|Minutemen main quest: When Freedom Calls|
|Listen to Preston Garvey's request at the balcony.|
|(Optional) Take the laser musket.|
|Enter the Museum of Freedom.|
|Fight the raiders and locate the trapped people.|
|Talk to Preston Garvey.|
|(Optional) Pick up the fusion core in the basement of the museum.|
|Go on the roof and activate the power armor.|
|Get the minigun.|
|Break the raider assault.|
|Eliminate the remaining hostiles and the deathclaw in Concord.|
|Report back to Preston.|
|Reward: 300+ XP|
50 fusion cells
|Join Preston in Sanctuary Hills.|
|Leads to: The First Step|
During travels through Concord, the Sole Survivor will spot a man protecting a group of people from raider attacks on a balcony of the Museum of Freedom. By the doors below the balcony is a short laser musket and some fusion cells for the taking. Clear any foes from the streets before entering the Museum.
If at least one perk point has been dedicated to Locksmith, the player character can unlock the door ahead, which uses an Advanced lock. Otherwise, head through the door to the right and begin battling through the raiders, making way upstairs. Take the opportunity to get armor and weapons from the raiders before heading to the second floor. Once all the raiders are dead, the door to the room where the settlers are will open. Go inside and speak to Preston Garvey, one of the last survivors of the Commonwealth Minutemen.
While here, be sure to pick up the Perception bobblehead and the RobCo Fun magazine, containing the Atomic Command holotape. Agree to help them crush any remaining raider opposition in town. Make sure to talk to Mama Murphy, as this is one of the rare opportunities to learn Dogmeat's name if he is accompanying the player character in this quest. Passing a moderately-difficult Charisma check will get Mama Murphy to speak of something very dangerous that will rear its ugly head during the coming battle. Failing this check will only get response, "it ain't a Raider."
Drop to the ground floor and into the basement. To unlock the door, one can choose to either hack the terminal or directly pick the lock; both are of novice difficulty. Once the door is open, grab the fusion core inside.
Head upstairs and onto the roof to find a suit of T-45 power armor. Insert the fusion core into the power armor and climb inside the suit. Next, take the minigun from the Vertibird. One can either remain on the roof for more protection or jump off it into the fray. Do not worry about taking fall damage as your power armor will negate it all. Begin killing the raiders; once Gristle—the only named raider—is dead, be sure to pick up the Corvega storage key from his body. After killing a number of raiders, a deathclaw will burst out of the sewer near the intersection and enter the fray. Although it looks menacing, the power armor and minigun should prove helpful in ending it.
Once all of the enemies are dead, re-enter the Museum of Freedom and speak to Preston Garvey. Mama Murphy will speak to the Sole Survivor about their destiny and their son, directing them to Diamond City. This will initiate the next quest of the main storyline, Jewel of the Commonwealth. Once that is done, one can either part ways with Preston here and seek the city out, or accompany him and the settlers to Sanctuary Hills. Talking to Preston once in Sanctuary will end this quest and begin the next quest for the Minutemen, The First Step.
- If the Sole Survivor already has a fusion core in their inventory when they speak to Sturges, they can use it in the power armor and save the one found in the basement.
- Sturges has alternative dialogue if the player character is already wearing power armor upon accepting the quest. He will also remark differently depending on the presence or absence of a fusion core. If there is no fusion core, he will still recommend retrieving one from the basement. There is also additional dialog with Preston Garvey if the Sole Survivor is already carrying a minigun.
- It is possible to skip this quest altogether and head towards Diamond City straight away. However, to progress further in the Minutemen quest line, this quest must be completed. If the Sole Survivor reaches Diamond City before Concord, interacting with Piper will trigger this quest.
- The deathclaw spawn seems to be scripted to occur after a certain time, rather than by proximity; thus, it is possible to remain on the museum roof and observe the deathclaw's emergence from a distance, without having to descend to ground level and put oneself at risk. However, this can make the fight last longer, as the deathclaw may move out of the Sole Survivor's line of sight, necessitating dropping to the ground to continue the fight.
- Unlike all other deathclaws, the deathclaw that spawns during this quest has a damage resistance of 560. That means armor-piercing weapons are effective to damage it.
- It is possible to complete this quest without ever getting the fusion core and power armor.
- Without using a suit of power armor, it is possible to get the minigun from the Vertibird with at least 8 points in Strength.
- If this quest wasn't completed when Burning Cover has been activated, then Desdemona will request the Sole Survivor to seek out the remnants of the Commonwealth Minutemen in Concord and work with them to take down the Institute. In order to complete Burning Cover, When Freedom Calls must be completed first.
- With Nuka-World installed, should the Sole Survivor become the overboss of Nuka-World prior to completing this quest, then at the end of this quest, Preston Garvey will be upset about what the Sole Survivor did in becoming the overboss of Nuka-World, and will ask them to repent their actions and to leave the Nuka-World raiders stating that "the last thing the Commonwealth needs is another gang of Raiders." Reguardless of ignoring or accepting Garvey's request to leave the Nuka-World raiders, he will state that in order to continue working with the Minutemen, he will ask them to eliminate the Nuka-World raiders first.
- Accepting Garvey's request to wipe out the Nuka-World raiders will start Open Season, the quest where the Sole Survivor gets to execute the Nuka-World raider gang leaders to free Nuka-Town's traders from slavery. This is the same quest the Sole Survivor gets when they meet Mackenzie Bridgeman, as she will state the Sole Survivor to wipe out the Nuka-World raiders if they didn't want to get stumbled in their job in the first place.
- Once the Nuka-World raider gang leaders have been executed and the quest Open Season is completed, the option for the Sole Survivor to become General will be available again. This is the only scenario where you can not get the most of the Nuka-World raiders, but to keep Preston Garvey as a companion. During the Taking Point quests, he may ask the Sole Survivor to eliminate any surviving Nuka-World raiders at the raider outposts if any were established during Home Sweet Home in order to convert them back into standard settlements.
- If the Nuka-World questline was already completed by siding with the Nuka-World raiders, when the Sole Survivor enters the raider gang assault, they will expect to see that the Nuka-World raider gang that has turned on the other Nuka-World raider gangs during Power Play will be present during the assault. For example, if one has supported both the Operators and the Pack, then the Disciples will be present during the assault.[verification needed]