The Westside Militia is a faction operating in Westside in 2281.


The residents of the fortified Westside Zone have a small, but tight-knit community based around growing crops for themselves, and to sell to travelers and larger factions. Currently embroiled in tense negotiations with the NCR regarding the siphoning of their water supplies, the Westside Cooperative features a motley band of folk, including an escapee from New Reno named Clayton Ettienne, and a Follower of the Apocalypse called Tom Anderson, who is single-minded in his defense of this operation.[1]

The local militia acts as the main police and military force for the community of Westside. The group maintains order and defends the neighborhood from Fiends, Scorpions and hostile wildlife. Klamath Bob, Mean Sonofabitch, and Judah Kreger are members of the militia. A former Follower, Tom Anderson works with the citizens to keep Westside independent from the New California Republic and Mr. House. The residents often say the NCR should go home as "their people must miss them" or "we don't need the NCR here."

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Companion: noIcon cross
Plays Caravan: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross


Apparel Weapon Other items
Leather armor Single shotgun Random food items


The Westside Militia appears only in Fallout: New Vegas.


  1. Fallout: New Vegas Official Game Guide