Toaster, can be used to destroy securitrons and other robots usually in one punch, even without a critical hit, making it very useful for a player who is focused on Unarmed weapons.

Behind the scenesEdit

Sometime before release, zap gloves, as well as many other unarmed weapons, were supposed to use energy cells as ammunition, but it wasn't supported by the game engine and there was not enough time for implementation.[1]

BugsEdit

  • ps3Icon ps3 xbox360Icon xbox360 pcIcon pc The zap glove uses the same icon as the Fallout 3 version of the power fist, despite the game files containing a specific icon for this weapon. [verified]
  • ps3Icon ps3 xbox360Icon xbox360 pcIcon pc Sometimes repairing the zap glove with another one will cause them both to disappear. [verified]
  • ps3Icon ps3 xbox360Icon xbox360 pcIcon pc The zap glove, along with the Paladin Toaster, will not do reduced EMP damage against Big MT robots. Additionally, the weapons will not do any EMP damage against Cyberdogs found in the Big MT. [verified]

SoundsEdit

Power fist icon

GalleryEdit

ReferencesEdit

  1. JE Sawyer on Formspring

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