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This is a transcript for dialogue with Gwen McNamara.

DialoguePlayerAdditional[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1-I haven't got all day. I've got a Vault to run.
2Can we hurry this along? I'm a busy woman.
3Well?

DialogueVault81[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
4Vault81Overseer_AustinAlive{Polite, friendly / Friendly} I hope you enjoy your accommodations.Overseer: I wanted to say thank you again for what you did for Austin.A
5NPCFGwenMcNamara: I hope you enjoy your accommodations.{Friendly, matter of fact / Friendly} I wanted to say thank you again for what you did for Austin.A1a
6{Grateful, friendly / Friendly} You've opened a lot of eyes around here, including my own.A1b
7{Slight regret / Concerned} I had no idea of the dangers Vault-Tec had hidden away so close to home.A1c
8{Slight shock, reflecting on what must have happened. / Neutral} I can't believe so many died just behind our walls.Overseer: You'll always be welcome here, and I hope you make a habit of visiting.A1d
9Player Default: No arguments here.{Worriedly thinking of what could have happened / Concerned} I hate to think of what they had planned for us.A1a
10{Friendly, positive / Friendly} But on the good side, you made a real impression on our "anti-Commonwealth" people.A1b
11{Friendly. / Confident} They're realizing outsiders really can be trusted, and do more good than just providing resources.Overseer: You'll always be welcome here, and I hope you make a habit of visiting.A1c
12Overseer: They're realizing outsiders really can be trusted, and do more good than just providing resources.{Polite / Friendly} You'll always be welcome here, and I hope you make a habit of visiting.A1a
13{Friendly / Neutral} Having a trusted outsider would help serve as a reminder that the Commonwealth isn't something to fear and avoid.A1b
14Player Default: Whatever Vault-Tec had planned, it failed, and took their entire staff out with it.{Matter of fact, agreeing / Concerned} No arguments here.Overseer: You'll always be welcome here, and I hope you make a habit of visiting.A1a
15Player Default: Vault-Tec was a corrupt corporation. They got just what they deserved down there.{Matter of fact / Neutral} From what I've seen, I believe you.Overseer: You'll always be welcome here, and I hope you make a habit of visiting.B1a
16Player Default: If Vault-Tec had lived to go through with their plan, this place would be wiped out.{Worried about what could have happened. / Worried} I don't doubt that one bit.Overseer: You'll always be welcome here, and I hope you make a habit of visiting.X1a
17Player Default: What do you know about Vault-Tec?{Polite. / Neutral} I'm afraid not much. I've spent my entire life being thankful for the Vault, for the walls that protected us over two centuries.Y1a
18{Matter of fact / Neutral} But not once have I had contact with them.Overseer: You'll always be welcome here, and I hope you make a habit of visiting.Y1b
19Vault81Overseer_AustinDead{Disapproving / Neutral} I've seen a lot of selfish acts in my day, but yours will be one to remember.Overseer: Austin was a child. He had a full life ahead of him, while yours would have been just as long infected or not.A
20Player Default: I'm sorry, I really am, but I have a lot of people out there to take care of. People that count on me.{Apologetic / Apologetic} I suppose I can understand that to a degree. I'm sorry, too. I realize there's a lot about your life that I don't know.Overseer: Now, I have a lot of work ahead of me. I trust you can see yourself out.A1a
21Player Default: A full life trapped in this Vault? That's no life. I saved him.{Upset / Irritated} You barely knew Austin. If he had lived to see adulthood, I've no doubt he would have done great things.B1a
22{Irritated / Irritated} Whether it be here in 81 or outside in the Commonwealth.Overseer: Now, I have a lot of work ahead of me. I trust you can see yourself out.B1b
23Player Default: Consider it an act of self-preservation. What I did, it's only human.{Frustrated / Irritated} I realize that, and believe me, I know many would have done the same.X1a
24{Disappointed / Disgust} I just hoped you would be better.Overseer: Now, I have a lot of work ahead of me. I trust you can see yourself out.X1b
25Player Default: Can't we move past this?{Demanding / Neutral} No. If you're gonna continue doing business here in Vault 81, I demand an explanation.Player Default: I'm sorry, I really am, but I have a lot of people out there to take care of. People that count on me.Y1a
26NPCFGwenMcNamara: I've seen a lot of selfish acts in my day, but yours will be one to remember.{Disappointed / Neutral} Austin was a child. He had a full life ahead of him, while yours would have been just as long infected or not.Player Default: I'm sorry, I really am, but I have a lot of people out there to take care of. People that count on me.A1a
27Player Default: I suppose I can understand that to a degree. I'm sorry, too. I realize there's a lot about your life that I don't know.{Abrupt. / Stern} Now, I have a lot of work ahead of me. I trust you can see yourself out.A1a
28Vault81Overseer_AustinSick{Concerned, urgency / Concerned} You. You're back. I'm not sure if you've spoken to Dr. Forsythe yet, but if you haven't, we really need your help.Overseer: One of the children here is very ill. He's been bitten by some... creature, and we need someone with good combat training to help him.A
29Player Default: I'll go see him immediately.{Grateful / Grateful} Thank you. Dr. Forsythe should be in the medical center.A1a
30Player Default: You're on your own.{A bit angry, losing patience. / Irritated} This is a real emergency. If you won't help us, perhaps you should reconsider ever coming back to 81.B1a
31{Irritated, angry / Angry} Should you change your mind, Dr. Forsythe is in the medical center. I strongly suggest you go see him.B1b
32Player Default: I might have the time.{Worried, urgent. / Concerned} I pray you do for Austin's sake. Dr. Forsythe is in the medical center. Please speak with him as soon as you can.X1a
33Player Default: Why me? You have security.{Matter of fact, but urgent. / Concerned} Our security knows how to point and shoot, but when it comes to real combat, they have no experience.Y1a
34{Matter of fact but urgent. / Concerned} Maybe we could handle Raiders or Gunners, but these creatures? We wouldn't know where to begin.Y1b
35{Really needs the player's help for a situation she can't handle. / Concerned} Please, we need your help.Player Default: I'll go see him immediately.Y1c
36NPCFGwenMcNamara: You. You're back. I'm not sure if you've spoken to Dr. Forsythe yet, but if you haven't, we really need your help.{Worriedly explaining, urgent. / Concerned} One of the children here is very ill. He's been bitten by some... creature, and we need someone with good combat training to help him.A1a
37{Worried, urgent / Concerned} Someone who knows the creatures of the Commonwealth.A1b
38{Worried, urgent. / Concerned} I'd like for you to please speak to Dr. Forsythe. He can give you the details.Player Default: I'll go see him immediately.A1c
39-{pleasant / Friendly} Hi, Erin.
40{mild chiding. His reputation precedes him. / Concerned} Hope you're staying out of trouble, Austin.
41{mild chiding / Puzzled} Shouldn't you be working, Holt?
42{friendly rejection, like a back and forth they've had every day for a long time. / Amused} Before you ask, I like my hair just the way it is, Horatio.
43{friendly / Friendly} Maria, when you get a chance, send up a slice of that pie.
44{approving / Surprised} I like how clean the diner looks, Mark.
45{compliment / Friendly} Keep up the good work, Katy.
46{criticizing / Irritated} Don't you have some real work you need to do?
47{concerned / Concerned} Keep an eye on your brother, Tina. I don't like how he looks lately.
48{consoling / Sad} I'm sorry about Bobby. I wish we could have helped him.
49{Friendly} Hello, Rachel.
50{Formal greeting and acknowledgement. / Stern} Dr. Forsythe.
51{Polite / Neutral} Take time to look around. You'll have the full run of the place.
52{Polite / Neutral} Some of our residents aren't as thrilled about outsiders as most, so please, don't think they speak for all of us.
53{Polite / Neutral} Feel free to make the most of the services we offer while you're here.
54{Polite / Neutral} Have you been down to medical to see Dr. Forsythe, yet? He told me he's very interested in meeting you.
55{Polite / Neutral} If you haven't already, you should stop by the classroom. Katy would love to have you speak to her students.
56{Amused / Amused} Still got that Power Armor on? Honestly, there's no need for it here.
57{Worried about a very sick child. / Worried} I'm very worried about Austin. I hope you're able to help us.
58{Worried about a very sick child. / Worried} It's frustrating that all our medical knowledge hasn't been enough to help Austin.
59{Worried about a very sick child. / Worried} Dr. Forsythe is doing all he can, but we're not sure it's going to be enough.
60{Worried about a very sick child. / Worried} Kids and their curiosity. Damn that Bobby DeLuca. I can't believe this happened.
61{Worried about a very sick child and his guardian. / Worried} Poor Priscilla. She's worried sick. She's barely eaten or slept since it happened.
62{Irritated / Irritated} Damn Vault-Tec. What the hell were they thinking?
63{Irritated / Irritated} This will give the anti-Commonwealth people something to bitch about for years.
64{Sad / Sad} I need to check on Priscilla again. Make sure she's at least eating and getting some rest.
65{Matter of fact with some sadness / Neutral} I hope Calvin gets someone to seal up that hole.
66{Slight despair. / Irritated} Jesus, this year can't get any worse.
67{Slight disgust / Concerned} You've really made my life hard, outsider.
68{Grateful / Grateful} The people here will never forget what you did for Austin.
69{Friendly / Friendly} Austin's making a quick recovery thanks to you. It's good to see him back to normal.
70{Grateful / Grateful} Your presence here has really made a difference. You've opened a lot of minds to the idea of welcoming in the Commonwealth.
71{Amused / Amused} Dr. Penske has been keeping an extra close eye on Austin since he recovered. I think she's going to drive him crazy.
72{Impressed. / Impressed} It's crazy to think we never knew that portion of the Vault existed all this time.

DN077[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
73DN077OverseerOfficeDrForsythe: Yes, Overseer.{Showing vulnerability} How is Austin doing?DrForsythe: Not good. The infection has progressed quite rapidly.A1a
74DrForsythe: We need a way to stop it from spreading.{Stern} Then let's hope that outsider pulls through and gets us a cure.A1a
75{Stern} You and your staff are to make sure every resident remains under stringent medical observation.DrForsythe: Understood. But Overseer...A1a
76DrForsythe: Understood. But Overseer...{Stern} No buts. This is for the good of the Vault.A1a
77We can't risk this pathogen spreading, Dr. Forsythe.DrForsythe: Yes, Overseer.A1b

MS19[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
78MS19HealAustinAustin: Really? Gee, thanks mister.{Relieved} I was worried to death about you Austin.A1a
79{scolding / Angry} What got into your fool head, going into a place like that?Austin: Nothing exciting ever happens here.A1b
80DrForsythe: Let's hope this works.{thankful / Grateful} I heard you had returned.DrForsythe: It shouldn't be long.A1a
81DrForsythe: I've had it for years and never really had a use for it.{Grateful} She's not the only one. The whole vault is thankful.A1a
82{Grateful} I'd like to give you a room here in the vault. A place you can call your own.A1b
83{explaining / Grateful} It's in the main hall, on the left as you get off the elevator.A1c
84{Grateful} Once again, thank you.Austin: Can I go see gran? How about something to eat? I'm starving.A1d
85DrForsythe: Our visitor from the Commonwealth saved your life.{Grateful} Thank god.Austin: Really? Gee, thanks mister.A1a

V81_00_Intro[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
86V81_00_Intro_Console_Officer_InitialIntercom: Is that so? And you expect me to believe... oh. Overseer!{Demanding, but not mean / Stern} Who is it, Edwards?Intercom: Ma'am, some new Commonwealth traveler. Not one of our usual traders.A1a
87Intercom: Ma'am, some new Commonwealth traveler. Not one of our usual traders.{Matter of fact / Neutral} Well, if someone wants in, they can earn it like everyone else.A1a
88{Matter of fact / Stern} Let me speak to them.Intercom: Sorry about that. Officer Edwards here was just doing his job. I'm sure you can understand our need for caution.A1b
89Intercom: Let me speak to them.{Matter of fact. / Stern} Sorry about that. Officer Edwards here was just doing his job. I'm sure you can understand our need for caution.Intercom: For newcomers, we like to operate on exchange. You help us, we help you.A1a
90Intercom: Sorry about that. Officer Edwards here was just doing his job. I'm sure you can understand our need for caution.{Matter of fact / Neutral} For newcomers, we like to operate on exchange. You help us, we help you.A1a
91{Matter of fact. / Question} What do you say? Interested?Player Default: I'm interested. What is it you need?A1b
92V81_00_Intro_Console_Overseer_OfferTask{Straightforward question / Question} Interested now?Player Default: I'm interested. What is it you need?A
93Player Default: It's a simple enough task, but... good luck.{Matter of fact. / Neutral} I'll be down to meet you at the entrance.A1a
94Player Default: No way. Not worth it.{Amused - player was rude in saying no, so she's happy the job was refused. / Amused} Well, then. Good luck in the Commonwealth, stranger.Intercom: Fusion cores. Three to be exact.B1a
95Player Default: Depends. I need more details.{matter of fact / Neutral} Fair enough.Intercom: Fusion cores. Three to be exact.X1a
96Player Default: But I'm a fellow Vault dweller. Can't you just let me in?{Amused, emphasis on the word "fellow" since the player used it / Neutral} All the more reason to help out a fellow Vault then.Player Default: I'm interested. What is it you need?Y3a
97Player Default: Well, then. Good luck in the Commonwealth, stranger.{Matter of fact - Explaining a situation to the player / Neutral} Fusion cores. Three to be exact.A1a
98{Matter of fact - explaining a task to the player / Neutral} You get the Fusion Cores, we grant the access.Player Default: I'll do it.A1b
99Player Default: I'll do it.{Pleased/Thankful, slightly awkward at tacking on the last "good luck" part. / Friendly} Good. You can contact Officer Edwards through the intercom when you're done.A1a
100{Matter of fact. / Neutral} It's a simple enough task, but... good luck.Intercom: I'll be down to meet you at the entrance.A1b
101Player Default: I'll do it.{Pleased/Thankful / Friendly} Really? Well, then, I suppose I should say... welcome.Intercom: I'll be down to meet you at the entrance.A2a
102Player Default: Sorry, lady. Not my problem.{Amused - player was rude in saying no, so she's happy the job was refused. / Amused} Well, then. Good luck in the Commonwealth, stranger.Intercom: I'll be down to meet you at the entrance.B1a
103Player Default: Sounds easy. Three fusion cores coming up.{matter of fact / Neutral} Good. You can contact Officer Edwards through the intercom when you're done.X1a
104{Matter of fact / Neutral} Good luck.Intercom: I'll be down to meet you at the entrance.X1b
105Player Default: Sounds easy. Three fusion cores coming up.{Surprised, then overly formal / Neutral} Really? Well, then, by all means... welcome.Intercom: I'll be down to meet you at the entrance.X2a
106Player Default: What do you need them for?{Matter of fact. / Neutral} I'm no engineer, but I've been told we need them to help supplement our power generators.Y1a
107{Matter of fact / Neutral} So, if the task seems trivial to you, I assure you, it's very important to us.Player Default: I'll do it.Y1b
108V81_00_Intro_Officer_SpeechChallengeIntercom: I'm going to allow it. Edwards, open the door and make the announcement.{Decisive. / Neutral} Officer Edwards and I will meet you at the entrance.A1a
109{Matter of fact / Neutral} Is that so?Intercom: I'm going to allow it. Edwards, open the door and make the announcement.A1a
110Intercom: Is that so?{Decisive. / Neutral} I'm going to allow it. Edwards, open the door and make the announcement.Intercom: Officer Edwards and I will meet you at the entrance.A1a
111V81_00_Intro_Overseer_EntryIntroSceneCalvinWhitaker: C'mon, Gwen, my guys have been working doubles for weeks now. They need a break.{Frustrated / Irritated} Everyone's working hard right now, Cal, you think I don't know that?A1a
112{Frustrated and trying to be authoritative / Stern} Just do the best with what you can. That's all I'm asking.CalvinWhitaker: Fine. I'll see what I can do. But you and I both know we can't keep going on like this.A1b
113V81_00_Intro_Overseer_Intro{Matter of fact. Speaking professionally. / Neutral} Sorry about that. As you'll soon see, we have a few maintenance projects underway.GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81.A
114{Matter of fact. Speaking professionally, but slightly annoyed. / Neutral} Ready to talk now?GwenMcNamara: I admit, I didn't expect to see you wearing a Vault suit.A
115GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81.{Matter of fact. / Friendly} I admit, I didn't expect to see you wearing a Vault suit.A1a
116{Slightly suspicious / Question} Did you come from one of the Vaults? Is it still operational?Player Default: No, not anymore.A1b
117GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81.{Matter of fact. / Friendly} I didn't actually believe you might have been from a Vault, but now that I see the suit...A2a
118{Hopeful / Question} Is Vault 111 still operational?Player Default: No, not anymore.A2b
119GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81.{Matter of fact. / Friendly} We've never encountered a fellow Vault dweller.A3a
120{Curious / Question} Is this Vault 111 you mentioned still operational?Player Default: No, not anymore.A3b
121Player Default: So I've heard, but it's still got a long ways to go.{Explaining. / Friendly} That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them.A1a
122{Making a statement. / Neutral} Speaking of, if you're ready, I can take those Fusion Cores from you.Player Default: Of course. Here they are.A1b
123Player Default: I'm impressed you maintained a successful Vault for so long.{Friendly. Accepting a compliment. / Friendly} Thanks. I owe it to the Overseers before me.A1a
124{Matter of fact / Neutral} But some here would disagree. A few believe opening the doors to the Commonwealth was a mistake.Player Default: Interaction is a good thing. The Commonwealth is improving.A1b
125Player Default: Keeping to yourselves is crazy. There's a whole world you're missing out on.{Disagreeing with the player. / Neutral} While the Commonwealth might agree with you, a few here don't.Player Default: Interaction is a good thing. The Commonwealth is improving.B1a
126Player Default: So you do rely on the Commonwealth.{Matter of fact. / Friendly} A bit, yes. Although, some here would argue that opening our doors was a mistake.Player Default: Interaction is a good thing. The Commonwealth is improving.X1a
127Player Default: Why do you keep yourselves so isolated?{Speaking positively about the vault / Friendly} Why not? We have warm beds, clean clothes, a solid roof over our heads. Our food and water are radiation free.Y1a
128{Speaking positively about the vault. / Friendly} We don't deal with the elements or Raiders. We're safe here, and for some, that safety and stability is what counts.Player Default: Interaction is a good thing. The Commonwealth is improving.Y1b
129Player Default: Interaction is a good thing. The Commonwealth is improving.{Friendly. / Friendly} So I've heard, but it's still got a long ways to go.GwenMcNamara: That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them.A1a
130Player Default: You should be wary. The Commonwealth is a dangerous place.{Matter of fact / Neutral} Exactly why we rely on a select few traders for our needs.GwenMcNamara: That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them.B1a
131Player Default: You should be open-minded about the Commonwealth. It has its dangers, but its got a lot to offer.{Matter of fact. / Friendly} It's the dangers that concern me.GwenMcNamara: That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them.X1a
132Player Default: Aren't you curious about the Commonwealth and what it has to offer?{Matter of fact / Neutral} Of course, but my duty is to these people and keeping them safe.Y1a
133{Matter of fact / Neutral} We receive a few select traders often enough to stay well informed.GwenMcNamara: That's why I like to use a give and take system. If outsiders are willing to help us, we're willing to help them.Y1b
134GwenMcNamara: Now, I have work to do.{Friendly. / Friendly} Most everyone here is very friendly with Commonwealth visitors.A1a
135{Amused at the player in Vault 81 wearing power armor. / Amused} Although, that Power Armor may make a few people nervous.ScottEdwards: Ma'am, what about his dog and uh... friend here?A1b
136ScottEdwards: Ma'am, what about his dog and uh... friend here?{Matter of fact / Neutral} I'll allow it. Security is already extra mindful as it is.A1a
137{Friendly and professional / Friendly} If he's lived this long in the Commonwealth, I'm sure he's chosen his friends wisely.GwenMcNamara: If you need anything else, I'll be in my office.A1b
138ScottEdwards: Ma'am, what about his dog and uh... friend here?{Friendly / Friendly} I'll allow it. Security is already extra mindful as it is.A2a
139{Friendly and professional / Friendly} If she's lived this long in the Commonwealth, I'm sure she's chosen his friends wisely.GwenMcNamara: If you need anything else, I'll be in my office.A2b
140GwenMcNamara: If he's lived this long in the Commonwealth, I'm sure he's chosen his friends wisely.{Friendly / Friendly} If you need anything else, I'll be in my office.A1a
141{Irritated, player walked away. / Irritated} Excuse me, where do you think you're going?A1a
142NPCFGwenMcNamara: Sorry about that. As you'll soon see, we have a few maintenance projects underway.{Friendly introduction / Friendly} Gwen McNamara. Overseer. Welcome to Vault 81.GwenMcNamara: I admit, I didn't expect to see you wearing a Vault suit.A1a
143Player Default: Of course. Here they are.{Friendly. / Friendly} Thank you. Dr. Penske will greatly appreciate these.GwenMcNamara: Now, I have work to do.A1a
144Player Default: Finally. I thought you'd never ask.{Responding to player being rude. Small pause between "Right." and the rest of the line. / Concerned} Right. Anyway, I'll see these get to Dr. Penske.GwenMcNamara: Now, I have work to do.B1a
145Player Default: Here you go. I'm sure you'll put them to good use.{Matter of fact. / Friendly} I won't, but Dr. Penske certainly will.GwenMcNamara: Now, I have work to do.X1a
146Player Default: How often do you end up trading with the outside?{Matter of fact / Neutral} More often than you may think. A couple times a month, I'd say.Y1a
147{Matter of fact / Neutral} It also helps us keep up with Commonwealth news.Y1b
148{Asking a question, looking for reassurance. / Question} And the Fusion Cores? You do have them, don't you?Player Default: Of course. Here they are.Y1c
149GwenMcNamara: Gwen McNamara. Overseer. Welcome to Vault 81.{Friendly and proud. / Friendly} Here, we pride ourselves on having maintained a successful Vault over these past two centuries.A1a
150{Explaining / Friendly} We'd like to be completely self-sufficient, but there are certain resources we can't provide ourselves.Player Default: I'm impressed you maintained a successful Vault for so long.A1b
151Player Default: Thank you. Dr. Penske will greatly appreciate these.{Matter of fact. / Friendly} Now, I have work to do.GwenMcNamara: Most everyone here is very friendly with Commonwealth visitors.A1a
152V81_00_Intro_Overseer_Vault111Player Default: No, not anymore.{Disappointed / Somber} I'm sorry to hear that.A1a
153{Curious / Question} What happened there? Did something go wrong?Player Default: They had us cryogenically frozen in these pods. But something malfunctioned.A1b
154Player Default: It's abandoned. There's no one living there.{Surprised at what the player just said. / Surprised} That makes no sense. The Vaults are the safest structures in the Commonwealth. What happened there?Player Default: They had us cryogenically frozen in these pods. But something malfunctioned.B1a
155Player Default: It's more like a graveyard now. Almost no survivors.{Shocked to hear of no survivors. / Surprised} Christ, I'm sorry. What happened there?Player Default: They had us cryogenically frozen in these pods. But something malfunctioned.X1a
156Player Default: Have you ever seen any other Vault dwellers?{Disappointed / Neutral} You're the first. In all our time here, not a single traveler from another Vault.GwenMcNamara: Here, we pride ourselves on having maintained a successful Vault over these past two centuries.Y1a
157Player Default: They had us cryogenically frozen in these pods. But something malfunctioned.{Sympathetic toward the player / Somber} Oh my God. All those lives lost due to some malfunction? That's unacceptable.GwenMcNamara: I suppose we've been lucky.A1a
158Player Default: That's none of your business.{Sympathetic toward the player / Somber} Oh, I'm sorry. I didn't mean to bring up any bad memories.GwenMcNamara: I suppose we've been lucky.B1a
159Player Default: I don't know. I only know a lot of innocent people died.{Sympathetic toward the player. / Somber} My God. I wonder what happened. All those people.GwenMcNamara: I suppose we've been lucky.X1a
160Player Default: So Vault 81 is still stable? Have you guys ever had anything go wrong?{Matter of fact / Neutral} Well, besides some rather large maintenance projects going on, I can't say anything ever has.GwenMcNamara: I suppose we've been lucky.Y1a
161Player Default: Oh my God. All those lives lost due to some malfunction? That's unacceptable.{Reflective, half thinking aloud to herself. / Neutral} I suppose we've been lucky.GwenMcNamara: Here, we pride ourselves on having maintained a successful Vault over these past two centuries.A1a

V81_Conv_Overseer_Penske_AustinDead_01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
162V81_Conv_Overseer_Penske_AustinDead_01_Scene{Very apologetic. / Apologetic} Priscilla, I'm so sorry about Austin.PriscillaPenske: Don't, Gwen. It's not your fault. I should have kept a closer eye on him.A1a
163PriscillaPenske: If I spent more time with that boy then I did with my work... this never would have happened.{Trying to comfort her friend / Concerned} That's not true, and you know it. Two whole centuries and there's never been a reason to keep any of those kids cooped up.A1a
164{Trying to comfort her friend. / Concerned} There's no way either of us could have known.PriscillaPenske: God damnit, Gwen.A1b

V81_Conv_Tina_Overseer_01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
165V81_Conv_Tina_Overseer_01_Scene{Sympathetic / Apologetic} Tina, I'm sorry about your brother. I really am.Tina: Really? I mean, I know some people blame him for what happened with Austin.A1a
166Tina: I just figured you'd be one of them. Him being a junkie and all.{Kind. Little frustration when she mentions the door. / Neutral} I disapproved of his addiction, and while I wish more than anything he would have notified us about that door... he didn't deserve to die.A1a
167{Kind / Neutral} He may have had his problems, but he was a good man, and a member of this Vault.Tina: Thanks, Gwen. I just hope others can see it that way.A1b
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