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Gametitle-FO1
Gametitle-FO1
Oh my, you're seriously wounded. Here, let me help you.— Medic

The Vault 13 medic is a resident of Vault 13 in 2161.

Background

He is the current medical practitioner for the Vault residents. His office is located in level one of the Vault.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

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FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

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Other interactions

He gives the option of healing them at no cost. However, the Vault Dweller must have an injury and good Reputation to even be treated by the doctor. He refuses his services based upon bad deeds and reputation.

With the Vault technology, he can treat basic injuries, remove radiation, and heal crippled limbs. Of course, the more serious the injury, the more time the operation will take. Also, the Vault Dweller can ask for more stimpaks or chems, but must pass a mediocre Speech check to get either.

If the Vault Dweller has Intelligence less than 4 the medic will give him a stimpak every time they talk to him.

Tell me about

Inventory

Apparel Weapon Other items
Vault jumpsuit - -

Appearances

The Vault 13 medic appears only in Fallout.

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