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Build a brighter future underground with the all-new Vault-Tec Workshop. Create a massive Vault and attract new Dwellers using pre-war industrial kits complete with retro-nostalgic furniture, lighting, and art. And like every good Overseer, run Vault-Tec approved experiments on your Dwellers to learn what makes an ideal citizen. Vault-Tec has given you the tools, the rest is up to you!— Official description

Vault-Tec Workshop is the fifth add-on, and third workshop add-on for Fallout 4. It triggers automatically once level 20 is reached and the player character is outside the Institute. It will also trigger upon traveling to Quincy Quarries, which is south of Jamaica Plain.

Release and availability[]

Vault-Tec Workshop was released on July 26, 2016 on all platforms.

Locations[]

Characters[]

Items[]

Armor and clothing[]

Miscellaneous items[]

Notes[]

All notes that appear in the Vault-Tec Workshop.

Name Weight Value Related quest Editor ID Form ID
Text Vault 88 chemical research 0 0 The Watering Hole DLC06E02BarstowPapers xx004BC6
Text Vault-Tec prototypes 0 0 A Model Citizen DLC06VaultTecPrototypes xx0053DA

World objects[]

Settlement objects[]

TVA Vault sign 5

Special[]

The following can only be built during related quests, and can only be built once.

Structures[]

Domestic
  • Domestic - Hallway (x3)
  • Domestic - Transition to utility
  • Domestic - Hallway w/ window
  • Domestic - Hallway w/ windows
  • Domestic - 3 way
  • Domestic - 4 way
  • Domestic - Corner
  • Domestic - Hall to doorway
  • Domestic - Hallway & doorway
  • Domestic - 4 way w/ doorways
  • Domestic - Stairs
  • Domestic - Stairwell (x2)
  • Domestic - Prefab wall
  • Domestic - Prefab window
  • Domestic - Prefab doorway
  • Domestic - Prefab corner (x2)
  • Domestic - Prefab mid
  • Domestic - Wall endcap
  • Domestic - Doorway endcap
Utility
  • Utility - Hallway (x3)
  • Utility - Transition to domestic
  • Utility - Hallway w/ window
  • Utility - Hallway w/ windows
  • Utility - 3 way
  • Utility - 4 way
  • Utility - Corner
  • Utility - Hall to doorway
  • Utility - Hallway & doorway
  • Utility - Hallway & doorways
  • Utility - Stairs
  • Utility - Stairwell (x2)
  • Utility - Prefab wall
  • Utility - Prefab window
  • Utility - Prefab doorway
  • Utility - Prefab corner (x2)
  • Utility - Prefab mid
  • Utility - Wall endcap
  • Utility - Doorway endcap
  • Wide hall
  • Wide hall - 3 way
  • Wide hall - 4 way
  • Wide hall - Doorway (x2)
  • Wide hall - Corner
  • Wide hall - End (x2)
Rooms
  • Common room - Wall
  • Common room - Wall doorway
  • Common room - Window
  • Common room - Mid
  • Common room - Corner (x2)
  • Common room - Corner doorway (x2)
  • Cafeteria - Wall (x3)
  • Cafeteria - Wall doorway
  • Cafeteria - Window
  • Cafeteria - Mid
  • Cafeteria - Corner (x2)
  • Cafeteria - Corner doorway (x2)
  • Clinic - Wall
  • Clinic - Wall doorway
  • Clinic - Window
  • Clinic - Mid
  • Clinic - Corner (x2)
  • Clinic - Corner doorway (x2)
  • Nursery - Wall
  • Nursery - Wall doorway
  • Nursery - Window
  • Nursery - Mid
  • Nursery - Corner (x2)
  • Nursery - Corner doorway (x2)
  • Overseer - Wall (x2)
  • Overseer - Wall doorway
  • Overseer - Window (x2)
  • Overseer - Mid
  • Overseer - Column
  • Overseer - Corner (x2)
  • Overseer - Corner doorway (x2)
  • Quarters - Wall
  • Quarters - Wall doorway
  • Quarters - Window
  • Quarters - Mid
  • Quarters - Corner (x2)
  • Quarters - Corner doorway (x2)
  • Security - Wall
  • Security - Wall doorway
  • Security - Window
  • Security - Mid
  • Security - Corner (x2)
  • Security - Corner doorway (x2)
Atrium
  • Atrium - Prefab end (x2)
  • Atrium - End (x2)
  • Atrium - Ceiling (x2)
  • Atrium - Floor
  • Atrium - Wall bottom
  • Atrium - Window bottom
  • Atrium - Doorway bottom
  • Atrium - Column bottom
  • Atrium - Corner bottom
  • Atrium - Inner corner bottom
  • Atrium - Column (x2)
  • Atrium - Wall mid
  • Atrium - Window mid
  • Atrium - Overseer window
  • Atrium - Doorway mid
  • Atrium - Column mid
  • Atrium - Corner mid
  • Atrium - Inner corner mid
  • Atrium - Wall top
  • Atrium - Window top
  • Atrium - Doorway top
  • Atrium - Corner top
  • Atrium - Inner corner top
  • Atrium - Column top
  • Atrium - Hanging floor
  • Atrium - Hanging floor corner (x2)
  • Atrium - Ceiling & floor
  • Trim
  • Atrium - Prefab wall (x2)
  • Atrium - Prefab doorway
  • Atrium - Prefab window
  • Atrium - Prefab corner
  • Atrium - Prefab inner corner
  • Atrium - Prefab column
Supports
  • Door
  • Window (x3)
  • Stairs
  • Bridge (x4)
  • Railing (x11)
  • Supports (x6)

Furniture[]

Furniture

Decoration[]

Decoration
  • Floor mat (1x1, 2x2 and 4x4)
  • Floor mat (one 2x2 and three 4x4 variants)
  • Construction-themed signs (10 variants)
  • Eat-o-tronic (clean)
  • Vault-Girl statue
  • Vault-Boy statue
  • Vault posters (clean)
  • Vault posters (dirty)
  • Room name (door)
  • Room name (wall)
  • Vault - arrows (left and right)
  • Console (three variants)
  • Crate (small, 5 color variants)
  • Crate (tall, 5 color variants)
  • Crate (wide, 5 color variants)
  • Crate (big, 5 color variants)
  • Tree (Christmas themed, two variants)
  • Jukebox (clean)
  • Ashtray (clean)
  • Radio (clean, tuned to Classical Radio)
  • Speaker (tuned to Classical Radio)
  • Stereo (holotape recorder/player, clean)
  • The Sicilian Espresso Machine (clean)
  • Trash can (clean)

Power and Defense[]

Power and Defense

Resources[]

Resources

Quests[]

This section is transcluded from Fallout 4 quests. To change it, please edit the transcluded page.
Icon Name Location(s) Given by Reward Form ID Editor ID
Quests
Icon Fo4 side quest
Vault-Tec Calling Quincy Quarries
Vault 88
Vault 88 radio beacon Location of Vault 88
300+ XP
xx0043E5 DLC06MQ01
Icon Fo4 side quest
Better Living Underground Vault 88 Overseer Barstow Vault 88 as a settlement
300+ XP
xx00480B DLC06MQ02
Icon Fo4 side quest
A Model Citizen Vault 88 Overseer Barstow 350+ XP xx004840 DLC06MQ03
Icon Fo4 side quest
Explore Vault 88 Vault 88 Overseer Barstow 300+ XP xx004F65 DLC06MQ04
Icon Fo4 side quest
Power to the People Vault 88 Overseer Barstow 350+ XP
Power Cycle 1000 as a settlement object
xx004A7E DLC06E01
Icon Fo4 side quest
The Watering Hole Vault 88
HalluciGen, Inc.
Overseer Barstow 350+ XP
Soda fountain as a settlement object
xx004AD5 DLC06E02
Icon Fo4 side quest
Vision of the Future Vault 88 Overseer Barstow 350+ XP
Phoropter as a settlement object
xx004F72 DLC06E03
Icon Fo4 side quest
Lady Luck Vault 88 Overseer Barstow 400+ XP
Slot machine as a settlement object
Legend of Vault 88
xx005117 DLC06E04
Icon Fo4 side quest
Overseer's Most Wanted Any settlement Vault-Tec Population Management System Location of companions xx003DE1 DLC06CompanionTracker

Achievements/trophies[]

Name Requirement Achievement points Trophy type PC/PS4 Image Xbox Image
Better Living Underground Unlock all build areas of Vault 88 15 Gamerscore Bronze Better Living Underground Achievement Icon Better Living Underground Xbox achievement
Oversight Become Overseer 15 Gamerscore Bronze Oversight Achievement Icon Oversight Xbox achievement
Vault Dweller Equip a Vault 88 suit and a Pip-Boy on a settler 20 Gamerscore Bronze Vault Dweller Achievement Icon Vault Dweller Xbox achievement

Notes[]

  • Several objects added are clean versions of the dirty equivalents in the base game.
  • Most prefabricated tiles already have wiring built in and the vault power conduits can transfer power from and to adjoining structures.
  • Vault prefab structures cannot be built outside Vault 88 until the quest Lady Luck is complete.

Behind the scenes[]

  • Vault dwellers in the add-on repeat idle dialogue lines that previously appeared in Fallout Shelter such as, "Who do you think would win in a fight, a lumberjack with tentacle arms or a shark riding a unicycle?"
  • Lead artist Ryan Sears and lead developer Kurt Kuhlmann described the constructible vault door as a scaled-down 1x3 tiled-version of those seen in Fallout.[1]

Bugs[]

PCPC Playstation 4Playstation 4 Xbox OneXbox One A bug can occur in the DLC wherein a supply line appears between Vault 88 and another random settlement. The trigger for this is unknown, but it can occur at any point after the initial quest is given, even before gaining access to the Vault 88 workshop.[2]

Gallery[]

Official trailer[]

References[]

Vault-Tec Workshop
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