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* One in perfect condition is given as a bonus reward if no bighorners are killed while completing the quest [[Bighorners of the Eastern Virgin]].
 
* One in perfect condition is given as a bonus reward if no bighorners are killed while completing the quest [[Bighorners of the Eastern Virgin]].
 
* They can be bought at the [[Gun Runners (Fallout: New Vegas)|Gun Runners]] and from merchants at the [[188 trading post]] after completing ''[[Honest Hearts]]''.
 
* They can be bought at the [[Gun Runners (Fallout: New Vegas)|Gun Runners]] and from merchants at the [[188 trading post]] after completing ''[[Honest Hearts]]''.
* [[Joshua Graham]] can sometimes sell them.
+
* [[Joshua Graham]] sometimes sell them.
   
 
==Notes==
 
==Notes==

Revision as of 04:05, August 28, 2013

War club
War club
Icon war club
Requirements
skillMelee weapons 25
strength req.2
Attack statistics
dmg/attack
19 (31)
DPS
57 (130.1)
crit dmg
19
crit % mult
x1
attacks/sec
3 (4.2)AP21
Other
weight3value
75
item HP200
repair
War club
One-handed melee Jury RiggingJuryRigging
base idxx00bcb5
 
Gametitle-FNV HH
Gametitle-FNV HH

Of course, the Dead Horses have their wooden war clubs and even the Sorrows have their Yao Guai gauntlets.

Joshua Graham

The war club is a weapon in the Fallout: New Vegas add-on Honest Hearts.

Characteristics

It is made of a hard wood native to the Zion Valley that has been sculpted into a 2-foot long club. The war club is the signature weapon of the Dead Horses tribe, hence the striking end of the weapon being shaped like a horse's head.

Special attack

It has a special Lights Out attack that does 125% damage in V.A.T.S. at the cost of 5 more action points (requires a Melee skill of 50).

Type of attackIcon attackSkill requiredIcon abilityDamage per attack in V.A.T.S.Icon damageAction point costIcon actionDamage per action pointIcon dap
Normal038211.81
Lights Out5047.5261.83
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Lights Out outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability

The war club can successfully strike about 995 times from full condition before breaking.

Modifications

Variants

Comparison

Weapon name (current weapon is highlighted)Icon meleeDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
War club fnvhhGametitle-FNV HH19
573x119211.899537525252
War club With all weapon mods attachedIcon plus fnvhhGametitle-FNV HH24
903.75x119212.39953575191.7252
Note: Melee damage is doubled in V.A.T.S.

Locations

Notes

  • The war club is the fastest blunt melee weapon in the game.
  • After modifying it, this weapon has a damage-per-second (DPS) almost as high as weapons that require a melee skill of 100. This makes it a solid melee weapon for players not devoted to increasing their melee skill.
  • A war club that has been upgraded with honors makes the charge attack faster than running. In fact, simply holding down the melee button makes travel faster, even with light armor and certain perks.
  • Both modifications for the war club can be purchased from the Gun Runners after completing Honest Hearts.
  • The war club honors modification changes the weapon's icon.

Behind the scenes

  • The war club is similar to war clubs used by the native population of New Zealand and Apache tribals.

Gallery

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