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Wallace

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Wallace
Fo2 Wallace
Biography
raceHuman
sexMale
affiliationVault City
roleCustoms Official
locationCustoms office, Vault City Downtown
Gameplay
appearancesFallout 2
questsSolve the Gecko powerplant problem
Statistics
base SPECIAL4 ST, 6 PE, 4 EN, 6 CH, 6 IN, 5 AG, 5 LK
derived statsHit Points: 35
Experience Points: 30
Armor Class: 5
Action Points: 7
Carry Weight: 125
Melee Damage: 1
Sequence: 12
Healing Rate: 1
tag skillsFirst Aid: 45
Speech: 75
Barter: 75
prototype id00000455 (bureaucrat 1)
dialogue fileVcwalace.msg
 
Gametitle-FO2
Gametitle-FO2

Wallace is the head of the Customs office of Vault City.

BackgroundEdit

A thin man with a pinched face and a sharply pressed Vault suit, he is responsible for keeping a log of all the goods that come to us via the caravans and supervising all transactions, as all merchants must pass through customs before entering the city. He is the only person (except for Skeev) that can grant initial entrance into the city.

Wallace is only at the customs office outside Vault City during the day, which may make it difficult for some people to enter initially. Also, any crimes you commit to the guards at night will be remembered by Wallace during the day, and he will not allow entry.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

In order to gain a day pass, the Chosen One can:

One can also inquire as to what goods come through the Customs office, and where from, though locations are not provided.

InventoryEdit

Apparel Weapon Other items
Vault jumpsuit - Day pass
$42
Stimpak

AppearancesEdit

Wallace appears only in Fallout 2.

Vault City Emblem

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