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m (Reverted edits by 95.91.200.48 (talk | block) to last version by Great Mara)
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|attack shots/sec =1.0837
 
|attack shots/sec =1.0837
 
|crit dmg =23
 
|crit dmg =23
|other effect =+50 damage against [[Fallout: New Vegas robots and computers|robot]]s<br />+20 damageagainst [[power armor]] (except [[NCR salvaged power armor|NCR power armor]])
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|other effect =+50 damage against [[Fallout: New Vegas robots and computers|robot]]s<br />+20 damage against [[power armor]] (except [[NCR salvaged power armor|NCR power armor]])
 
|perk1 =Heavy Handed
 
|perk1 =Heavy Handed
 
|perk1 mult =0.2
 
|perk1 mult =0.2
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|perk2 mult =0.05
 
|perk2 mult =0.05
 
|perk3 =Lord Death
 
|perk3 =Lord Death
|perk3 mult =0.03
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|perk3 mult =0.04
 
|perk4 =Slayer
 
|perk4 =Slayer
 
|perk4 attsec mult =0.3
 
|perk4 attsec mult =0.3
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It has a [[Special Attack (Fallout: New Vegas)|special]] [[Special Attack (Fallout: New Vegas)#Pain Frequency|''Pain Frequency'']] attack that does 200% damage in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] at the cost of 13 more action points (requires a [[Melee Weapons|Melee]] [[skill]] of 50).
 
It has a [[Special Attack (Fallout: New Vegas)|special]] [[Special Attack (Fallout: New Vegas)#Pain Frequency|''Pain Frequency'']] attack that does 200% damage in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] at the cost of 13 more action points (requires a [[Melee Weapons|Melee]] [[skill]] of 50).
   
{{Template:Melee special attack table
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{{VATS attack table
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|type =melee
 
| damage =65
 
| damage =65
 
| ap =21
 
| ap =21
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* It is needed for the quest [[X-2: Strange Transmissions!]], but is not a quest item and can be dropped right after obtaining it, as the blue print is already transferred to [[Klein|Dr. Klein]].
 
* It is needed for the quest [[X-2: Strange Transmissions!]], but is not a quest item and can be dropped right after obtaining it, as the blue print is already transferred to [[Klein|Dr. Klein]].
 
* If your Strength level does not meet the recommended level for this weapon (7), then the attack speed of the antenna is painfully slow, and could possibly make it the slowest weapon in the game, regardless of the fact that the super sledge is 5 lbs heavier than it and attacks faster.
 
* If your Strength level does not meet the recommended level for this weapon (7), then the attack speed of the antenna is painfully slow, and could possibly make it the slowest weapon in the game, regardless of the fact that the super sledge is 5 lbs heavier than it and attacks faster.
* As a melee weapon it is relatively powerful against machines like [[robo-scorpion]]s, which it often knocks back with each hit.
+
* As an EMP melee weapon, it is relatively powerful against machines like [[robo-scorpion]]s, which it often knocks back with each hit.
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  +
==Gallery==
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<gallery>
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X-2 antenna.jpg|Location in the [[X-2 transmitter antenna array]]
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</gallery>
   
 
{{Navbox Old World Blues}}
 
{{Navbox Old World Blues}}

Revision as of 12:39, 30 August 2014

 
Gametitle-FNV OWB
Gametitle-FNV OWB

The X-2 antenna is a unique weapon in the Fallout: New Vegas add-on Old World Blues.

Characteristics

It is one of the many special antennas used to make the radar-guided repulsive field around the Big Mountain Research and Development Center, and for the transmissions of the X-2 array. When used as a weapon it focuses brainwave patterns and does electrical damage, causing extra damage to robots and power armor users.

Special attack

It has a special Pain Frequency attack that does 200% damage in V.A.T.S. at the cost of 13 more action points (requires a Melee skill of 50).

Legend
Type of attack- Type of attackSkill required- Skill required
Damage per attack in V.A.T.S.- Damage per attack in V.A.T.S.Action point cost- Action point cost
Damage per action point- Damage per action pointAdditional effects- Additional effects
Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action point
Normal0130216.19
Pain Frequency50260357.43
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Pain Frequency outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability

The X-2 antenna can successfully strike about 620 times from full condition before breaking.

Location

Notes

  • It is needed for the quest X-2: Strange Transmissions!, but is not a quest item and can be dropped right after obtaining it, as the blue print is already transferred to Dr. Klein.
  • If your Strength level does not meet the recommended level for this weapon (7), then the attack speed of the antenna is painfully slow, and could possibly make it the slowest weapon in the game, regardless of the fact that the super sledge is 5 lbs heavier than it and attacks faster.
  • As an EMP melee weapon, it is relatively powerful against machines like robo-scorpions, which it often knocks back with each hit.

Gallery