Gaming
 

Vic

From The Vault

Vic
race: Human
affiliation: Chosen One
role: Trader
location: Den
appearances: Fallout 2
quests: Find Vic the Trader
family: Valerie - daughter
dialogue file: DcVic.msg

Vic the Trader is the character the Chosen One is originally dispatched to find in Fallout 2. Vic sold the tribals of Arroyo a number of Vault 13 water flasks as holy relics. He originally purchased them from a trader in Vault City. He resides in Klamath, but naturally things aren't going to be easy if you want to talk to him. You catch up with him later on down the line in The Den.

Metzger, the Slaver leader, has taken Vic prisoner and is holding him in their compound. You may either buy him or bust him out. Once freed, he tells you what he knows and then offers to join you on your quest. Low intelligence characters are given a dialogue choice to recruit Vic but nothing results from the choice.

Vic has a daughter who lives and works in Vault City and will turn hostile if you attack her. Vic may also have a heart problem similar to Cassidy's since there have been reports of him dying when he takes a super stimpack or other chems.

[edit] Behind the scenes

Vic's name is most likely a double-entendre. There is a famous restaurant called "Trader Vic's", and Vic is often referred to as "Trader Vic". Vic was also the real name of the titular boy from the post-apocalyptic film A Boy and his Dog.

[edit] Related quests

[edit] Statistics

Primary Statistics
Statistic Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6
Strength 05 05 05 06 07 07
Perception 06 07 07 07 08 08
Endurance 04 04 05 05 05 05
Charisma 06 06 06 06 06 06
Intelligence 07 08 08 08 08 08
Agility 06 06 06 07 07 08
Luck 05 05 05 06 07 08


Secondary Statistics
Statistic Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6
Hit Points 78 78 102 111 117 132
Armor Class 6 6 6 7 7 8
Action Points 8 9 9 10 10 12
Carry Weight 150 150 150 175 200 200
Melee Damage 1 4 5 7 8 12
Damage Resistance 0% 0% 0% 0% 0% 0%
Poison Resistance 20% 20% 25% 25% 25% 25%
Radiation Resistance 8% 8% 10% 10% 10% 10%
Sequence 12 14 14 14 16 16
Healing Rate 1 1 1 1 1 1
Critical Chance 7% 9% 12% 16% 19% 22%


Skills
Statistic Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6
Small Guns 65% 75% 90% 115% 130% 135%
Big Guns 12% 12% 12% 14% 14% 16%
Energy Weapons 25% 35% 65% 100% 115% 145%
Unarmed 52% 52% 52% 56% 58% 60%
Melee Weapons 42% 42% 42% 46% 48% 50%
Throwing 35% 40% 45% 50% 60% 65%
First Aid 26% 30% 30% 30% 32% 32%
Doctor 18% 20% 20% 20% 21% 21%
Sneak 23% 23% 23% 26% 26% 29%
Lockpick 55% 65% 75% 85% 95% 100%
Steal 18% 18% 18% 21% 21% 24%
Traps 22% 23% 23% 24% 25% 26%
Science 28% 32% 32% 32% 32% 32%
Repair (Tagged) 75% 90% 95% 105% 112% 130%
Speech 30% 30% 30% 30% 30% 25%
Barter 24% 24% 24% 24% 24% 20%
Gambling 25% 25% 30% 30% 30% 40%
Outdoorsman 22% 24% 26% 26% 26% 26%
Major characters of Fallout 2
Joinable non-player characters of Fallout 2
Klamath