m (Category changed.) |
No edit summary |
||
Line 17: | Line 17: | ||
==Background== |
==Background== |
||
+ | A friend of [[Allen Mack]], Officer Wolfe patrols the main vault door on high alert, waiting for a possible [[Escape!|escape attempt]]. He has no intention of breathing the [[radiation|irradiated]] air outside, and prefers the recycled atmosphere of the [[vault 101|vault]].<ref name="FO3 Guide">''[[Fallout 3 Official Game Guide]]''</ref> |
||
+ | |||
Officer Wolfe, along with Officer [[Park (Vault 101)|Park]], is the last security guard you'll see before escaping the vault. |
Officer Wolfe, along with Officer [[Park (Vault 101)|Park]], is the last security guard you'll see before escaping the vault. |
||
Line 56: | Line 58: | ||
==Appearances== |
==Appearances== |
||
Officer Wolfe appears only in ''[[Fallout 3]]''. |
Officer Wolfe appears only in ''[[Fallout 3]]''. |
||
+ | |||
+ | ==References== |
||
+ | {{References}} |
||
{{Navbox Vault 101 Security}} |
{{Navbox Vault 101 Security}} |
Revision as of 20:45, 8 September 2012
Officer Wolfe is a member of Vault 101 security in 2277.
Background
A friend of Allen Mack, Officer Wolfe patrols the main vault door on high alert, waiting for a possible escape attempt. He has no intention of breathing the irradiated air outside, and prefers the recycled atmosphere of the vault.[1]
Officer Wolfe, along with Officer Park, is the last security guard you'll see before escaping the vault.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Quests
- Escape!: Park and Wolfe are the last security guards that try to prevent you from escaping. They will always be hostile when trying to leave the vault, and can easily be killed. If you don't want to kill them, you can simply leave the vault.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Vault 101 security armor Vault security helmet |
Police baton | - | - |
Notes
- If you return to the vault in Trouble on the Homefront, neither he nor Officer Park are still alive.
- He will not follow you past the vault door.
Appearances
Officer Wolfe appears only in Fallout 3.
References
|