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Gametitle-FO3
Gametitle-FO3

Officer Wolfe is a member of Vault 101 security in 2277.

Background

A friend of Allen Mack, Officer Wolfe patrols the main vault door on high alert, waiting for a possible escape attempt. He has no intention of breathing the irradiated air outside, and prefers the recycled atmosphere of the vault.[1]

Officer Wolfe, along with Officer Park, is the last security guard you'll see before escaping the vault.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Quests

  • Escape!: Park and Wolfe are the last security guards that try to prevent you from escaping. They will always be hostile when trying to leave the vault, and can easily be killed. If you don't want to kill them, you can simply leave the vault.

Inventory

Apparel Weapon Other items On death
Vault 101 security armor
Vault security helmet
Police baton - -

Notes

  • If you return to the vault in Trouble on the Homefront, neither he nor Officer Park are still alive.
  • He will not follow you past the vault door.

Appearances

Officer Wolfe appears only in Fallout 3.

References

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