You never should have left, kid. Now we'll make sure nobody ever leaves again!

Officer Wilkins is a member of Vault 101 security in 2277.


Related to Janice and Jim Wilkins, Officer Wilkins is much less forgiving than Officer Taylor and he blames the Lone Wanderer directly for the chaos currently affecting Vault 101. He is liable to attack as soon as he gives the Lone Wanderer a tongue-lashing.[1]

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: Icon cross
Enslavable: Icon cross
Companion: Icon cross
Bounty: Icon check
Merchant: Icon cross
Repairman: Icon cross
Doctor: Icon cross
Rents bed/room: Icon cross
Starts quests: Icon cross
Involved in quests: Icon check


Effects of player's actionsEdit

  • When the Lone Wanderer returns to the vault in Trouble on the Homefront, Wilkins angrily talks about how much he despises them and their father, blaming the two for the dire situation Vault 101 is in after they escaped, saying, "You never should have left, kid. And now we'll make sure that nobody ever leaves again!" This is most likely due to the deaths of his two children during the vault riot.



Officer Wilkins appears only in Fallout 3.


  • PCIcon pc If you go down to the basement sub-level during Trouble on the Homefront and enter the room where the Wanderer had to shoot the targets as a child, where you encounter Officer Wilkins, you may find that opening the door and dropping a mine immediately would prevent officer Wilkins from entering his "you should have never left kid" dialogue, keeping him friendly. [verified]
  • PCIcon pc After opening the door, it is possible to see Wilkins spontaneously teleport back a good distance from the player character. [verified]
  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 Wilkins tends to be located within the path to the Overseer's office, and can automatically turn the Overseer hostile if he is near. [verified]