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Vault-Tec Workshop settlement objects

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Fallout 4 settlement objects project
This article is within the scope of the Fallout 4 settlement objects project. This project is dedicated to cataloguing all settlement objects. For participation, please check the project page.
 
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A list of mostly all constructible settlement items added in the Fallout 4 add-on Vault-Tec Workshop.

Settlement objectsEdit

Special

Structures

  • Vault
    • Domestic
      • Domestic - Hallway (x3)
      • Domestic - Transition to utility
      • Domestic - Hallway w/ window
      • Domestic - Hallway w/ windows
      • Domestic - 3 way
      • Domestic - 4 way
      • Domestic - Corner
      • Domestic - Hall to doorway
      • Domestic - Hallway & doorway
      • Domestic - 4 way w/ doorways
      • Domestic - Stairs
      • Domestic - Stairwell (x2)
      • Domestic - Prefab wall
      • Domestic - Prefab window
      • Domestic - Prefab doorway
      • Domestic - Prefab corner (x2)
      • Domestic - Prefab mid
      • Domestic - Wall endcap
      • Domestic - Doorway endcap
    • Utility
      • Utility - Hallway (x3)
      • Utility - Transition to domestic
      • Utility - Hallway w/ window
      • Utility - Hallway w/ windows
      • Utility - 3 way
      • Utility - 4 way
      • Utility - Corner
      • Utility - Hall to doorway
      • Utility - Hallway & doorway
      • Utility - Hallway & doorways
      • Utility - Stairs
      • Utility - Stairwell (x2)
      • Utility - Prefab wall
      • Utility - Prefab window
      • Utility - Prefab doorway
      • Utility - Prefab corner (x2)
      • Utility - Prefab mid
      • Utility - Wall endcap
      • Utility - Doorway endcap
    • Wide halls
      • Wide hall
      • Wide hall - 3 way
      • Wide hall - 4 way
      • Wide hall - Doorway (x2)
      • Wide hall - Corner
      • Wide hall - End (x2)
    • Rooms
      • Common
        • Common room - Wall
        • Common room - Wall doorway
        • Common room - Window
        • Common room - Mid
        • Common room - Corner (x2)
        • Common room - Corner doorway (x2)
      • Cafeteria
        • Cafeteria - Wall (x3)
        • Cafeteria - Wall doorway
        • Cafeteria - Window
        • Cafeteria - Mid
        • Cafeteria - Corner (x2)
        • Cafeteria - Corner doorway (x2)
      • Clinic
        • Clinic - Wall
        • Clinic - Wall doorway
        • Clinic - Window
        • Clinic - Mid
        • Clinic - Corner (x2)
        • Clinic - Corner doorway (x2)
      • Nursery
        • Nursery - Wall
        • Nursery - Wall doorway
        • Nursery - Window
        • Nursery - Mid
        • Nursery - Corner (x2)
        • Nursery - Corner doorway (x2)
      • Overseer
        • Overseer - Wall (x2)
        • Overseer - Wall doorway
        • Overseer - Window (x2)
        • Overseer - Mid
        • Overseer - Column
        • Overseer - Corner (x2)
        • Overseer - Corner doorway (x2)
      • Quarters
        • Quarters - Wall
        • Quarters - Wall doorway
        • Quarters - Window
        • Quarters - Mid
        • Quarters - Corner (x2)
        • Quarters - Corner doorway (x2)
      • Security
        • Security - Wall
        • Security - Wall doorway
        • Security - Window
        • Security - Mid
        • Security - Corner (x2)
        • Security - Corner doorway (x2)
    • Atrium
      • Atrium - Prefab end (x2)
      • Atrium - End (x2)
      • Atrium - Ceiling (x2)
      • Atrium - Floor
      • Atrium - Wall bottom
      • Atrium - Window bottom
      • Atrium - Doorway bottom
      • Atrium - Column bottom
      • Atrium - Corner bottom
      • Atrium - Inner corner bottom
      • Atrium - Column (x2)
      • Atrium - Wall mid
      • Atrium - Window mid
      • Atrium - Overseer window
      • Atrium - Doorway mid
      • Atrium - Column mid
      • Atrium - Corner mid
      • Atrium - Inner corner mid
      • Atrium - Wall top
      • Atrium - Window top
      • Atrium - Doorway top
      • Atrium - Corner top
      • Atrium - Inner corner top
      • Atrium - Column top
      • Atrium - Hanging floor
      • Atrium - Hanging floor corner (x2)
      • Atrium - Ceiling & floor
      • Trim
      • Atrium - Prefab wall (x2)
      • Atrium - Prefab doorway
      • Atrium - Prefab window
      • Atrium - Prefab corner
      • Atrium - Prefab inner corner
      • Atrium - Prefab column
    • Doors
      • Door
      • Window (x3)
    • Railings & stairs
      • Stairs
      • Bridge (x4)
      • Railing (x11)
    • Supports
      • Supports (x6)

Furniture

  • Beds
    • Bed (clean)
  • Chairs
    • Chair (7 different chairs, 9 color variants)
    • Bench (4 variants)
    • Table
    • Ottoman (two color variants)
    • Couch (three variants)
    • Stool
  • Containers
    • Vault trunk (clean or dirty)
    • Desk
    • Dresser (two variants)
    • Locker
    • Hamper
    • File cabinet (two sizes and two color variants)
  • Shelves
    • Shelf (two different styles, 8 total pieces)
  • Tables
    • Overseer desk (generic, clean)
    • Table (7 variants)
    • Side table
    • Counter (three variants)
    • Desk (two variants)
    • Desk addition (two variants for each desk)
    • Kitchen table (three variants)
    • Cabinet (two variants)
    • Coffee table (two variants)
    • End table (two variants)
  • Miscellaneous
    • Cart
    • Nightstand
    • Sink (clean)
    • Toilet (clean)
    • Water fountain (clean)
    • Dispenser (two variants)
    • Pommel horse[2]
    • Weight bench[2]
    • Counter
    • Ottoman
    • Projector
    • Television (three variants, clean)

Decorations

  • Floor coverings
    • Floor mat (1x1, 2x2 and 4x4)
    • Floor mat (one 2x2 and three 4x4 variants)
  • Wall decorations
    • Signs
      • Construction-themed signs (10 variants)
    • Miscellaneous
  • Vault
    • Statues
    • Posters
      • Vault-themed posters (clean)
      • Vault-themed posters (dirty)
    • Signs
      • Room name (door)
      • Room name (wall)
      • Vault - arrow (left or right)
    • Miscellaneous
      • Console (three variants)
      • Crate (small, 5 color variants)
      • Crate (tall, 5 color variants)
      • Crate (wide, 5 color variants)
      • Crate (big, 5 color variants)
      • Tree (Christmas themed, two variants)
  • Miscellaneous
    • Jukebox (clean)
    • Ashtray (clean)
    • Radio (clean, tuned to Classical Radio)
    • Speaker (tuned to Classical Radio)
    • Stereo (holodisk recorder/player, clean)
    • The Sicilian Espresso Machine (clean)
    • Trash can (clean)

Power

Defense

Resources

NotesEdit

  • The vault door under Structures > Doors is a scaled down 1x3 tiled-version of a Vault door, and is a reference to Fallout 1[6].
  • The majority of new objects added are simply a 'clean version' of the filthy ones already on the game.
  • Most prefabricated tiles already have wiring built in.
    • Vault power conduit transfer power from and to vault structures. This not only saves a lot of space and resources, but also allows for better looking structures, without needing to run wires all around.

BugsEdit

  • pcIcon pc The stairwells at "Structures > Vault > Domestic > Domestic - Stairwell" or "Structures > Vault > Utility > Utility - Stairwell" (the ones that go from one floor to another but changes direction inbetween) seems to be "broken", where the player can easily go up and down, but no NPCs are able to use it, simply ignoring that it's there. Generic settlers and even Overseer Barstow will often group at some random spot or simply stop at the beginning of the stairwell instead of using it. If they work at a level and their beds are located on a different level, where the only access is through that specific stair, they will often group all at the same spot and stay there when it's time for them to sleep, unless you fast-travel or "wait" on a chair or bed, making them teleport to their beds and get "trapped" on that floor. [verification overdue]
  • Different structures do not 'seem' to be broken, the snap fit connections simply do not exist. One cannot snap fit the super plush but different cross sectional Overseer apartment build to the main Atrium and having fiddled the main overseer circular Atrium hole to align with the main Atrium hole-or gap- one cannot then exit the room by any stairs since none will snap fit.One ends up with an isolated Overseer room overlooking the main Atrium as seen by visiting Vault 81 yet cannot snap fit any descending parts to get to the ground floor or any exit to allow entry or exit. The offending piece for connecting the Overseer apartment with OVERSEER WINDOW (314) to a lower level Security room with security desk and guard in the cave is STRUCTURES-DOMESTIC-STAIRWELL (209).or horizontally any DOMESTIC PIECE will not connect.

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 This object is only available to be built during its related quest, and can only be built once
  2. 2.0 2.1 This object can be used by settlers and the Sole Survivor, and gives a happiness boost to the settlement
  3. It works as a normal settlement terminal, but with some additional features
  4. It cannot be built, and isn't listed on the workshop menu, but can be found and used at Vault 88
  5. 5.0 5.1 5.2 5.3 Its building cost, requirements and generated resources may vary depending on which one of the three parameters were selected during the prototype phase
  6. https://youtu.be/Wb6edgIP7y8?t=30m

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