| ||For an overview of 10mm pistols in the Fallout universe, see 10mm pistol.|
After the phase out of the N80 in 2051, the N99 sidearm became standard issue military gear. The N99 was known for its ability to survive in the harshest of conditions and did so in many tests, as the weapon was reliably able to be restored to working condition after an extended period of time exposed to hard elements and without maintenance.
The N99 proved to stand up to its claims and as a result is one of the most common weapons found in use in the wasteland. While many civilian weapons were ruined beyond use in the extreme conditions following the War, the N99 is commonly able to be easily restored to working order by anyone with even the most basic knowledge of firearm mechanics. Vault-Tec issued them to vault security units, as seen in Vault 101 where the security is only armed with N99's.
However, an N99 in poor condition can often deliver low target and armor penetration, frequent jamming, and greatly reduced accuracy. Fortunately, the weapon was produced in great numbers and many units are available for replacement parts.
Most N99s found in the Commonwealth are equipped with short barrels, while those in the Capital and Mojave Wastelands are equipped with long barrels.
Compared to the standard 10mm pistol, this weathered variant has cleaner and more subdued colors tending to gray. It does more damage than the standard 10mm pistol, and is far more durable. In addition, it has no Guns skill requirement for accurate use, compared to a Guns skill of 25 for the standard model. However, despite the standard 10mm pistol being classified as a holdout weapon, this pistol is not. For a weapon obtained at the start of the game, this pistol is a powerful, reliable weapon in most cases.
The weathered 10mm pistol can fire a total of about 545 standard rounds, the equivalent of 46 reloads, or 35 reloads when modded with the extended magazines, from full condition before breaking.
|Ammunition type||Unmodified||W/ Extended mags|
|Standard, HP & JHP||545||46||545||35|
- 10mm pistol extended mags - increases ammunition capacity (+4).
- 10mm pistol laser sight - decreases spread by 0.4, adds a laser sight effect.
- 10mm pistol silencer - silences the weapon.
- 10mm pistol, the standard variant found throughout the Mojave Wasteland.
- Veronica's 10mm pistol, a unique non-playable 10mm pistol used by Veronica. The only difference between it and the standard 10mm pistol is its usage of companion ammunition.
|Weapon name (current weapon is highlighted)||- Weapon name (melee or unarmed)||Attacks in V.A.T.S.||- Attacks in V.A.T.S.|
|Weapon name (current weapon is highlighted)||- Weapon name (gun, energy or explosive)||Action point cost||- Action point cost|
|Damage per attack (damage per projectile)||- Damage per attack (damage per projectile)||Damage per action point||- Damage per action point|
|Damage per second||- Damage per second||Weapon spread||- Weapon spread|
|Area of effect damage||- Area of effect damage||Magazine capacity (shots per reload)||- Magazine capacity (shots per reload)|
|Effect damage & duration||- Effect damage & duration||Durability (number of attacks before breaking)||- Durability (number of attacks before breaking)|
|Bonus effects||- Bonus effects||Weight||- Weight|
|Attacks per second||- Attacks per second||Value in caps||- Value in caps|
|Critical chance % multiplier||- Critical chance % multiplier||Value to weight ratio||- Value to weight ratio|
|Critical damage||- Critical damage||Skill required||- Skill required|
|Critical effect damage & duration||- Critical effect damage & duration||Strength required||- Strength required|
|With all mods attached||- With all mods attached|
|Weapon name (current weapon is highlighted)||Damage per attack (damage per projectile)||Damage per second||Attacks per second||Critical Chance % multiplier||Critical damage||Action Point cost||Damage per action point||Weapon spread||Magazine capacity (shots per reload)||Durability (number of attacks before breaking)||Weight||Value in caps||Value to weight ratio||Skill required||Strength required|
|10mm pistol With all weapon mods attached||22||60.5||2.75||x1||22||17||1.3||0.4||16||395||3||2900||966.7||25||4|
|Weathered 10mm pistol fnvcs||24||66||2.75||x1||24||17||1.4||0.8||12||545||3||1200||400||0||4|
|Weathered 10mm pistol With all weapon mods attached fnvcs||24||66||2.75||x1||24||17||1.4||0.4||16||545||3||3350||1116.7||0||4|
Appears in the player character's inventory when the Courier's Stash add-on or the Classic Pack pre-order pack is installed and detected by the game.
- pc ps3 xbox360 Applying modifications to this weapon will not update the weapon's appearance; this was introduced as a fix to the missing meshes bug. [verified]
- pc ps3 Applying modifications to the weapon does update the weapon's appearance; however, the "laser" effect as seen with the standard 10mm pistol can be missing. [verified]
- xbox360 Applying modifications to the weapon does not update the weapon's appearance, as well as extending the player character's fingers if they were to view in third person. [verified]
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