# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
86 | V81_00_Intro_Console_Officer_Initial | Intercom: Is that so? And you expect me to believe... oh. Overseer! | {Demanding, but not mean / Stern} Who is it, Edwards? | Intercom: Ma'am, some new Commonwealth traveler. Not one of our usual traders. | A1a |
87 | Intercom: Ma'am, some new Commonwealth traveler. Not one of our usual traders. | {Matter of fact / Neutral} Well, if someone wants in, they can earn it like everyone else. | | A1a |
88 | | {Matter of fact / Stern} Let me speak to them. | Intercom: Sorry about that. Officer Edwards here was just doing his job. I'm sure you can understand our need for caution. | A1b |
89 | Intercom: Let me speak to them. | {Matter of fact. / Stern} Sorry about that. Officer Edwards here was just doing his job. I'm sure you can understand our need for caution. | Intercom: For newcomers, we like to operate on exchange. You help us, we help you. | A1a |
90 | Intercom: Sorry about that. Officer Edwards here was just doing his job. I'm sure you can understand our need for caution. | {Matter of fact / Neutral} For newcomers, we like to operate on exchange. You help us, we help you. | | A1a |
91 | | {Matter of fact. / Question} What do you say? Interested? | Player Default: I'm interested. What is it you need? | A1b |
92 | V81_00_Intro_Console_Overseer_OfferTask | | {Straightforward question / Question} Interested now? | Player Default: I'm interested. What is it you need? | A |
93 | Player Default: It's a simple enough task, but... good luck. | {Matter of fact. / Neutral} I'll be down to meet you at the entrance. | | A1a |
94 | Player Default: No way. Not worth it. | {Amused - player was rude in saying no, so she's happy the job was refused. / Amused} Well, then. Good luck in the Commonwealth, stranger. | Intercom: Fusion cores. Three to be exact. | B1a |
95 | Player Default: Depends. I need more details. | {matter of fact / Neutral} Fair enough. | Intercom: Fusion cores. Three to be exact. | X1a |
96 | Player Default: But I'm a fellow Vault dweller. Can't you just let me in? | {Amused, emphasis on the word "fellow" since the player used it / Neutral} All the more reason to help out a fellow Vault then. | Player Default: I'm interested. What is it you need? | Y3a |
97 | Player Default: Well, then. Good luck in the Commonwealth, stranger. | {Matter of fact - Explaining a situation to the player / Neutral} Fusion cores. Three to be exact. | | A1a |
98 | | {Matter of fact - explaining a task to the player / Neutral} You get the Fusion Cores, we grant the access. | Player Default: I'll do it. | A1b |
99 | Player Default: I'll do it. | {Pleased/Thankful, slightly awkward at tacking on the last "good luck" part. / Friendly} Good. You can contact Officer Edwards through the intercom when you're done. | | A1a |
100 | | {Matter of fact. / Neutral} It's a simple enough task, but... good luck. | Intercom: I'll be down to meet you at the entrance. | A1b |
101 | Player Default: I'll do it. | {Pleased/Thankful / Friendly} Really? Well, then, I suppose I should say... welcome. | Intercom: I'll be down to meet you at the entrance. | A2a |
102 | Player Default: Sorry, lady. Not my problem. | {Amused - player was rude in saying no, so she's happy the job was refused. / Amused} Well, then. Good luck in the Commonwealth, stranger. | Intercom: I'll be down to meet you at the entrance. | B1a |
103 | Player Default: Sounds easy. Three fusion cores coming up. | {matter of fact / Neutral} Good. You can contact Officer Edwards through the intercom when you're done. | | X1a |
104 | | {Matter of fact / Neutral} Good luck. | Intercom: I'll be down to meet you at the entrance. | X1b |
105 | Player Default: Sounds easy. Three fusion cores coming up. | {Surprised, then overly formal / Neutral} Really? Well, then, by all means... welcome. | Intercom: I'll be down to meet you at the entrance. | X2a |
106 | Player Default: What do you need them for? | {Matter of fact. / Neutral} I'm no engineer, but I've been told we need them to help supplement our power generators. | | Y1a |
107 | | {Matter of fact / Neutral} So, if the task seems trivial to you, I assure you, it's very important to us. | Player Default: I'll do it. | Y1b |
108 | V81_00_Intro_Officer_SpeechChallenge | Intercom: I'm going to allow it. Edwards, open the door and make the announcement. | {Decisive. / Neutral} Officer Edwards and I will meet you at the entrance. | | A1a |
109 | | {Matter of fact / Neutral} Is that so? | Intercom: I'm going to allow it. Edwards, open the door and make the announcement. | A1a |
110 | Intercom: Is that so? | {Decisive. / Neutral} I'm going to allow it. Edwards, open the door and make the announcement. | Intercom: Officer Edwards and I will meet you at the entrance. | A1a |
111 | V81_00_Intro_Overseer_EntryIntroScene | CalvinWhitaker: C'mon, Gwen, my guys have been working doubles for weeks now. They need a break. | {Frustrated / Irritated} Everyone's working hard right now, Cal, you think I don't know that? | | A1a |
112 | | {Frustrated and trying to be authoritative / Stern} Just do the best with what you can. That's all I'm asking. | CalvinWhitaker: Fine. I'll see what I can do. But you and I both know we can't keep going on like this. | A1b |
113 | V81_00_Intro_Overseer_Intro | | {Matter of fact. Speaking professionally. / Neutral} Sorry about that. As you'll soon see, we have a few maintenance projects underway. | GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81. | A |
114 | | {Matter of fact. Speaking professionally, but slightly annoyed. / Neutral} Ready to talk now? | GwenMcNamara: I admit, I didn't expect to see you wearing a Vault suit. | A |
115 | GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81. | {Matter of fact. / Friendly} I admit, I didn't expect to see you wearing a Vault suit. | | A1a |
116 | | {Slightly suspicious / Question} Did you come from one of the Vaults? Is it still operational? | Player Default: No, not anymore. | A1b |
117 | GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81. | {Matter of fact. / Friendly} I didn't actually believe you might have been from a Vault, but now that I see the suit... | | A2a |
118 | | {Hopeful / Question} Is Vault 111 still operational? | Player Default: No, not anymore. | A2b |
119 | GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81. | {Matter of fact. / Friendly} We've never encountered a fellow Vault dweller. | | A3a |
120 | | {Curious / Question} Is this Vault 111 you mentioned still operational? | Player Default: No, not anymore. | A3b |
121 | Player Default: So I've heard, but it's still got a long ways to go. | {Explaining. / Friendly} That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them. | | A1a |
122 | | {Making a statement. / Neutral} Speaking of, if you're ready, I can take those Fusion Cores from you. | Player Default: Of course. Here they are. | A1b |
123 | Player Default: I'm impressed you maintained a successful Vault for so long. | {Friendly. Accepting a compliment. / Friendly} Thanks. I owe it to the Overseers before me. | | A1a |
124 | | {Matter of fact / Neutral} But some here would disagree. A few believe opening the doors to the Commonwealth was a mistake. | Player Default: Interaction is a good thing. The Commonwealth is improving. | A1b |
125 | Player Default: Keeping to yourselves is crazy. There's a whole world you're missing out on. | {Disagreeing with the player. / Neutral} While the Commonwealth might agree with you, a few here don't. | Player Default: Interaction is a good thing. The Commonwealth is improving. | B1a |
126 | Player Default: So you do rely on the Commonwealth. | {Matter of fact. / Friendly} A bit, yes. Although, some here would argue that opening our doors was a mistake. | Player Default: Interaction is a good thing. The Commonwealth is improving. | X1a |
127 | Player Default: Why do you keep yourselves so isolated? | {Speaking positively about the vault / Friendly} Why not? We have warm beds, clean clothes, a solid roof over our heads. Our food and water are radiation free. | | Y1a |
128 | | {Speaking positively about the vault. / Friendly} We don't deal with the elements or Raiders. We're safe here, and for some, that safety and stability is what counts. | Player Default: Interaction is a good thing. The Commonwealth is improving. | Y1b |
129 | Player Default: Interaction is a good thing. The Commonwealth is improving. | {Friendly. / Friendly} So I've heard, but it's still got a long ways to go. | GwenMcNamara: That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them. | A1a |
130 | Player Default: You should be wary. The Commonwealth is a dangerous place. | {Matter of fact / Neutral} Exactly why we rely on a select few traders for our needs. | GwenMcNamara: That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them. | B1a |
131 | Player Default: You should be open-minded about the Commonwealth. It has its dangers, but its got a lot to offer. | {Matter of fact. / Friendly} It's the dangers that concern me. | GwenMcNamara: That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them. | X1a |
132 | Player Default: Aren't you curious about the Commonwealth and what it has to offer? | {Matter of fact / Neutral} Of course, but my duty is to these people and keeping them safe. | | Y1a |
133 | | {Matter of fact / Neutral} We receive a few select traders often enough to stay well informed. | GwenMcNamara: That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them. | Y1b |
134 | GwenMcNamara: Now, I have work to do. | {Friendly. / Friendly} Most everyone here is very friendly with Commonwealth visitors. | | A1a |
135 | | {Amused at the player in Vault 81 wearing power armor. / Amused} Although, that Power Armor may make a few people nervous. | ScottEdwards: Ma'am, what about his dog and uh... friend here? | A1b |
136 | ScottEdwards: Ma'am, what about his dog and uh... friend here? | {Matter of fact / Neutral} I'll allow it. Security is already extra mindful as it is. | | A1a |
137 | | {Friendly and professional / Friendly} If he's lived this long in the Commonwealth, I'm sure he's chosen his friends wisely. | GwenMcNamara: If you need anything else, I'll be in my office. | A1b |
138 | ScottEdwards: Ma'am, what about his dog and uh... friend here? | {Friendly / Friendly} I'll allow it. Security is already extra mindful as it is. | | A2a |
139 | | {Friendly and professional / Friendly} If she's lived this long in the Commonwealth, I'm sure she's chosen his friends wisely. | GwenMcNamara: If you need anything else, I'll be in my office. | A2b |
140 | GwenMcNamara: If he's lived this long in the Commonwealth, I'm sure he's chosen his friends wisely. | {Friendly / Friendly} If you need anything else, I'll be in my office. | | A1a |
141 | | {Irritated, player walked away. / Irritated} Excuse me, where do you think you're going? | | A1a |
142 | NPCFGwenMcNamara: Sorry about that. As you'll soon see, we have a few maintenance projects underway. | {Friendly introduction / Friendly} Gwen McNamara. Overseer. Welcome to Vault 81. | GwenMcNamara: I admit, I didn't expect to see you wearing a Vault suit. | A1a |
143 | Player Default: Of course. Here they are. | {Friendly. / Friendly} Thank you. Dr. Penske will greatly appreciate these. | GwenMcNamara: Now, I have work to do. | A1a |
144 | Player Default: Finally. I thought you'd never ask. | {Responding to player being rude. Small pause between "Right." and the rest of the line. / Concerned} Right. Anyway, I'll see these get to Dr. Penske. | GwenMcNamara: Now, I have work to do. | B1a |
145 | Player Default: Here you go. I'm sure you'll put them to good use. | {Matter of fact. / Friendly} I won't, but Dr. Penske certainly will. | GwenMcNamara: Now, I have work to do. | X1a |
146 | Player Default: How often do you end up trading with the outside? | {Matter of fact / Neutral} More often than you may think. A couple times a month, I'd say. | | Y1a |
147 | | {Matter of fact / Neutral} It also helps us keep up with Commonwealth news. | | Y1b |
148 | | {Asking a question, looking for reassurance. / Question} And the Fusion Cores? You do have them, don't you? | Player Default: Of course. Here they are. | Y1c |
149 | GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81. | {Friendly and proud. / Friendly} Here, we pride ourselves on having maintained a successful Vault over these past two centuries. | | A1a |
150 | | {Explaining / Friendly} We'd like to be completely self-sufficient, but there are certain resources we can't provide ourselves. | Player Default: I'm impressed you maintained a successful Vault for so long. | A1b |
151 | Player Default: Thank you. Dr. Penske will greatly appreciate these. | {Matter of fact. / Friendly} Now, I have work to do. | GwenMcNamara: Most everyone here is very friendly with Commonwealth visitors. | A1a |
152 | V81_00_Intro_Overseer_Vault111 | Player Default: No, not anymore. | {Disappointed / Somber} I'm sorry to hear that. | | A1a |
153 | | {Curious / Question} What happened there? Did something go wrong? | Player Default: They had us cryogenically frozen in these pods. But something malfunctioned. | A1b |
154 | Player Default: It's abandoned. There's no one living there. | {Surprised at what the player just said. / Surprised} That makes no sense. The Vaults are the safest structures in the Commonwealth. What happened there? | Player Default: They had us cryogenically frozen in these pods. But something malfunctioned. | B1a |
155 | Player Default: It's more like a graveyard now. Almost no survivors. | {Shocked to hear of no survivors. / Surprised} Christ, I'm sorry. What happened there? | Player Default: They had us cryogenically frozen in these pods. But something malfunctioned. | X1a |
156 | Player Default: Have you ever seen any other Vault dwellers? | {Disappointed / Neutral} You're the first. In all our time here, not a single traveler from another Vault. | GwenMcNamara: Here, we pride ourselves on having maintained a successful Vault over these past two centuries. | Y1a |
157 | Player Default: They had us cryogenically frozen in these pods. But something malfunctioned. | {Sympathetic toward the player / Somber} Oh my God. All those lives lost due to some malfunction? That's unacceptable. | GwenMcNamara: I suppose we've been lucky. | A1a |
158 | Player Default: That's none of your business. | {Sympathetic toward the player / Somber} Oh, I'm sorry. I didn't mean to bring up any bad memories. | GwenMcNamara: I suppose we've been lucky. | B1a |
159 | Player Default: I don't know. I only know a lot of innocent people died. | {Sympathetic toward the player. / Somber} My God. I wonder what happened. All those people. | GwenMcNamara: I suppose we've been lucky. | X1a |
160 | Player Default: So Vault 81 is still stable? Have you guys ever had anything go wrong? | {Matter of fact / Neutral} Well, besides some rather large maintenance projects going on, I can't say anything ever has. | GwenMcNamara: I suppose we've been lucky. | Y1a |
161 | Player Default: Oh my God. All those lives lost due to some malfunction? That's unacceptable. | {Reflective, half thinking aloud to herself. / Neutral} I suppose we've been lucky. | GwenMcNamara: Here, we pride ourselves on having maintained a successful Vault over these past two centuries. | A1a |