Fandom

Nukapedia

Weapon Handling

24,100pages on
this wiki
Add New Page
Talk6 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

 
Gametitle-FO2Gametitle-FNVGametitle-FOTGametitle-LH
Gametitle-FO2Gametitle-FNVGametitle-FOTGametitle-LH

Weapon Handling is a Fallout 2, Fallout: New Vegas, Fallout Tactics and Lionheart perk.

Fallout 2 and Fallout TacticsEdit

Grants +3 to your Strength for the purposes of using weapons.

NotesEdit

The Fallout 2 manual erroneously states that the Strength requirement is 1-9, instead of 1-6.

Fallout: New VegasEdit

It reduces the Strength requirement of all weapons by 2. It requires a Strength lower than 10.

NotesEdit

This perk allows an Explosives or Energy Weapons focused Courier to effectively use any weapon from those categories with a Strength no higher than 6 and the appropriate skill requirements. This is most useful for players who min/max their SPECIAL attributes, as a starting Strength of 4-5 can achieve this through use of the Strength Implant, Remnants power armor and/or the Intense Training perk.

LionheartEdit

Gametitle-LHThe following is based on Lionheart and is not considered canon.

Adds 1 to your Agility and 3 points to One-Handed and Two-Handed Melee skills.

Gametitle-LHEnd of information based on Lionheart.

Also on Fandom

Random Wiki