Mbox incomplete
Infobox incomplete
The infobox template in this article is missing some required data. You can help Nukapedia by filling it in.

The workshop is part of the crafting system in Fallout 76.


Public workshops function similar to the C.A.M.P. building system. In order to build at a public workshop, a Claim Workshop event Quest must be completed that requires the player character to clear enemies before claiming the workshop. A sum of 20-30 caps must also be invested.

Periodically, Defend Workshop events will trigger where the player character must defend the location from small waves of enemies. If the event is failed, a retake event is triggered and the area must be cleared of hostiles. The first Defend Event usually triggers within a few minutes of claiming the workshop. No reward is given if the player character fails to engage enemies during a Defend event.


Main article: Resource deposits

Each public workshop comes with a number of site materials for building that can only be used within the claimed workshop. While in build mode, the workshop materials are displayed in green, while the player character's resources are displayed in white.

Each workshop area has mineral extractors available to build that will produce resources hourly for as long as the workshop is claimed and the player character is still on the server. Extractors must be connected to a power generator (or any other power source).

Extractors have a cap on how many items can be stored and must be checked and emptied regularly in order for them to continue producing resources.

Mineral ExtractorsEdit

  • Aluminum gives 25 resources per hour
  • Concrete Extractor gives 33 resources per hour
  • Fertilizer Extractor gives 33 resources per hour
  • Junk Extractor gives 25 resources per hour


Enemy spawns for Claim and Defend events randomize at each workshop location and include mole rats, |mongrel dogs, Liberators, super mutants, Scorched, anglers and feral ghouls.


Location Region Resources Base ID
Billings homestead The Forest Copper(1), Crystal(1), Fertilizer(1), Gold(1), Food(5), Water(3) ????????
Gorge junkyard The Forest Concrete(1), junk(1), Black titanium (1), Wood(1), Food(5), Water(3) ????????
Lakeside Cabins The Forest Crystal(1), Lead(1), Silver(1), Wood(1), Food(6), Water(6) ????????
Poseidon Energy Plant yard The Forest Aluminum(1), Concrete(1), Fusion core(3), Lead(1), Nuclear waste(1), Food(9), Water(8) ????????
Sunshine Meadows industrial farm The Forest Aluminum(1), Concrete(1), Fertilizer(3), Junk(1), Food packaging factory(1), Food(10), Water(3) ????????
Tyler County dirt track The Forest Aluminum(1), Fertilizer(1), Junk(1), Silver(3), Steel(1), Food(1), Water(3) ????????
Wade Airport The Forest Copper(1), Oil(3), Silver(1), Food(5), Water(5) ????????
Grafton steel yard Toxic Valley Copper(1), Lead(1), Oil(1), Steel(4), Food(2), Water(2) ????????
Hemlock Holes maintenance Toxic Valley Acid(3), Crystal(1), Gold(1), Food(3), Water(3) ????????
Beckley mine exhibit Ash Heap Crystal(1), Gold(1), Oil(3), Food(6), Water(8) ????????
Charleston landfill Ash Heap Aluminum(1), Copper(1), Junk(3), Steel(1), Food(6), Water(8) ????????
Mount Blair Ash Heap Variety of Ore(1), Food(9), Water(8) ????????
Converted munitions factory Savage Divide Ammo factory(1), Aluminum(1), Junk(1), Lead(1), Oil(1), Silver(1), Food(7), Water(8) ????????
Federal disposal field HZ-21 Savage Divide Acid(1), Nuclear waste(3), Oil(1), Food(9), Water(4) ????????
Monongah Power Plant yard Savage Divide Fusion core(3), Food(8), Water(9) ????????
Red Rocket Mega Stop Savage Divide Aluminum(3), Junk(1), Nuclear waste(1), Steel(1), Food(5), Water(8) ????????
Spruce Knob Savage Divide Acid(1), Copper(1), Gold(3), Food(4), Water(4) ????????
Berkeley Springs West Savage Divide Aluminum(1), Crystal(1), Lead(1), Food(1), Water(10) ????????
Dabney homestead The Mire Concrete(1), Copper(1), Fertilizer(1), Junk(1), Wood(1), Food(6), Water(8) ????????
Dolly Sods campground The Mire Food(9), Water(7) ????????
Thunder Mountain Power Plant The Mire Crystal(1), Fusion core(3), Nuclear waste(1), Steel(1), Wood(1), Food(7), Water(9) ????????
Abandoned bog town Cranberry Bog Acid(1), Concrete(3), Gold(1), Oil(1), Silver(1), Food(7), Water(3) ????????

Unique workshopsEdit


  • Claimed workshops, like C.A.M.P.s provide a free fast travel location. It is not possible to fast travel to a previously discovered workshop if it is not currently claimed by the player.
  • Claim of a workshop is removed upon leaving the server.
    • Ownership is transferred to a team member if the player character is in a group.
  • Built items remain on the server for up to a week for other player characters to scrap or build upon.
    • Due to server non-permanence, it is unlikely for the player character to come across their own build after leaving the server.
  • Claiming a workshop for the first time will earn the player character 10 Atoms.
  • There is no limit to the number of Workshops the player character can claim.

Template:Navbox world objects FO76