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|location =[[Camp Searchlight]]
 
|location =[[Camp Searchlight]]
 
|other npcs =[[Kyle Edwards|Private Edwards]]
 
|other npcs =[[Kyle Edwards|Private Edwards]]
|reward =[[Bottle cap (Fallout: New Vegas)|Cap]]s (25) (per dogtag)<br />[[Service rifle]] (for all 10 dogtags)<br />25 [[XP]] (per dogtag)
+
|reward =[[Bottle cap (Fallout: New Vegas)|Cap]]s (25) (per dogtag)<br />25 [[XP]] (per dogtag)<br />[[Service rifle]] (for all 10 dogtags)
 
|final reward =Caps (250)<br />[[Service rifle]] and [[5.56mm round (Fallout: New Vegas)|5.56 rounds]]<br />100 XP
 
|final reward =Caps (250)<br />[[Service rifle]] and [[5.56mm round (Fallout: New Vegas)|5.56 rounds]]<br />100 XP
|baseid ={{ID|0014050C}}
+
|baseid ={{ID|0014050c}}
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
   
{{quotation|Thank you, every tag you bring me is one more soldier at peace.|[[Astor|First Sergeant Astor]]|''[[Fallout: New Vegas]]''}}
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{{Quotation|Thank you, every tag you bring me is one more soldier at peace.|[[Astor|First Sergeant Astor]]|''[[Fallout: New Vegas]]''}}[[File:NVAstorThankYou.ogg|noicon|135px|center]]
   
 
'''We Will All Go Together''' is a [[Fallout: New Vegas quests#Side quests|side quest]] in ''[[Fallout: New Vegas]]''.
 
'''We Will All Go Together''' is a [[Fallout: New Vegas quests#Side quests|side quest]] in ''[[Fallout: New Vegas]]''.
   
 
==Quick walkthrough==
 
==Quick walkthrough==
  +
# Collect [[irradiated NCR dogtag]]s from [[feral trooper ghoul|ghoulified NCR troopers]] within [[Camp Searchlight]].
 
  +
{{chart/start|class=mw-collapsible mw-collapsed}}
# Once all ghoul dogtags have been found, return to First Sergeant Astor.
 
  +
{{chart|quest|quest=Side Quest: We Will All Go Together|class=va-chart-quest}}
  +
{{chart| |!| }}
 
{{chart|data1|data1=Collect [[irradiated NCR dogtag]]s from [[feral trooper ghoul|ghoulified NCR troopers]] within [[Camp Searchlight]].|class=va-chart-body}}
  +
{{chart| |!| }}
 
{{chart|data1|data1=Once all ghoul dogtags have been found, return to First Sergeant Astor.|class=va-chart-body}}
  +
{{chart| |!| }}
  +
{{chart|reward1|reward1=Reward: [[Bottle cap (Fallout: New Vegas)|Cap]]s (25) (per dogtag)<br />[[Service rifle]] (for all 10 dogtags)<br />25 [[XP]] (per dogtag)
  +
|final reward =Caps (250)<br />[[Service rifle]] and [[5.56mm round (Fallout: New Vegas)|5.56 rounds]]<br />100 XP|class=va-chart-reward}}
  +
{{chart/end}}
   
 
==Detailed walkthrough==
 
==Detailed walkthrough==
 
===First Sergeant: Last Man Standing===
 
===First Sergeant: Last Man Standing===
The irradiated town and [[NCR]] base known as [[Camp Searchlight]] is a horrific shell, with roaming [[Feral ghoul (Fallout: New Vegas)#Feral troooper ghoul|feral trooper ghoul]]s, still clad in their NCR uniforms. A small camp just beyond the western perimeter of the town's radiation signs contains a squad of soldiers led by [[Astor|First Sergeant Astor]]. Ask him about the incident and begin [[Eye for an Eye]]. Not only does Astor want revenge, but he tells you he was stationed at Camp Searchlight before the incident. Ask him if there were any survivors, and he mentions his ex-teammates, now slobbering feral ghouls. He hasn't the heart to execute them, but wonders if you could do the humane thing, and put them down. They deserve a clean death. You need to return with their [[Irradiated NCR dogtag|dogtag]]s to show you've done the deed. Astor offers some [[Bottle cap (Fallout: New Vegas)|caps]] for each dogtag, and "an old rifle" if you bring in ten. You are also given something to offset the radiation in the area.
+
The irradiated town and [[New California Republic|NCR]] base known as [[Camp Searchlight]] has been transformed into a nuclear nightmare. [[Feral ghoul (Fallout: New Vegas)#Feral troooper ghoul|Feral trooper ghoul]]s roam the irradiated town, attacking anyone unfortunate enough to cross their path. A small camp just to the west of the town's radiation signs is home to a squad of NCR soldiers, being led by [[Astor|First Sergeant Astor]]. One can ask about what has happened, which begins the [[Eye for an Eye]] quest. Continuing further into the dialogue, and Astor details that he was stationed at Camp Searchlight before the incident. Asking him if there were any survivors, he will mention that his comrades have been transformed into feral ghouls, and deserve a soldier's death. He is not willing to kill them himself, but wonders if they would be willing to do it for him. Astor requests that they bring them their [[Irradiated NCR dogtag|dogtag]]s to him in return for [[Bottle cap (Fallout: New Vegas)|caps]] for each dogtag, and a [[service rifle]] in exchange for 10. He then provides Rad-X and Radaway to counteract the cloud of radiation hanging over Searchlight.
* [[File:Speech.png|20px|link=Speech|50]] Bargain with Astor to increase your reward.
+
* [[File:Speech.png|20px|link=Speech|50]] It is possible to also Barter with Astor to increase the reward.
   
Although Astor mentions "at least" ten dogtags to find, there are only ten in the Camp Searchlight area, and they're different from regular [[NCR dogtag]]s because they're "irradiated." Instead, move forward into the township, and spend the next few minutes thoroughly searching the street for [[ghoul]]s. Kill them all, but pay special attention to those wearing NCR uniforms. Search every one, and although you don't find irradiated dogtags on every corpse, you should find nine. Having trouble finding them all? Here's where to look:
+
Although Astor mentions he wants at least ten dogtags found, there are only ten on the local ghouls in Camp Searchlight, and cannot be turned into Quartermaster Mayes like the usual [[NCR dogtag]]s because they're "irradiated." One must move forward into Searchlight, and wipe out each and every one of the feral trooper [[ghoul]]s in the area. (pay special attention to those wearing NCR uniforms). There are 9 of these tags to be found in this manner.
  +
Several feral trooper ghouls can be found:
* Cross the bridge, and tackle a group of ghouls close to the Police Station.
 
  +
* Close to the [[Searchlight police station|police station]].
* Some usually lurk on or near the main crossroads by the Fire Station.
 
  +
* By the [[Searchlight fire station|fire station]].
* Don't forget the ghouls close to the chapel and NCR storage area on the west side of town.
 
* Don't overlook a couple of foes near the turrets on the far east of town.
+
* In the vicinity of the [[Searchlight west church|chapel]], and the [[Searchlight NCR storage|NCR storage]] area on the west side of town.
  +
* Near the turrets on the far east of town.
   
Although these are the usual locations, you may not find all nine dogtags from these ghouls due to them (for example) being slain and looted before you arrive here. If you're short on dogtags, search the dwellings in and around town, and locate any additional bodies in there, to bring your total up to a minimum of nine (or ten if you don't want to deal with [[Kyle Edwards|Private Edwards]]).
+
Not all ten dogtags can be found from these ghouls. To finish the quest, either search the dwellings in and around town, and locate any additional bodies in there, or deal with [[Kyle Edwards|Private Edwards]].
   
===Saving (or Slaying) Private Edwards===
+
===Private Edwards===
Another elusive dogtag is around the neck of an NCR soldier, sitting in despair, inside a Searchlight Home south east of the west-side chapel (single story white building). Enter the house and confront the final irradiated soldier: Private Edwards. You can:
+
Another dogtag is around the neck of an NCR soldier inside a [[Searchlight home]] southeast of the west chapel (the single story white building). Enter the house and confront the ghoulified trooper: Private Edwards.
* Fire on, or otherwise kill Private Edwards, and obtain his dogtags.
+
* Kill Private Edwards, and obtain his dogtags.
* [[File:Sneak.gif|20px|link=Sneak]] Or you can try Pickpocketing the private, and grab the dogtags.
+
* [[File:Sneak.png|20px|link=Sneak]] Pickpocket the dog tags from him.
   
Or begin a conversation (which you can end by killing him at any point). He introduces himself as Private Kyle Edwards. He's still a competent soldier, but after the irradiation, he'll be shot at by his former colleagues before he can explain he's not a threat. You can have a long conversation about him, but to aid him and progress this Quest, tell him you've noticed he's wearing an NCR dogtag. At this point, you can:
+
Or begin a conversation. He introduces himself as Private Kyle Edwards. He's still of sane mind, but after being ghoulified, he knows he will be shot at by his former colleagues before he can explain he's not feral. It is possible to have a conversation about him and his life, but to complete this quest, the Courier must tell him they have noticed he's wearing an NCR dogtag. At this point, they can:
 
* Ask for the dogtag, which he won't give up.
 
* Ask for the dogtag, which he won't give up.
* [[File:Speech.png|20px|link=Speech|60]] Tell him his humanity is a part of him, and not in the dogtag. He gives it up.
+
* [[File:Speech.png|20px|link=Speech|60]] Tell him that his humanity is a part of him, and not in the dogtag. He agrees, and hands it over.
* [[File:Strength.png|20px|link=Strength|7]] Order him to give you the dogtag. He gives it up.
+
* [[File:Strength.png|20px|link=Strength|7]] Using superior physicality to intimidate him into giving it up.
  +
* Note that soliciting the dogtag by these methods rules out First Sergeant Astor's dialogue options that allow him to rejoin his old unit or transfer to Ranger Station Echo. To retain these options, proceed immediately to discuss Edwards with Astor, along the lines discussed below.
Or tell him there's an NCR soldier outside who wants you to kill him for it. Tell him it's because he thinks Edwards is suffering. After that you can change the conversation, or:
 
* [[File:Speech.png|20px|link=Speech|50]] Coax him into killing Astor. He agrees and leaves the home. At this point, he may be savaged by [[Radscorpion (Fallout: New Vegas)|radscorpion]]s, shot by you, or (eventually) shot by Astor or his team. If Astor dies, the Quest fails; so prevent this!
 
   
 
Or tell him Astor wants to kill him for his dog tag because he thinks everyone in Searchlight is feral. After that, the conversation can be changed, or:
You can also ask "there must be someplace you can go." Edwards says he's afraid of the radiation. Ask if that's "the only thing you're afraid of," and Edwards admits he's scared of radscorpions, too. At this point, you can:
 
 
* [[File:Speech.png|20px|link=Speech|50]] Convince him to try to kill Astor. He agrees and leaves the home. At this point, he may be killed by [[Radscorpion (Fallout: New Vegas)|radscorpion]]s, shot by the Courier, or shot by Astor and his team. If Astor dies, the quest fails, and the rewards cannot be received. Typically there will be 3 Giant Radscorpions waiting outside the house after Edward mention the them, thus clear the area first won't help much.
  +
 
One can also ask "there must be someplace you can go." Edwards says he's afraid of the radiation. Ask if that's "the only thing you're afraid of," and Edwards admits he's scared of radscorpions, too. At this point, one can:
 
* Lie to Edwards about having killed all the radscorpions. Thinking it is now safe to leave, Edwards departs, and is set upon by these monsters.
 
* Lie to Edwards about having killed all the radscorpions. Thinking it is now safe to leave, Edwards departs, and is set upon by these monsters.
** He can die, and you can loot the dogtag.
+
** He can die, and becomes lootable for the dogtag.
** He can survive, and you must kill him, and loot the dogtag.
+
** He can survive, and one must kill him, and loot the dogtag.
 
* Head outside, kill every last radscorpion, and return to Edwards, and explain the eradication.
 
* Head outside, kill every last radscorpion, and return to Edwards, and explain the eradication.
Edwards still won't leave the house. Return to First Sergeant Astor, and explain Edwards' predicament. Although Astor would shoot him on sight, he tells you there's a Ranger Station north of here that might be interested in taking him in; they have ghouls there too. Tell Edwards this; he'll set his dogtags down next to him and sets off for [[Ranger Station Echo]].
+
Edwards still won't leave the house. Return to First Sergeant Astor, and explain Edwards' predicament. Although Astor would shoot him on sight, he explains that there's a Ranger station north of Searchlight that might be interested in taking him in; they have ghouls there, too. Tell Edwards this; he'll set his dogtags down next to him and sets off for [[Ranger station Echo]].
* After killing the [[Radscorpion (Fallout: New Vegas)|radscorpions]] and returning to Edwards, as above, if the player returns to [[Astor|First Sergeant Astor]] and explains [[Kyle Edwards|Private Edwards]] predicament, Astor will first say that Edwards should be put down but if you explain Edwards is not feral and you can pass Astor's Speech or Intelligence challenges, Astor will give Edwards a chance to join his camp. Note if you first convince Edwards to give you his dogtag because he doesn't need it anymore, the dialogue option to convince Astor to let Edwards rejoin is not available.
+
* After killing the [[Radscorpion (Fallout: New Vegas)|radscorpions]] and returning to Edwards, as above, if one returns to [[Astor|First Sergeant Astor]] and explains [[Kyle Edwards|Private Edwards]] predicament, Astor will first say that Edwards should be put down. But after explaining that Edwards is not feral and after passing Astor's Speech or Intelligence challenges, Astor will give Edwards a chance to join his camp. Note if dogtags have already been obtained, the dialogue option to convince Astor to let Edwards rejoin is not available.
* Return to Edwards and again do as posted above. Ask for the Dogtag, which Edwards won't want to give up.
+
* Return to Edwards and again do as posted above. Ask for the dogtag, which Edwards won't want to give up.
 
* [[File:Speech.png|20px|link=Speech|60]] Tell him his humanity is a part of him, and not the dogtag.
 
* [[File:Speech.png|20px|link=Speech|60]] Tell him his humanity is a part of him, and not the dogtag.
 
If successful Edwards will reluctantly hand over his dogtag.
 
If successful Edwards will reluctantly hand over his dogtag.
* Only then should you tell Edwards that Astor will allow him to join the NCR patrol at Camp Searchlight.
+
* Only then should Edwards be told that Astor will allow him to join the NCR patrol at Camp Searchlight.
* Private Edwards will then thank the player and reward him or her with 50 caps and the game will grant some Good [[Karma]].
+
* Private Edwards will then express his thanks, and will provide a reward of 50 caps, and the game will grant some Good [[Karma (Fallout: New Vegas)|Karma]].
 
Private Edwards then sets off for Astor's tent at [[Camp Searchlight]].
 
Private Edwards then sets off for Astor's tent at [[Camp Searchlight]].
   
When Private Edwards situation has been resolved, return to First Sergeant Astor, and cash in your dogtags. You can do this at any time. You're given caps per dogtag, and a [[service rifle]] when Astor has all ten.
+
When Private Edward's situation has been resolved, return to First Sergeant Astor, and cash in the dogtags. One can do this at any time.
   
==Journal entries==
+
==Quest stages==
 
{{Quest stage table
 
{{Quest stage table
 
|stage1 =1
 
|stage1 =1
Line 72: Line 84:
   
 
==Notes==
 
==Notes==
* If [[Kyle Edwards|Private Edwards]] joins [[Astor|First Sergeant Astor]] Edwards will not go on Astor's patrols but he will remain at the [[Camp Searchlight]] tent.
+
* If [[Kyle Edwards|Private Edwards]] joins [[Astor|First Sergeant Astor]], Edwards will not go on Astor's patrols, but he will remain at the [[Camp Searchlight]] tent.
* Private Edwards will defend against a random patrol of [[Caesar's Legion]] that some times respawn either on the road or behind the tent at Camp Searchlight.
+
* Private Edwards will defend against a random patrol of [[Caesar's Legion]] that some times re-spawn either on the road, or behind the tent at Camp Searchlight.
* The general vicinity east of Camp Searchlight is patrolled by respawning feral ghoul NCR troopers of various types as far north as the [[Coyote Mines]] to as far south as the outskirts of the [[Searchlight Airport]]. These ghouls do not carry dogtags, but roam nearby enough that they may register on a player's compass. Their misleading proximity can lead a player away from the ghouls actually related to the quest.
+
* The general vicinity east of Camp Searchlight is patrolled by re-spawning feral ghoul NCR troopers of various types as far north as the [[Coyote Mines]] to as far south as the outskirts of the [[Searchlight Airport]]. These ghouls do not carry dogtags, but roam nearby enough that they may register on the compass.
  +
* If Pvt. Edwards is allowed to get killed by the radscorpions, a loss of Karma will be awarded.
* If you manage to convince Private Edwards to kill First Sergeant Astor and follow Edwards towards Camp Searchlight, feral ghouls may appear and join the fight with him. The ghouls will marked as non-hostile.
 
* If you say that "there are plenty of places out in the wasteland" when Pvt. Edwards asks for suggestions on where to go, he will set off for the [[Mesquite Mountains camp site]], which is ironically inhabited by radscorpions.
+
* If stated that "there are plenty of places out in the wasteland" when Pvt. Edwards asks for suggestions on where to go, he will set off for the [[Mesquite Mountains camp site]], which is ironically inhabited by radscorpions.
 
==Bugs==
 
* {{Platforms|xbox360}} Occasionally, speaking with Edwards won't present any special dialogue options (intimidation, attacking Astor, etc.), and his dogtag will not be in the inventory if you kill him. The marker on the map will show the center of town, but no ghouls or corpses will be present making it impossible to complete this quest. PC users can use {{console|player.additem 0013fe77 1}} to add a dogtag to your inventory, which can be presented to Astor for the reward . Alternatively go back to the house where Private Edwards was and look around on the floor, you may sometimes find the 10th set of dogtags lying on the floor.
 
* {{Platforms|pc}} If you happen to get the dogtag from private Edwards and then want to help him join Astor or get him to leave the house you have to reset ({{console|resetquest 0014050C}}) the quest first. Then speak to Astor and get the quest again. Then go back to Edwards and resurrect him so he respawns with the dogtag. Do {{console|player.additem}} and add 9 dogtags. Speak to Edwards and tell him you'll speak to Astor. Give him the 9 tags then speak to him about Edwards. Convince him and then go tell Edwards. Edwards will run off and drop the tag again which you can give to Astor to complete the quest. If he doesn't drop it again then just do player.additem 1 more time and give it to Astor.
 
* {{Platforms|xbox360}} If you send him to Ranger Station Echo, Private Edwards can get stuck in the mountains south of Station Echo.
 
* {{Platforms|xbox360}} Some times he stands outside his house and doesn't give you his dogtag after you convince him to go to the ranger station.
 
* {{Platforms|PS3}} Game may suddenly crash and system return to menu screen upon receiving Service Rifle at the end of the quest.
 
   
 
==Behind the scenes==
 
==Behind the scenes==
* The quest title likely refers to the song "We Will All Go Together When We Go" by Tom Lehrer. The lyrics for the song talk about the inevitably total devastation of nuclear war in a darkly humorous manner with a light upbeat melody.
+
The quest title refers to the song "We Will All Go Together When We Go" by Tom Lehrer. The lyrics for the song talk about the inevitably total devastation of nuclear war in a darkly humorous manner with a light upbeat melody.
  +
 
==Bugs==
 
* {{Platforms|xbox360}} Occasionally, speaking with Edwards won't present any special dialogue options (intimidation, attacking Astor, etc.), and his dogtag will not be in the inventory if you kill him. The marker on the map will show the center of town, but no ghouls or corpses will be present making it impossible to complete this quest. PC users can use {{console|player.additem 0013fe77 1}} to add a dogtag to your inventory, which can be presented to Astor for the reward . Alternatively go back to the house where Private Edwards was and look around on the floor, you may sometimes find the 10th set of dogtags lying on the floor. {{Verify|verified}}
 
* {{Platforms|pc}} If you happen to get the dogtag from private Edwards and then want to help him join Astor or get him to leave the house you have to reset ({{console|resetquest 0014050C}}) the quest first. Then speak to Astor and get the quest again. Then go back to Edwards and resurrect him so he respawns with the dogtag. Do {{console|player.additem}} and add 9 dogtags. Speak to Edwards and tell him you'll speak to Astor. Give him the 9 tags then speak to him about Edwards. Convince him and then go tell Edwards. Edwards will run off and drop the tag again which you can give to Astor to complete the quest. If he doesn't drop it again then just do player.additem 1 more time and give it to Astor. {{Verify|verified}}
 
* {{Platforms|xbox360}} If you send him to Ranger Station Echo, Private Edwards can get stuck in the mountains south of Station Echo. {{Verify|verified}}
 
* {{Platforms|xbox360}} Some times he stands outside his house and doesn't give you his dogtag after you convince him to go to the ranger station. {{Verify|verified}}
   
 
{{Navbox quests FNV}}
 
{{Navbox quests FNV}}
  +
{{Navbox Camp Searchlight}}
   
 
[[Category:Fallout: New Vegas side quests]]
 
[[Category:Fallout: New Vegas side quests]]
 
[[Category:Fallout: New Vegas NCR quests]]
 
[[Category:Fallout: New Vegas NCR quests]]
  +
[[Category:Camp Searchlight quests]]
   
 
[[ru: Мы вместе]]
 
[[ru: Мы вместе]]

Revision as of 12:09, 4 April 2014

 
Gametitle-FNV
Gametitle-FNV
Thank you, every tag you bring me is one more soldier at peace.First Sergeant Astor, Fallout: New Vegas

We Will All Go Together is a side quest in Fallout: New Vegas.

Quick walkthrough

Side Quest: We Will All Go Together 
Collect irradiated NCR dogtags from ghoulified NCR troopers within Camp Searchlight
Once all ghoul dogtags have been found, return to First Sergeant Astor. 
Reward: Caps (25) (per dogtag)
Service rifle (for all 10 dogtags)
25 XP (per dogtag) 

Detailed walkthrough

First Sergeant: Last Man Standing

The irradiated town and NCR base known as Camp Searchlight has been transformed into a nuclear nightmare. Feral trooper ghouls roam the irradiated town, attacking anyone unfortunate enough to cross their path. A small camp just to the west of the town's radiation signs is home to a squad of NCR soldiers, being led by First Sergeant Astor. One can ask about what has happened, which begins the Eye for an Eye quest. Continuing further into the dialogue, and Astor details that he was stationed at Camp Searchlight before the incident. Asking him if there were any survivors, he will mention that his comrades have been transformed into feral ghouls, and deserve a soldier's death. He is not willing to kill them himself, but wonders if they would be willing to do it for him. Astor requests that they bring them their dogtags to him in return for caps for each dogtag, and a service rifle in exchange for 10. He then provides Rad-X and Radaway to counteract the cloud of radiation hanging over Searchlight.

  • 50 It is possible to also Barter with Astor to increase the reward.

Although Astor mentions he wants at least ten dogtags found, there are only ten on the local ghouls in Camp Searchlight, and cannot be turned into Quartermaster Mayes like the usual NCR dogtags because they're "irradiated." One must move forward into Searchlight, and wipe out each and every one of the feral trooper ghouls in the area. (pay special attention to those wearing NCR uniforms). There are 9 of these tags to be found in this manner. Several feral trooper ghouls can be found:

Not all ten dogtags can be found from these ghouls. To finish the quest, either search the dwellings in and around town, and locate any additional bodies in there, or deal with Private Edwards.

Private Edwards

Another dogtag is around the neck of an NCR soldier inside a Searchlight home southeast of the west chapel (the single story white building). Enter the house and confront the ghoulified trooper: Private Edwards.

  • Kill Private Edwards, and obtain his dogtags.
  • Sneak Pickpocket the dog tags from him.

Or begin a conversation. He introduces himself as Private Kyle Edwards. He's still of sane mind, but after being ghoulified, he knows he will be shot at by his former colleagues before he can explain he's not feral. It is possible to have a conversation about him and his life, but to complete this quest, the Courier must tell him they have noticed he's wearing an NCR dogtag. At this point, they can:

  • Ask for the dogtag, which he won't give up.
  • 60 Tell him that his humanity is a part of him, and not in the dogtag. He agrees, and hands it over.
  • 7 Using superior physicality to intimidate him into giving it up.
  • Note that soliciting the dogtag by these methods rules out First Sergeant Astor's dialogue options that allow him to rejoin his old unit or transfer to Ranger Station Echo. To retain these options, proceed immediately to discuss Edwards with Astor, along the lines discussed below.

Or tell him Astor wants to kill him for his dog tag because he thinks everyone in Searchlight is feral. After that, the conversation can be changed, or:

  • 50 Convince him to try to kill Astor. He agrees and leaves the home. At this point, he may be killed by radscorpions, shot by the Courier, or shot by Astor and his team. If Astor dies, the quest fails, and the rewards cannot be received. Typically there will be 3 Giant Radscorpions waiting outside the house after Edward mention the them, thus clear the area first won't help much.

One can also ask "there must be someplace you can go." Edwards says he's afraid of the radiation. Ask if that's "the only thing you're afraid of," and Edwards admits he's scared of radscorpions, too. At this point, one can:

  • Lie to Edwards about having killed all the radscorpions. Thinking it is now safe to leave, Edwards departs, and is set upon by these monsters.
    • He can die, and becomes lootable for the dogtag.
    • He can survive, and one must kill him, and loot the dogtag.
  • Head outside, kill every last radscorpion, and return to Edwards, and explain the eradication.

Edwards still won't leave the house. Return to First Sergeant Astor, and explain Edwards' predicament. Although Astor would shoot him on sight, he explains that there's a Ranger station north of Searchlight that might be interested in taking him in; they have ghouls there, too. Tell Edwards this; he'll set his dogtags down next to him and sets off for Ranger station Echo.

  • After killing the radscorpions and returning to Edwards, as above, if one returns to First Sergeant Astor and explains Private Edwards predicament, Astor will first say that Edwards should be put down. But after explaining that Edwards is not feral and after passing Astor's Speech or Intelligence challenges, Astor will give Edwards a chance to join his camp. Note if dogtags have already been obtained, the dialogue option to convince Astor to let Edwards rejoin is not available.
  • Return to Edwards and again do as posted above. Ask for the dogtag, which Edwards won't want to give up.
  • 60 Tell him his humanity is a part of him, and not the dogtag.

If successful Edwards will reluctantly hand over his dogtag.

  • Only then should Edwards be told that Astor will allow him to join the NCR patrol at Camp Searchlight.
  • Private Edwards will then express his thanks, and will provide a reward of 50 caps, and the game will grant some Good Karma.

Private Edwards then sets off for Astor's tent at Camp Searchlight.

When Private Edward's situation has been resolved, return to First Sergeant Astor, and cash in the dogtags. One can do this at any time.

Quest stages

StageStatusDescription
1 Collect Dog Tags from ghoul NCR troopers within Camp Searchlight and take them to First Sergeant Astor.
2Quest finishedAll ghoul dog tags found, return to First Sergeant Astor.

Notes

  • If Private Edwards joins First Sergeant Astor, Edwards will not go on Astor's patrols, but he will remain at the Camp Searchlight tent.
  • Private Edwards will defend against a random patrol of Caesar's Legion that some times re-spawn either on the road, or behind the tent at Camp Searchlight.
  • The general vicinity east of Camp Searchlight is patrolled by re-spawning feral ghoul NCR troopers of various types as far north as the Coyote Mines to as far south as the outskirts of the Searchlight Airport. These ghouls do not carry dogtags, but roam nearby enough that they may register on the compass.
  • If Pvt. Edwards is allowed to get killed by the radscorpions, a loss of Karma will be awarded.
  • If stated that "there are plenty of places out in the wasteland" when Pvt. Edwards asks for suggestions on where to go, he will set off for the Mesquite Mountains camp site, which is ironically inhabited by radscorpions.

Behind the scenes

The quest title refers to the song "We Will All Go Together When We Go" by Tom Lehrer. The lyrics for the song talk about the inevitably total devastation of nuclear war in a darkly humorous manner with a light upbeat melody.

Bugs

  • Xbox 360Xbox 360 Occasionally, speaking with Edwards won't present any special dialogue options (intimidation, attacking Astor, etc.), and his dogtag will not be in the inventory if you kill him. The marker on the map will show the center of town, but no ghouls or corpses will be present making it impossible to complete this quest. PC users can use player.additem 0013fe77 1 to add a dogtag to your inventory, which can be presented to Astor for the reward . Alternatively go back to the house where Private Edwards was and look around on the floor, you may sometimes find the 10th set of dogtags lying on the floor. [verified]
  • PCPC If you happen to get the dogtag from private Edwards and then want to help him join Astor or get him to leave the house you have to reset (resetquest 0014050C) the quest first. Then speak to Astor and get the quest again. Then go back to Edwards and resurrect him so he respawns with the dogtag. Do player.additem and add 9 dogtags. Speak to Edwards and tell him you'll speak to Astor. Give him the 9 tags then speak to him about Edwards. Convince him and then go tell Edwards. Edwards will run off and drop the tag again which you can give to Astor to complete the quest. If he doesn't drop it again then just do player.additem 1 more time and give it to Astor. [verified]
  • Xbox 360Xbox 360 If you send him to Ranger Station Echo, Private Edwards can get stuck in the mountains south of Station Echo. [verified]
  • Xbox 360Xbox 360 Some times he stands outside his house and doesn't give you his dogtag after you convince him to go to the ranger station. [verified]
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arachnophobia · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On the Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's in a Name? · When Visitors Attack! · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse