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Wilkins (Vault 101)

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Officer Wilkins
Wilkins FO3
Biography
raceHuman, Caucasian
sexMale
affiliationVault 101 security
roleSecurity guard
locationVault 101
familyJim Wilkins - son
Janice Wilkins - daughter
Gameplay
appearancesFallout 3
questsTrouble on the Homefront
Statistics
karmaEvil
base SPECIAL6 ST, 6 PE, 4 EN, 3 CH, 3 IN, 7 AG, 4 LK
derived statsHit Points: 25→70
tag skills
Energy Weap.:31→70
Melee Weap.:31→70
Small Guns:33→72
level1→10
voice actorJeff Baker
base id0006bc15
ref id0006bc1d
dialogue fileVault101Security09.txt
 
Gametitle-FO3
Gametitle-FO3

You never should have left, kid. Now we'll make sure nobody ever leaves again!

Officer Wilkins is a member of Vault 101 security in 2277.

BackgroundEdit

Related to Janice and Jim Wilkins, Officer Wilkins is much less forgiving than Officer Taylor, and he blames you directly for the chaos currently affecting the vault. He is liable to attack as soon as he gives this "lone wanderer" a tongue-lashing.[1]

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: yesIcon check
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

Effects of player's actionsEdit

  • When the Lone Wanderer returns to the vault in Trouble on the Homefront, Wilkins angrily talks about how much he despises the Lone Wanderer and his/her father, blaming the two for the dire situation Vault 101 is in after they escaped, saying, "You never should have left, kid. And now we'll make sure that nobody ever leaves again!" This is most likely due to both of his kids being killed during the vault riot.

InventoryEdit

AppearancesEdit

Officer Wilkins appears only in Fallout 3.

BugsEdit

  • pcIcon pc If you go down to the basement sub-level during Trouble on the Homefront and enter the room where the Wanderer had to shoot the targets, where you encounter Officer Wilkins, you may find that opening the door and dropping a mine immediately would prevent officer Wilkins from entering his "you should have never left kid" dialogue, keeping him friendly. [verified]
  • pcIcon pc After opening the door, it is possible to see Wilkins spontaneously teleport back a good distance from the player character. [verified]
  • ps3Icon ps3 xbox360Icon xbox360 pcIcon pc Wilkins tends to be located within the path to the Overseer's office, and can automatically turn the Overseer hostile if he is near. [verified]

ReferencesEdit

  1. Fallout 3 Official Game Guide

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