Victor has been in Goodsprings since long before Mr. House's Securitrons rolled out onto the old Las Vegas Strip. By his own account he has been in the town since 2266, but claims not to recall anything from before that time. According to Trudy and the town's other residents, Victor's old owner used to live in the shack on the south side of town (identified by the Old World flag hanging outside), but nobody has lived there since at least 2274 when Trudy first arrived in town.
Whether his programming allows him to realize it or not, there are things that Victor has been keeping from the townsfolk. For example, when Mr. House finally found the Platinum chip in the ruins of Sunnyvale, Victor was tasked with returning it to the Lucky 38. To achieve this, he hired seven couriers from the Mojave Express in Primm. There were to be seven packages - six decoys (a pair of fuzzy dice, a knight chess piece,etc.), and one containing the real platinum chip, which was to be carried by Ulysses.
The Chip was taken by Benny, and the Courier was shot in the head and left for dead. After being buried in a shallow grave (dug by the two Great Khans as seen in the intro), the Courier was dug up by Victor and taken to Goodsprings where he received brain surgery from Doc Mitchell and was nursed back to health.
Victor plays down his role in the Courier's rescue, saying that he discovered his body when he was out for a stroll. He is a bit evasive and yet always eager to be helpful, but if the Courier requests Victor's help against the Powder Gangers, during the quest Ghost Town Gunfight, Victor fails to show up to the battle. A Science check of 25 reveals that he was remotely deactivated, with Victor claiming that it was a command he'd never heard of before.
If the Courier wanders into Powder Ganger territory, there is a rare occasion in which Victor is in fighting mode with the Powder Gangers. There are two outcomes in this interaction: You can help Victor fight, or he can handle it himself. Either way, Victor can overcome the Powder Gangers, or Victor will die and can be searched upon his death.
Victor is an artificial intelligence distributed between all securitrons. The player may witness (or even cause) his death several times over the course of his or her journey to Vegas, but in this event his personality simply "hops" to another unit, with no serious ramifications in the next meeting. This also happens with Yes Man. Victor claims that he doesn't know how this happens.
Once you leave Goodsprings and find Victor at another area, his first Securitron unit will be found in front of his Goodsprings shack, disabled, and when killed he cannot be looted, it will still say the AI program is offline.
If you commence combat with Victor, he may say "Next stop, Boot Hill!" If you open fire near to him but not at him (for instance, if you shoot mantis nymphs from the schoolhouse yard near his house when he is there), he may exclaim "Holster, and be quick about it!"
If the Courier kills Victor after beginning The House Always Wins, the quest will fail and House's ending will be unobtainable.
If you disable Victor with the Robotics Expert perk, he will be disabled forever, and won't jump to another Securitron.
He is scripted as a companion while he follows the courier, meaning that he fast travels with you and his inventory can be searched.
Victor, if fought at the Strip, is one of only two Securitrons with Melee ability. The other is 010011110110111001100101.
"I'm a Securitron, RobCo security model 2060-B. If you see any of my brothers tell them Victor says howdy."
Victor's name and the face displayed on his screen are both references to Vegas Vic, a neon sign on the outside of The Pioneer Club in Las Vegas. Although now no longer moving or speaking, Vic's arm waved, his cigarette moved, and the sign played a recording of 'Howdy Podner!' every 15 minutes.
xbox360pc Victor can sometimes show up inside of Salida del Sol, from the Dead Money add-on.
ps3xbox360 Killing Victor in the Lucky 38 will cause him to disappear upon his death. After doing this, it is possible he may still be found in Victor's shack, deactivated.
xbox360pcps3 A fairly recent update may cause Victor to appear next to you every time you load your game (i.e. entering/exiting a building or fast-traveling). This can cause you to get stuck sometimes, such as in the mountain above Bitter Springs during the Climb Ev'ry Mountain quest.
xbox360ps3 Sometimes Victor may not be able to communicate with you and you can not use him or the elevator to go to Mr. House or the suite.