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==Characteristics==
 
==Characteristics==
Workbenches, found throughout the Capital Wasteland and Mojave Wasteland, are utility work stations comprising of a two level wooden work table with a metal surface, a rotating bench vise and a pipe or yoke vise. They facilitate the unique feature of [[crafting]] homemade weapons and explosives from various junk items and world objects. Most workbenches found will have several tools (and in the Capital Wasteland often a [[bottlecap mine]]) on the work surface or lower shelf.
+
Workbenches, found throughout the Capital Wasteland and Mojave Wasteland, are utility work stations comprising of a two level wooden work table with a metal surface, a rotating bench vise and a pipe or yoke vise. They facilitate the unique feature of [[crafting]] homemade weapons and explosives from various junk items. Most workbenches found will have several tools (and in the Capital Wasteland, often a [[Bottlecap mine (Fallout 3)|bottlecap mine]]) on the work surface or lower shelf.
   
 
In ''[[Fallout 3]]'' a [[schematic]] of the weapon or explosive you are trying to create is required in order to make it, in addition to whatever items are required for its production.
 
In ''[[Fallout 3]]'' a [[schematic]] of the weapon or explosive you are trying to create is required in order to make it, in addition to whatever items are required for its production.
   
<section begin="FNVoverview" />In ''[[Fallout: New Vegas]]'', along with the crafting of weapons, workbenches also enable the creation of health items, [[weapon repair kit]]s, the ''"recycling"'' of residual expended flame and energy ammunition into fresh ammunition and the ''"conversion"'' of energy ammunition into other types of energy ammunition, and their variants. Also in ''Fallout: New Vegas'' workbenches are joined by [[reloading bench]]es and [[campfire]]s, with each offering different crafting options.<section end="FNVoverview" />
+
<section begin="FNVoverview" />In ''[[Fallout: New Vegas]]'', along with the crafting of weapons, workbenches also enable the creation of health items, [[weapon repair kit]]s, the "recycling" of residual expended flame and energy ammunition into fresh ammunition and the "conversion" of energy ammunition into other types of energy ammunition, and their variants. Also in ''Fallout: New Vegas'' workbenches are joined by [[reloading bench]]es and [[campfire]]s, with each offering different crafting options.<section end="FNVoverview" />
   
 
==''Fallout 3'' locations==
==Locations==
 
 
* In your [[My Megaton house|house]]/[[Tenpenny Tower suite|apartment]], after purchasing the [[My First Workbench]] item from [[Moira Brown]]/[[Lydia Montenegro]].
===''Fallout 3''===
 
 
* [[Anchorage Memorial#Anchorage Memorial facility|Anchorage Memorial facility]] - On the second floor, against the south wall.
* In your [[My Megaton house|house]]/[[Tenpenny Tower Suite|apartment]], after purchasing the [[My First Workbench]] item from [[Moira Brown]]/[[Lydia Montenegro]].
 
 
* [[Arlington Cemetery]] - In the basement of [[Arlington House]].
* [[Anchorage War Memorial#Anchorage Memorial facility|Anchorage Memorial facility]] - On the second floor, against the south wall.
 
* [[Arlington Cemetery]] - In the basement of [[Arlington house]].
 
 
* Northwest of the [[Arlington Library]], on the top floor of a destroyed raider-occupied building.
 
* Northwest of the [[Arlington Library]], on the top floor of a destroyed raider-occupied building.
* Southeast of the [[Arlington Library]], in the basement of a destroyed building that serves as a Talon Company camp. Very little of the building remains.
+
* In the basement of the [[Talon Company outpost]], southeast of the Arlington Library.
 
* [[Bethesda ruins]] - 3rd floor of Bethesda East building.
 
* [[Bethesda ruins]] - 3rd floor of Bethesda East building.
 
* [[Canterbury Commons]] - In [[Dominic D'Ellsadro|Dominic]] and [[Machete (character)|Machete]]'s house.
 
* [[Canterbury Commons]] - In [[Dominic D'Ellsadro|Dominic]] and [[Machete (character)|Machete]]'s house.
* [[Evergreen Mills#Evergreen Mills Bazaar|Evergreen Mills bazaar]] - [[Smiling Jack]] has a workbench in the northeast alcove of his store.
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* [[Evergreen Mills#Evergreen Mills bazaar|Evergreen Mills bazaar]] - [[Smiling Jack]] has a workbench in the northeast alcove of his store.
 
* [[Evergreen Mills#Evergreen Mills Foundry|Evergreen Mills foundry]] - In southeast room on the upper level.
 
* [[Evergreen Mills#Evergreen Mills Foundry|Evergreen Mills foundry]] - In southeast room on the upper level.
 
* [[Evergreen Mills|Evergreen Mills northern shack]] - Ground floor, back room.
 
* [[Evergreen Mills|Evergreen Mills northern shack]] - Ground floor, back room.
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* [[Fort Independence]] - In the lower level, all the way down, left door in hall.
 
* [[Fort Independence]] - In the lower level, all the way down, left door in hall.
 
* [[Greener Pastures disposal site]] - Against south wall in the Office building.
 
* [[Greener Pastures disposal site]] - Against south wall in the Office building.
* [[Hamilton's Hideaway]] - in the east room.
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* [[Hamilton's Hideaway]] - In the east room.
 
* [[Jalbert Brothers Waste Disposal]] - Just inside the door of northeast office.
 
* [[Jalbert Brothers Waste Disposal]] - Just inside the door of northeast office.
* [[Jocko's Pop & Gas Stop]] - northwest of [[Tenpenny Tower]], in the shack.
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* [[Jocko's Pop & Gas Stop]] - Northwest of [[Tenpenny Tower]], in the shack.
* [[Jury Street metro station]] - Inside, protected by three raiders.
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* [[Jury Street Metro station]] - Inside, protected by three raiders.
* [[Little Lamplight]] - In the great chamber.
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* [[Little Lamplight]] - In the Great Chamber.
 
* [[Megaton]] - Inside [[Craterside Supply]].
 
* [[Megaton]] - Inside [[Craterside Supply]].
* [[Meresti metro station]] - [[The Family]]'s hideout.
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* [[Meresti Metro station]] - [[The Family]]'s hideout.
 
* [[MDPL-13 power station]] - Substation shack.
 
* [[MDPL-13 power station]] - Substation shack.
 
* [[MDPL-16 power station]] - Substation shack.
 
* [[MDPL-16 power station]] - Substation shack.
 
* [[MDPL-21 power station]] - Substation garage.
 
* [[MDPL-21 power station]] - Substation garage.
* [[National Guard Depot]] - One level below the floor you enter on, by a desk. Go down the stairs on the left as soon as you enter. A second one is on the level that you enter, past the stairs, stay left around the hole in the floor.
+
* [[National Guard depot]] - One level below the floor you enter on, by a desk. Go down the stairs on the left as soon as you enter. A second one is on the level that you enter, past the stairs, stay left around the hole in the floor.
* [[Old Olney]] - in the [[Old Olney Sewer|sewers]].
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* [[Old Olney]] - In the [[Olney sewers|sewer]].
* [[Paradise Falls]] - Inside [[Lock and Load]] to the left side as you enter.
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* [[Paradise Falls]] - Inside [[Lock and Load]], to the left side as you enter.
 
* [[Red Racer factory]] - Bottom floor of the big central room.
 
* [[Red Racer factory]] - Bottom floor of the big central room.
* [[Rivet City]] - In the Market, and in The [[Capitol Preservation Society]].
+
* [[Rivet City]] - In the Market, and another in The [[Capitol Preservation Society]].
* [[Rivet City bow]] - Where [[Horace Pinkerton]] is. on the second floor.
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* [[Rivet City bow]] - Where [[Horace Pinkerton|Pinkerton]] is. On the second floor.
* [[RobCo Facility]] - NE of Tenpenny Tower. In SE area of Robco Factory Floor.
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* [[RobCo facility]] - In the Southeast area of the Factory Floor.
* [[Robot repair center]] - [[Mechanist]]'s [[Robot Repair Center|Lair]]
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* [[Robot repair center]] - [[Mechanist]]'s [[Robot repair center|Lair]]
 
* West of [[Rockbreaker's Last Gas]] - In the sniper's shack on top of the hill.
 
* West of [[Rockbreaker's Last Gas]] - In the sniper's shack on top of the hill.
* West of [[SatCom Array NN-03d]] - Downhill, at the destroyed corrugated steel shack that serves as a [[Brotherhood Outcasts]] outpost.
+
* West of [[SatCom Array NN-03d]] - Downhill, at the destroyed corrugated steel shack that serves as a [[Brotherhood Outcasts|Outcasts']] outpost.
 
* [[SatCom Array NW-05a]] - In the upper levels of the facility.
 
* [[SatCom Array NW-05a]] - In the upper levels of the facility.
* In the [[Taft tunnel]] from the [[Jefferson Memorial]] to the [[Citadel]], located in a side passage. ''Note:'' The area around this workbench is radioactive.
+
* In the [[Taft Tunnel]] from the [[Jefferson Memorial]] to the [[Citadel]], located in a side passage. ''Note:'' The area around this workbench is radioactive.
* [[Tepid sewer]] - In a room in the NE part of the sewer.
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* [[Tepid sewers]] - In a room in the NE part of the sewer.
  +
* The [[Citadel]] laboratory, on a wall in the Smithy's room
 
* [[Underworld]] - In [[Underworld Outfitters]] shop run by [[Tulip]]. The [[Underworld]] is in the main concourse in the [[Museum of History]].
 
* [[Underworld]] - In [[Underworld Outfitters]] shop run by [[Tulip]]. The [[Underworld]] is in the main concourse in the [[Museum of History]].
 
* [[VAPL-58 power station]] - In the power substation (the building).
 
* [[VAPL-58 power station]] - In the power substation (the building).
   
 
===''Fallout 3'' add-ons===
 
===''Fallout 3'' add-ons===
* [[Jury Street metro station]] &mdash; In the back of [[Hank's Electrical Supply]], which is occupied by Raiders. (''[[Broken Steel]]'' add-on).
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* [[Jury Street Metro station]] &mdash; In the back of [[Hank's Electrical Supply]], which is occupied by Raiders. (''[[Broken Steel]]'' add-on).
* [[Mobile Base Crawler]] &mdash; Behind the repulsion field when you first enter it. (''[[Broken Steel]]'' add-on).
+
* [[Mobile base crawler]] &mdash; Behind the repulsion field when you first enter it. (''[[Broken Steel]]'' add-on).
 
* [[Chinese intelligence bunker]] &mdash; Under the aviary next to [[Calvert Mansion]] (''[[Point Lookout (add-on)|Point Lookout]]'' add-on).
 
* [[Chinese intelligence bunker]] &mdash; Under the aviary next to [[Calvert Mansion]] (''[[Point Lookout (add-on)|Point Lookout]]'' add-on).
 
* [[Trapper's shack (Point Lookout)|Trapper's shack]] &mdash; Inside the cellar (''[[Point Lookout (add-on)|Point Lookout]]'' add-on).
 
* [[Trapper's shack (Point Lookout)|Trapper's shack]] &mdash; Inside the cellar (''[[Point Lookout (add-on)|Point Lookout]]'' add-on).
* [[The Pitt underground]] &mdash; right by the access door to The Pitt Underground near the entrance to the courtyard in front of [[Haven]] (''[[The Pitt (add-on)|The Pitt]]'' add-on).
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* [[The Pitt underground]] &mdash; right by the access door to The Pitt Underground, near the entrance to the courtyard in front of [[Haven]] (''[[The Pitt (add-on)|The Pitt]]'' add-on).
 
* [[Bridge (Mothership Zeta)|The Bridge]] &mdash; [[Zeta|Mothership ''Zeta'']], first time you enter the bridge its to the right, in the Captain's Quarters.
 
* [[Bridge (Mothership Zeta)|The Bridge]] &mdash; [[Zeta|Mothership ''Zeta'']], first time you enter the bridge its to the right, in the Captain's Quarters.
 
* [[Engineering core]] &mdash; At the 2nd level where you first enter. (''[[Mothership Zeta (add-on)|Mothership Zeta]]'' add-on).
 
* [[Engineering core]] &mdash; At the 2nd level where you first enter. (''[[Mothership Zeta (add-on)|Mothership Zeta]]'' add-on).
* [[Underground lab]] &mdash; At [[Point Lookout (location)|Point Lookout]] under the [[Lighthouse]]. In the reward room after completing the [[A Meeting of the Minds]] quest.
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* [[Underground lab]] &mdash; At [[Point Lookout (location)|Point Lookout]] under the [[Lighthouse]]. In the reward room after completing the quest [[A Meeting of the Minds]].
   
==''Fallout: New Vegas''==
+
==''Fallout: New Vegas'' locations==
 
* [[Abandoned Brotherhood of Steel bunker]] - in Elijah's old room, next to a [[reloading bench]].
 
* [[Abandoned Brotherhood of Steel bunker]] - in Elijah's old room, next to a [[reloading bench]].
 
* [[Brotherhood of Steel safehouse]] - inside on the left, along with a [[reloading bench]].
 
* [[Brotherhood of Steel safehouse]] - inside on the left, along with a [[reloading bench]].
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* [[Gun Runners]] - 3 of them are inside main warehouse, where workers are constructing weapons.
 
* [[Gun Runners]] - 3 of them are inside main warehouse, where workers are constructing weapons.
 
* [[Harper's shack]] - West of [[Ranger Station Charlie]].
 
* [[Harper's shack]] - West of [[Ranger Station Charlie]].
  +
* [[Hidden Valley bunker]], L2 - In the east workshop, where [[Senior Knight Lorenzo]] works.
 
* [[Lucky 38 presidential suite]] - One can be bought from the PC at the presidential suite in the [[Lucky 38]]. It will be placed in the kitchen.
 
* [[Lucky 38 presidential suite]] - One can be bought from the PC at the presidential suite in the [[Lucky 38]]. It will be placed in the kitchen.
 
* [[Michael Angelo's workshop]] - 3 workbenches are in the workshop.
 
* [[Michael Angelo's workshop]] - 3 workbenches are in the workshop.
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* [[NCR Correctional Facility]] - To the left after exiting visitors center, courtyard side.
 
* [[NCR Correctional Facility]] - To the left after exiting visitors center, courtyard side.
 
* [[Nipton]] - One can be found in Nipton in the house on the left of the City Hall.
 
* [[Nipton]] - One can be found in Nipton in the house on the left of the City Hall.
* [[Novac]] - One is in the [[Poseidon gas station]] Garage, another just slightly Southwest of [[No-Bark Noonan]]'s Shack, and another can be found in [[Gibson Scrap Yard]] in the Garage.
+
* [[Novac]] - One is in the [[Poseidon gas station]] Garage, another just slightly southwest of [[No-bark's shack]], and another can be found in [[Gibson scrap yard]] in the garage.
 
* [[Raul's shack]]
 
* [[Raul's shack]]
* [[REPCONN]] - Two can be found in REPCONN Research Labs top floor of REPCONN.
+
* [[REPCONN headquarters|REPCONN]] - Two can be found in REPCONN Research Labs top floor of REPCONN.
 
* [[Silver Peak Mine]] - Inside the shack before entering the mine itself, to the left of the door.
 
* [[Silver Peak Mine]] - Inside the shack before entering the mine itself, to the left of the door.
 
* [[Sloan]] - Machine Shop, on the left side.
 
* [[Sloan]] - Machine Shop, on the left side.
 
* [[Southern Nevada Wind Farm]] - in the Maintenance Shack.
 
* [[Southern Nevada Wind Farm]] - in the Maintenance Shack.
 
* [[Veronica Santangelo]] - Can act as a workbench through dialog options.
 
* [[Veronica Santangelo]] - Can act as a workbench through dialog options.
* [[ED-E]] - Can also act as a workbench if the ''[[Lonesome Road (add-on)]] is installed.
+
* [[ED-E]] - Can also act as a workbench if the ''[[Lonesome Road (add-on)]]'' is installed.
  +
===''Fallout: New Vegas'' - ''Dead Money'' add-on===
 
  +
===''Dead Money''===
 
* [[Villa]] - In a room under an awning on the north side of the [[Villa]], north-west of the entrance to [[Salida del Sol]]; the room is just west of a metal gate.
 
* [[Villa]] - In a room under an awning on the north side of the [[Villa]], north-west of the entrance to [[Salida del Sol]]; the room is just west of a metal gate.
 
* [[Villa Clinic]] - in the basement.
 
* [[Villa Clinic]] - in the basement.
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* [[Sierra Madre Casino (hotel)|Sierra Madre Casino]] - In the [[Cantina Madrid]]. On your right after entering from the casino back hall.
 
* [[Sierra Madre Casino (hotel)|Sierra Madre Casino]] - In the [[Cantina Madrid]]. On your right after entering from the casino back hall.
   
===''Fallout: New Vegas'' - ''Honest Hearts'' add-on===
+
===''Honest Hearts''===
* [[Cueva Guarache]] - After [[Joshua Graham]] leaves his original campsite at [[Angel Cave]], this is one of the few workbench sites in [[Zion Canyon]].
+
* [[Cueva Guarache]] - After [[Joshua Graham]] leaves his original campsite at [[Angel cave]], this is one of the few workbench sites in [[Zion Canyon]].
   
===''Fallout: New Vegas'' - ''Old World Blues'' add-on===
+
===''Old World Blues''===
 
* [[The Sink]] - In the room with the [[Sink Central Intelligence Unit]].
 
* [[The Sink]] - In the room with the [[Sink Central Intelligence Unit]].
  +
* [[X-13 research facility]] - X-13 Stealth Testing Lab, in the observation area of the northern-most room.
  +
* [[Y-17 medical facility]] - Opposite the entrance.
   
===''Fallout: New Vegas'' - ''Lonesome Road'' add-on===
+
===''Lonesome Road''===
* [[Hopeville Missile Base]] - Near the west entrance inside the gas station, identifiable by a [[RALPHIE]] poster above it.
+
* [[Hopeville Missile Base]] - Near the west entrance inside the gas station, identifiable by a [[RALPHIE the Robot's Incredible Odyssey!|Ralphie]] poster above it.
   
 
==Gallery==
 
==Gallery==

Revision as of 04:56, 6 July 2014

 
Gametitle-FO3Gametitle-FNV
Gametitle-FO3Gametitle-FNV

The workbenches in the Capital Wasteland and Mojave Wasteland are used to create custom weapons, with those found in the Mojave also allowing the crafting of additional items and the recycling and conversion of Energy Weapons ammunition.

Characteristics

Workbenches, found throughout the Capital Wasteland and Mojave Wasteland, are utility work stations comprising of a two level wooden work table with a metal surface, a rotating bench vise and a pipe or yoke vise. They facilitate the unique feature of crafting homemade weapons and explosives from various junk items. Most workbenches found will have several tools (and in the Capital Wasteland, often a bottlecap mine) on the work surface or lower shelf.

In Fallout 3 a schematic of the weapon or explosive you are trying to create is required in order to make it, in addition to whatever items are required for its production.

In Fallout: New Vegas, along with the crafting of weapons, workbenches also enable the creation of health items, weapon repair kits, the "recycling" of residual expended flame and energy ammunition into fresh ammunition and the "conversion" of energy ammunition into other types of energy ammunition, and their variants. Also in Fallout: New Vegas workbenches are joined by reloading benches and campfires, with each offering different crafting options.

Fallout 3 locations

Fallout 3 add-ons

Fallout: New Vegas locations

Dead Money

Honest Hearts

Old World Blues

Lonesome Road

Gallery