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Vance (Fallout 3)

From The Vault

Vance (Fallout 3)
Biography
race: Human, Caucasian
affiliation: The Family
role: Leader
location: Meresti Trainyard
family: Holly Wife
Gameplay
appearances: Fallout 3
quests: Blood Ties
I Want to Drink Your Blood
Statistics
SPECIAL: 6ST, 7PE, 6EN, 3CH, 3IN, 6AG, 5LK
derived stats: Hit Points: 205 → 240
tag skills: Melee Weapons: 58 → 88
Small Guns: 58 → 88
Sneak: 58 → 88
level: 7 → 14
Technical
actor:
base id: 0001D5F7
ref id: 0001941D

Vance is the 41-year old[1], mysterious leader and guide of the Family. He adopts outcasts with cannibalistic urges from all over the Wasteland into the Family. At the start of Fallout 3, he is trying to train his charges to drink blood as if they were vampires, as opposed to eating human flesh. His followers have described him as having a "sixth sense" about people who are good candidates for the Family. Vance is encountered during the Blood Ties quest. Despite appearing shady, and being disliked (although not personally) by Evan King, he is fairly cordial towards the player, and shows no hostility should you state your intentions of taking Ian West away from Meresti.

He is equipped with the Shishkebab, and wears Vance's Longcoat Outfit.

At the conclusion of Blood Ties, Vance will teach you the Hematophage perk.

Vance is quite a smooth talker who chooses his words carefully and weighs those of who he is dealing with, so be prepared for tough Speech checks if you want to come to terms with him.

To gain positive karma and friendship with the family, you can make a deal with Vance. You can have the citizens of Arefu donate the family a periodic supply of bloodpacks to keep them sustaining and to keep them from killing people and brahmin alike.

It is possible, with the correct speech path, for Vance to give you the Shishkebab Schematics. This author collected it by convincing Vance to let Arefu donate blood packs and the Family then protect Arefu.

Vance states clearly and repeatedly throughout the PC's discussions with him that, besides their ability to drink blood, he and the Family have no other relations to Vampires as commonly portrayed. This means that he can't turn into a bat and that he does cast a reflecton in a mirror. Both of those were specifically mentioned by Vance in his talks.

Contents

[edit] Statistics

Vance has a very high amount of health and is significantly tougher than a standard human NPC (his durability is slightly less than that of a Joinable NPC Companion and (with his armor) slightly more than that of a Super Mutant Brute), and he wields a powerful "flaming sword" melee weapon (Shishkebab) that can kill you in just a few hits. Combat with him can be difficult, if you choose to deal with the Family violently.

[edit] Inventory

Apparel Weapon Other item On death
Vance's Longcoat Outfit Shishkebab

[edit] Notes

  • He wields a Shishkebab, for which he wears an oven mitt (if the player wields a Shishkebab, they too will be wearing a mitt). Curiously, he's able to smoke with the mitt on (the cigarette passes through it).
  • Vance is also wearing the unique item, Vance's Longcoat Outfit, but you will have to kill him or reverse-pickpocket better armor into his inventory in order to take it. The overcoat is similar in appearance to the Regulator Duster, so it is possible to obtain this outfit without killing Vance.
  • Vance also owns Vampire's Edge although it's not on his person. It's in a locked (hard) sword cabinet in his room. Vance has the key to the cabinet on his person, so you can either pickpocket the key to open the cabinet, pick the lock, or use the Mesmetron to have Vance go berserk and get him killed by his own "flock" to loot his corpse if you don't want to gain negative karma.
  • If the residents of Arefu are attacked or killed after completion of Blood Ties, Vance, along with the rest of 'The Family', will instantly become hostile when they see you.
  • One of his audio files is a glitch, causing him to stutter when welcoming you to Merseti.
  • Despite appearing rather intelligent overall, as well as being able to sway quite a few followers to his cause, his Intelligence and Charisma stats are both only 3.
  • If the player is hidden, preferably with a Stealthboy or Chinese Stealth Suit, they can overhear a conversation between Vance and Holly where Vance expresses his doubts and concerns over his ability to control and lead the family.
  • After getting Ian back to Arefu, its possible to overhear Vance and Justin still talk about Ian still in the meditation area as they would before he left.

[edit] Appearances

Vance appears only in Fallout 3.

[edit] References

  1. Fallout 3 Official Game Guide
The Family