“ What can I do for you today?” —Yes Man |
Yes Man is an AI unit that serves as Benny's assistant in 2281, and it is an integral part of Benny's scheme to take control of New Vegas. Yes Man's personality initially inhabits a PDQ-88b Securitron although he may later assist the Courier in the "independent" New Vegas options for the game's ending as the Lucky 38's mainframe.
Background
Edit
Yes Man was originally a generic Securitron robot programmed to work for Mr. House like all the other Securitrons found on The Strip. He was recovered by Benny and several of the Chairmen after being damaged by a pulse grenade. Following this incident, Followers member Emily Ortal examined the Securitron in order to learn Mr. House's secrets in exchange for reprogramming him for Benny's personal use.
The reprogramming was extensive and resulted in Yes Man being designed to do exactly as he is told (although a lack of restriction as to who is doing the ordering would later be Benny's undoing). The plan was to dispose of Mr. House and install Yes Man's A.I. onto the Lucky 38 mainframe, putting Yes Man (and by extension, Benny) in control of all the Securitrons on the Strip. The next step was to take the Platinum chip to The Fort, take control of the great weapon he suspected Mr. House of having hid away (as he did not know exactly what was stored there), and use this "weapon" to assume control of New Vegas and Hoover Dam.
Yes Man is abandoned by Benny in one of two ways: either the Courier confronts Benny and forces him to flee to The Fort; or the Courier assassinates Benny. Once abandoned, the Courier can use Yes Man for his or her own purposes.
To find Yes Man in either case, enter The Tops casino and proceed straight ahead past the casino floor to the elevator bank (near the sign that says "Elevators out of Order"). Take the second elevator on the right to the 13th floor. Exit the elevator, turn right, and enter the third set of doors on the left side of the corridor (double doors with potted trees flanking them). Go into the room and through the hole in the wall.
After the player finishes Ring-a-Ding-Ding!, Yes Man will have moved to the front of The Tops casino in order to facilitate communication and further mission progress with the Courier.
Interactions with the player character
Edit
Interactions overview
Edit
| General |
Services |
Quests |
|
| Merchant: |
no |
| Repairman: |
no |
| Doctor: |
no |
| Rents bed/room: |
no |
|
| Starts quests: |
yes |
|
|
| Involved in quests: |
yes |
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- Wild Card: Ace in the Hole: The Courier meets Yes Man for the first time. As there is no restriction on who Yes Man can help, the Courier can interrogate him to find all the details of Benny's plan, and even continue it themselves.
- Wild Card: Change in Management: The Courier must obtain the platinum chip, assassinate House, and install Yes Man's A.I. in the Lucky 38 mainframe.
- Wild Card: You and What Army?: The Courier must travel east of the Colorado River to The Fort and activate an army of Securitrons locked away in House's secret Securitron vault.
- Wild Card: Side Bets: The Courier can meet with the various tribes of the Mojave and decide who will be spared in the upcoming battle for Hoover dam.
- Wild Card: Finishing Touches: The Courier must convince Julie Farkas to support an independent Vegas, (optional) protect President Kimball against an assassination attempt and use an override on the El Dorado Substation in order to power the Lucky 38 and allow it to broadcast the Securitron operating system upgrade.
- No Gods, No Masters: The Courier must power up the secret Vault, allowing the Securitrons within to break out and crush the Legion, before convincing the NCR to leave the Dam to Vegas - by force, if necessary.
Effects of the player's actions
Edit
After the assault on Hoover Dam, Yes Man informs you that he has found pieces of code within Mr. House's mainframe that will "change [his] personality", and that he will seem to be offline for a little while until his personality change is complete. This personality change makes him more assertive, meaning that he will take orders only from the Courier in future.[1]
Inventory
Edit
- Yes Man does not become hostile when attacked. His personality is distributed across all Securitrons.
- Yes Man will comment if he is attacked, his body is destroyed, or if he witnesses the Courier killing anyone.
- If the player is female and seduces and kills Benny with the Black Widow perk, Yes Man will remain in the back room of Benny's suite instead of moving in front of The Tops casino entrance.
- In the French version of the game, Yes Man is called "Béni oui-oui" ("Béni" is French for "blessed" and "oui" meaning "Yes"), a slang term given to a person who always agrees with the authorities.
- Regardless of what the player does, the Yes Man questline will always be available. This means that if all other avenues of completion are impossible (due to faction reputation, etc), the game can still be finished.
- True to his name, he will agree with everything that the player says, except when he/she tells him that he/she is the Courier that Benny shot.
- A cut quote for Yes Man which can be found on YouTube displays an apparent sadistic side to him at the game's end: "Greetings General Oliver, the disappointment you are about to experience delights me". This was likely Yes Man's response when he is told to throw Oliver off of the Dam.[2]
Notable quotes
Edit
- "That's it! Make me take my medicine!"
- "Did I just say exploiting? That's not a very nice word!"
- "You did a super job wrapping things up, and I'm not saying that because I have to!"
- "I know that's not true, because you still have a head!"
- "And if you had, you know, a huge killer robot at your command, yeah, that would just clutter things up; and a lesser person might want that kind of overwhelming force on their side, but you know - where's the challenge in that?"
Appearances
Edit
Yes Man appears only in Fallout: New Vegas.
Behind the scenes
Edit
- A "Yes Man" is someone who agrees to everything suggested by their superior, no matter what the task.
References
Edit
- ↑ Formspring
- ↑
[1]
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| | West Coast | | Automated turret · Auto-Cannon · Eyebot ( ED-E, ED-E, Medical Eyebot, Repair Eyebot, Sunset Sarsaparilla eyebot cut ) · Festus · Floating eye · Gun Turret · Maintenance robot (Mobile facial recognition scanner) · Mister Gutsy (Hardened Mister Gutsy, Mr Steel, Ironbelly) · Mister Handy (Crazed Mister Handy, Mr. Janitor, Python, Rhonda, Tour guide, Unit 462, Sparks) · Mr. Orderly (Doctor Orderly MD PHD DDS) · PDQ-88b securitron (Jane, Marilyn cut , Victor, Yes Man, 010011110110111001100101, Muggy) · Protectron (Fisto, Primm Slim, Protect-O-Bot, Vendortron, Sunset Sarsaparilla Security, Construction drone foreman, The Custodian) · Robobrain (Super-Ego) · Robo-scorpion (X-42 giant robo-scorpion) · Sentry bot (Hardened Sentry Bot, RY-589 Ultimo bot) · Think tank · Walking eye | | | Capital Wasteland | | Automated Turret · Eyebot · Liberty Prime · Mister Gutsy (Cerberus, RL-3, Sawbones, Hoover) · Mister Handy (Andy, Godfrey, Mister Buckingham, Wadsworth) · Protectron (Button Gwinnett, Dean Dewey, Deputy Weld, Shakes) · Robobrain (Masterbrain) · Sentry bot (Sparky) | | | Midwest | | Auto-Cannon · Behemoth Robot · Hover Robot · Humanoid brain bot · Humanoid robot (Gloating robot, HR 1205) · Laser Turret · Loadlifter Robot · Pacification Robot · Scurry Robot · Security Robot · Tank Track Robot | | | Texas | | Assistant Robot · Gun Robot · Kamikaze Robot · Laser Robot · Maintenance Robot · Service Robot · Tesla Robot · Turret Robot | | | Alien | | Alien turret · Experimental weapons drone · Guardian drone · Support drone |
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