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Wrench

From The Vault

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This article is within the scope of the Item page overhaul project. This project is dedicated to improving the quality and layout of articles about items which appear in more than one Fallout game.. If you want to participate, please check the project page.

Contents

[edit] Fallout 2

Wrench
File:Wrench.png
damage: 3 - 6
damage type: Normal
burst rounds: N/A
ammo capacity: N/A
min. Strength: 3
hands req.: 1
weight: 4 pounds
cost: $65

A typical wrench used by mechanics. It appears only in Fallout 2. While not very useful as a weapon, it is needed for the Deliver pliers (tools) and a wrench to Valerie quest.

Locations:

[edit] Fallout 3

Wrench
uses: Rock-It Launcher ammo
weight: 1
value: 1
base id: 0005B6D0

The wrench can also be found as a miscellaneous junk usable as Rock-It Ammo in Fallout 3. It cannot be used to repair anything or as a weapon.

[edit] Unique wrenches

There are two unique wrenches in Fallout 3. The first is called Donovan's Wrench, obtained by killing Donovan of Reilly's Rangers - however it is marked as a quest item (used to fix the elevator in the Reilly's Rangers quest) and cannot be dropped or traded, giving you a permanent pound of carry weight. The second is called the Spanner, and was intended for inclusion in the Mothership Zeta add-on, but was cut. It is only obtainable through the command console, disappears when dropped, and has an incomplete set of animations.

[edit] Locations

There are over 370 guaranteed locations for the wrench, often near workbenches. They may also be found in random loot.

Weapons of Fallout 2