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Vault 13 medic

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Gametitle-FO1
Gametitle-FO1

Oh my, you're seriously wounded. Here, let me help you.

— Medic

The Vault 13 medic is a resident of Vault 13 in 2161.

BackgroundEdit

He is the current medical practitioner for the Vault residents. His office is located in level one of the Vault.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: yesIcon check
Starts quests: noIcon cross
Involved in quests: yesIcon check

Other interactionsEdit

He gives the option of healing them at no cost. However, the Vault Dweller must have an injury and good Reputation to even be treated by the doctor. He refuses his services based upon bad deeds and reputation.

With the Vault technology, he can treat basic injuries, remove radiation, and heal crippled limbs. Of course, the more serious the injury, the more time the operation will take. Also, the Vault Dweller can ask for more stimpaks or chems, but must pass a mediocre Speech check to get either.

If the Vault Dweller has Intelligence less than 4 the medic will give him a stimpak every time they talk to him.

Tell me aboutEdit

InventoryEdit

Apparel Weapon Other items
Vault jumpsuit - -

AppearancesEdit

The Vault 13 medic appears only in Fallout.

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