294 Edits since joining this wiki
November 20, 2011
0 Discussion posts
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Hello, Jykale, and welcome to Fallout Wiki, the Fallout wiki! Thank you for your contributions, and we hope you'll stay with us and make many more.

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-- GhostAvatar (Talk) 01:35, 20 November 2011


If you have a problem with a reversion, please do not revert it, but contact the reverter directly.

It is our policy here only to report on things that are in game. The Mojavie is a large place, and many things in it are not featured or mentioned; once we do it in one place, we open the door to it being everywhere, and the wiki becomes full of irrelevant non-facts. Agent c (talk) 22:47, March 22, 2013 (UTC)

Great Khans/Hoover Dam Edit

Hello, during the final battle at Hoover Dam, having the Khans do a suicide attack on both factions does NOT constitute them siding with either of the independent vegas forces. As mentioned earlier in your Talk page, do not revert the reversion of one of your edits as that creates an edit war, which is something we don't do. Instead contact the person who reverted your edits and read their edit summary, so that you might understand their reasoning behind the reversion. Richie9999 (talk) 05:34, March 28, 2013 (UTC)

Alien captainEdit

Warning red Hello Jykale, please refrain from edit warring. If you feel your edits have been reverted without cause, leave a message on the article talk page, with the reverting editor, or one of Nukapedia's active administrators. Do not continue to edit war, as this will result in administrative action. You should take this opportunity to completely familiarize yourself with Nukapedia's user policies and content guidelines, if you have not yet done so.
----Cassie I can see you。 00:27, December 11, 2014 (UTC)
As stated by Chad (Agent c) and Richie before, refrain from edit warring, it falls under the tree and its ban-able. Instead of reverting the revert, contact the person who reverted your edits, otherwise look at the edit summary of their reason of the revert. Thank you----Cassie I can see you。 00:50, April 27, 2015 (UTC)

Aliens Edit

How can you prove it's the captain speaking? You're correct, he looks like every other alien and talks like them all. There's an entire bridge crew that could've sent that message, it could've been a commanding officer from far away, it could've been the guy in charge of the death ray, or more. In the end, we have no way of speculating what the alien society does in this scenario. Paladin117>>iff bored; 01:07, April 27, 2015 (UTC)

Hi Jy, I see you're having some trouble.

We all have our own theories about a lot of things, and I agree that in that situation it is probably most likely that the alien face is the captain, presuming a similar social structure to ours. But we don't know it.

Some theories are so compelling that they even get mistaken for facts... There is a presumption that the Enclave enslaved miners in Redding to work at digging out the FEV at Mariposa, for instance. Some people even claim this as a "fact", but actually, when we look at the primary evidence, alternative reasonable explanations are possible - the primary sources just said in this case that people were seen to go with them, which could be explained by them willingly going.

Basically, I'd draw the line at, is there any other reasonable and plausible explanation Even if that other explanation is unlikely, is it still a reasonable explanation that fits the facts.

If X * X = 4, its most likely X is 2, but there is another possibility.... so we cannot say X is 2.

In the Alien head situation, I agree the other alternatives are less likely than it being the captain, but they are plausible ones, and that makes the addition of it being the captain speculation.

I hope that helps guide you. Don't lose heart, it can take a little while to get used to things and the standards. We're very protecitve about the wiki, perhaps too protective sometimes, but its that which ensures its the best wiki out there (in my opinion of course...). Agent c (talk) 02:26, April 27, 2015 (UTC)

Squad Sigma Edit

First, don't edit war. If you disagree with someone reverting your edits, you talk to them about it. You do not revert it. Second, you keep listing how this Squad Sigma are like every other mook in the game, instead of a boss. You ever consider that's because they're not a boss? They basically act exactly like the nightkin, secret service, praetorians and NCR heavy troopers from the other games, just without a boss following them. Paladin117>>iff bored; 20:44, May 17, 2015 (UTC)

I understand where you're going with this, Paladin. However, I'd like to mention that even though there is evidence of the existence of multiple Sigma squads in the Enclave's ranks, the one you encounter onboard the Enclave Mobile Platform is the only one you actually meet in Fallout 3, and once they're killed or the Mobile Platform is bombed, they're never encountered again. Whereas with the examples you mentioned, (NCR heavy troopers, Nightkin, etc.) are indeed elite soldiers, but they're neither exclusive to a single location nor are they of a fixed number, seeing as you can potentially dot the wasteland with their corpses. If there were other Sigma squads encountered in the game, then I agree that they wouldn't be worth writing home about. And an antagonist doesn't have to be a "boss" type of character with high stats and unique dialogue, just a notable figure of some importance as an enemy (like the Alien captain from Mothership Zeta, except his death was necessary to complete the questline), even if it's only storywise; They're antagonists by a story-based technicality, even if the game doesn't treat them as full-on bosses.
Besides, all six Sigma members still have better stats/equipment than some of the other enemies in Fallout 3 that can come closer to being "proper" antagonists (such as Tobar from Point Lookout and especially Defender Sibley from Operation: Anchorage), even if their backstories, personalities, and interactions with the player aren't anywhere near as complex as the others. Jykale (talk) 21:36, May 17, 2015 (UTC)
Actually, the Nightkin only appear in and around the Cathedral and the Secret Service are in the Oil Rig, both of which similarly blow up. You say they just have to be "a notable figure of some importance as an enemy", but how are Squad Sigma in anyway notable? They're never mentioned outside their one appearance and are completely skip-able. To say they are even involved in the add-on's story is laughable. To say "their backstories, personalities, and interactions with the player aren't anywhere near as complex as the others" is the understatement of the year, as they don't even have any backstory or personality and their only interaction with the player is shooting at them. They are non-notable in every sense of the word. Paladin117>>iff bored; 22:16, May 17, 2015 (UTC)
Except in those games, there was actually someone that outranked them in the very places they were found. The Enclave Mobile Platform, on the other hand, has no definitive commander that could we know would outrank the Sigma squad. There are officers, sure, but there are none that are confirmed to be the one in charge of the platform. Plus, the Sigma squad is one of the best units the Enclave has at its disposal. They show up long after their leaders are removed/killed, so it's basically the equivalent of the Royal Guard showing up to kill the man who assassinated the entire royal family, or on a more poignant note, Frank Horrigan showing up to kill the Chosen One. The reason why the whole squad can be considered antagonists instead of just the Enclave Sigma Leader is pretty much the same reason that the entire Think Tank can be treated as antagonists as opposed to just Dr. Klein: They work together and combine their efforts to destroy the player in one go.
And there are lots of games that have bosses, even final ones, that are never mentioned before or after they're encountered, yet can be considered major antagonists all the same, and that's not getting into mini-bosses. If you have a dungeon with a mini-boss type of enemy but no proper boss, then you'll have to count the mini-boss as the dungeon's boss, even if it's very similar to other enemies found in the game. Jykale (talk) 00:03, May 18, 2015 (UTC)

Forsight Edit

Hey, Jykale. :)

I just wanted to say, that it is nice seeing an editor with a bit of initiative and forward-thinking. While I am rather neutral when it comes to that particular squad being labeled as notable antagonists (since the Enclave in general are already recognized as antagonists), it is still commendable to see someone articulate their thoughts the way you did - even when you have rights-holders opposed against you.

The main reason why I wanted to leave this message, is because I know how often it is, that promising editors show their passion, only to have that passion ignored and scoffed at. There are a lot of egos floating around here, and it is pretty hard not to trip over them from time to time. Especially, as you might have noticed, when non-transparent decisions are used to bypass the opinion(s) of others, and changes are made that you, in this case, might not have been comfortable with, especially after all of the effort you put into the discussion.

For future reference, if you ever want to change an article, or you wish to not see something removed, but editors argue against you, the best way to handle matters, is to write out a discussion forum, as the community here is more accustomed to responding to those, instead of on article talk-pages. Without proper community input through our fora, you might continue to notice that many editors here, would prefer going the unconventional yet convenient route (quickly becoming the norm around here), and will get their friends in chat to come to a non-transparent decision in order to bypass forums and/or discussions entirely. The most frustrating example of such, is as seen here, when argumentum ad populum is used to force one opinion over another.

I know that process sounds rather tedious, and I apologize for that. I just figured I would let you know what alternatives there are in the future, should you run into the same type of discussions again. In the meantime, I hope to see more of you around the wiki! Passionate editors are always a breath of fresh air around here - at least, until Fallout 4 is announced, and we get more attention than we could ever hope for. ;) Happy editing! 02:56, May 21, 2015 (UTC)

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