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|quests =[[Deliver pliers (tools) and a wrench to Valerie]] |
|quests =[[Deliver pliers (tools) and a wrench to Valerie]] |
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|special ={{SPECIAL|6,7,6,5,5,8,5}} |
|special ={{SPECIAL|6,7,6,5,5,8,5}} |
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− | |tag skills ={{tag skills|small guns=100|big guns=95|energy weapons=95|unarmed=95|melee weapons=95}} |
+ | |tag skills ={{tag skills|small guns=100|big guns=95|energy weapons=95|unarmed=95|melee weapons=95|throwing=95}} |
|derived =[[Hit Points]]: 80<br />[[Experience Points]]: 175<br />[[Armor Class]]: 28<br />[[Action Points]]: 9<br />[[Carry Weight]]: 175<br />[[Melee Damage]]: 1<br />[[Sequence]]: 14<br />[[Healing Rate]]: 2 |
|derived =[[Hit Points]]: 80<br />[[Experience Points]]: 175<br />[[Armor Class]]: 28<br />[[Action Points]]: 9<br />[[Carry Weight]]: 175<br />[[Melee Damage]]: 1<br />[[Sequence]]: 14<br />[[Healing Rate]]: 2 |
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|proto ={{proto|466}} (soldier 4) |
|proto ={{proto|466}} (soldier 4) |
Revision as of 13:57, 27 August 2014
Valerie is the brown headed child of Vic the trader, working at Vault City's maintenance center in 2241.
Background
She works as the town's primary repairwoman. Unlike most citizens, she is not a bigot, instead an attitude and short temper, more often than not leading to conflicts with other citizens, in particular those responsible for supplying her workshop. She seems to not have a particular focus, just repairs whatever needs fixing in the city, from laser turret parts through terminal elements to firearms.
Her father, Vic, conceived her with a Vault City citizen in 2221, when he arrived in the city on one of the caravans. In the following years, he visited her on and off, until he stopped coming in 2236. The benefit of being born of a citizen was that Valerie automatically became a citizen herself. Her mother died sometime between 2236 and 2241 of radiation poisoning due to drinking unfiltered water from the courtyard well.
When meeting her dad, Vic (once he returns with the Chosen One), she jokes that her mother died of 'brain fever' out in the wastes searching for him.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. | ||
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
See below |
Quests
- Deliver pliers (tools) and a wrench to Valerie: The Chosen One can fetch her a pair of tools and a wrench in exchange for a Snap-Off super tool kit.
Other interactions
- Speaking to her Vic in company will make them eventually get into an argument until the Chosen stops it. They can then ask her to give Vic a chance (happens only on the next day as she says she "needs some time").
Weapon modifications
As the city mechanic, Valerie also upgrades weapons; the following are available (values after the slash apply if a Barter check is passed):
Base Weapon | Upgrade Type | Cost |
---|---|---|
Cattle prod | Increased electrical discharge, Increased damage |
$750/$650 |
Desert Eagle .44 | Expanded magazine, +12 magazine capacity |
$1000/$850 |
.44 magnum revolver | Speed loader, Reload speed halved |
$800/$650 |
AK-112 assault rifle | Assault rifle (exp. mag.), +76 magazine capacity |
$1500/$1350 |
FN FAL | Low-light scope, Increased nighttime accuracy |
$3500/$3100 |
Inventory
Apparel | Weapon | Other items |
---|---|---|
Metal armor | Sledgehammer Crowbar Knife |
$12 Super tool kit* x4 |
* After given a super tool kit after finishing her quest.
Appearances
Valerie appears only in Fallout 2.