| || For an overview of Gatling laser models in the Fallout series of games, see Gatling laser.|
For the unique gatling laser found in Fallout Shelter, see Vengeance (Fallout Shelter).
In contrast with the L30 Gatling laser, this model is not only fully automatic and has a much larger ammo capacity, requiring a back-mounted battery pack, but was also mass produced for military use. While they entered service shortly before the war, they quickly became an important part of the arsenal, both of pre-War and post-War factions.
Vengeance can fire a total of about 3030 beams, the equivalent of 13 reloads, from full condition before breaking.
- Gatling laser
- Precision Gatling laser Broken Steel - While not as powerful as Vengeance, the precision Gatling laser has a very high critical multiplier of 0.2, 4 times larger than the regular Gatling laser or the unique Vengeance.
|Weapon name (current weapon is highlighted)||- Weapon name (melee or unarmed)||Attacks in V.A.T.S.||- Attacks in V.A.T.S.|
|Weapon name (current weapon is highlighted)||- Weapon name (gun, energy or explosive)||Action point cost||- Action point cost|
|Damage per attack (damage per projectile)||- Damage per attack (damage per projectile)||Damage per action point||- Damage per action point|
|Damage per second||- Damage per second||Weapon spread||- Weapon spread|
|Area of effect damage||- Area of effect damage||Magazine capacity (shots per reload)||- Magazine capacity (shots per reload)|
|Effect damage & duration||- Effect damage & duration||Durability (number of attacks before breaking)||- Durability (number of attacks before breaking)|
|Bonus effects||- Bonus effects||Weight||- Weight|
|Attacks per second||- Attacks per second||Value in caps||- Value in caps|
|Critical chance % multiplier||- Critical chance % multiplier||Value to weight ratio||- Value to weight ratio|
|Critical damage||- Critical damage||Skill required||- Skill required|
|Critical effect damage & duration||- Critical effect damage & duration||Strength required||- Strength required|
|With all mods attached||- With all mods attached|
|Weapon name (current weapon is highlighted)||Damage per attack (damage per projectile)||Damage per second||Attacks per second||Critical Chance % multiplier||Critical damage||Attacks in V.A.T.S.||Action Point cost||Damage per action point||Weapon spread||Magazine capacity (shots per reload)||Durability (number of attacks before breaking)||Weight||Value in caps||Value to weight ratio|
|Precision Gatling laser fo3bs||8||160||20||x0.2||6||8||30||2.1||0.5||240||3125||18||3000||166.7|
Vengeance can be found in the Deathclaw Sanctuary, which is located in a mountain, west of Paradise Falls near the Potomac, and southwest from Fort Constantine right next to Broadcast tower KB5. The sanctuary outside has a small number of deathclaws, and around ten reside in the sanctuary itself. There is also usually an Enclave outpost close to the entrance, so beware. Vengeance is found in the southeast of the sanctuary, and is located next to or sometimes in what's literally a pool of blood, surrounded by a group of green mushrooms and mutilated human remains under a rock formation. The opening to the rock formation is facing away from your approach direction, so listen for dripping sounds, as water drips from the roof in the rock formation. Occasionally, it can be stuck under the mutilated torsos, which can be solved by shooting the body it is stuck beneath with a weapon such as the minigun or combat shotgun. Or, if one wishes to conserve ammunition, pick up the body and move it to the side, though sometimes this can result in the weapon displacing and dropping out of sight into the pool of blood. This can be solved by using Dogmeat's "Find me a weapon" command.
- This gun is related to Mercy from Fallout: New Vegas, in the fact that both guns are very powerful, found in the main deathclaw caves, and are antonyms of each other.
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