Wesley Burt
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Developer Wesley Burt | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Wesley Burt is a senior concept artist at Massive Black who worked on Fallout 3 and Fallout: New Vegas. In 2004, he graduated from Cleveland Institute of Art.
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Employment history
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| From | To | Company | Role |
|---|---|---|---|
| 2001 - 2004 | ? | Freelance | |
| 2004 - Present | ? | Massive Black |
Credits
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Fallout series
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| Year | Title | Credited as/for |
|---|---|---|
| 2009 | Point Lookout | Concept artist |
| 2009 | Mothership Zeta | Concept artist |
| 2010 | Fallout: New Vegas | Concept artist |
Other work
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| Year | Title | Credited as/for |
|---|---|---|
| 2009 | Red Faction: Guerrilla |
Gallery
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Guardian drone and Worker drone
Drone cannon
New California Rangers
New California Rangers
New California Rangers