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Wiggum

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Wiggum
Fo1 Wiggum
Biography
raceHuman psyker
sexMale
affiliationThe Master
roleElectrokinetic-dominant psyker
locationLA Vault
Gameplay
appearancesFallout
questsDestroy the Mutant leader
Statistics
base SPECIAL4 ST, 9 PE, 4 EN, 7 CH, 6 IN, 5 AG, 1 LK
derived statsHit Points: 50
Experience Points: 150
Armor Class: 5
Action Points: 7
Carry Weight: 125 lbs
Melee Damage: 1
Sequence: 18
Healing Rate: 3
tag skillsUnarmed: 48
prototype id00000143
dialogue filePSYCHIC.MSG
 
Gametitle-FO1
Gametitle-FO1

You see what seems to be a complete loser.

— In-game description

Wiggum is one of the four psykers, along with Gideon, Lucy, and Moore, that are being kept behind a forcefield in the Master's Lair beneath the Cathedral in 2161.

BackgroundEdit

He is one of the Master's failed experiments in trying to awaken psychic powers in humans. Wiggum, while seemingly not as insane as other psykers, is quite clearly depressive. Described as a complete loser, he is wearing a psychic nullifier.

Wiggum is an electrokinetic-dominant psyker.[1] These powers are suppressed when Wiggum was fitted with a psychic nullifier.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

InventoryEdit

Apparel Weapon Other items
Clothing - Psychic nullifier

AppearancesEdit

Wiggum appears only in Fallout.

ReferencesEdit

  1. According to the Fallout Bible 3 by Chris Avellone

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