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Nukapedia

Jspoelstra

aka J

Admin
193,076 Edits since joining this wiki
November 4, 2010
  • I live in The Netherlands
  • My occupation is Administration
  • I am Male
Archive
Archives: #1, #2, #3, #4, #5, #6, #7, #8, #9, #10, #11, #12, #13, #14, #15, #16, #17, #18, #19, #20, #21, #22, #23, #24, #25, #26, #27, #28, #29, #30, #31, #32

TtG Cont. Edit

Silent Arbiter - you know, that is not a bad idea at all. And I understand; MtG/TtG is not for everyone, but I figured it would be an interesting program on the Moose if anyone wants to challenge each other and earn extra site credits. ForGaroux Some Assembly Required!

RaidersEdit

Hm, I detected some raiders during the training missions and I can say the ones at Sniper training are troublesome, since they cannot be acessed (their door is locked, there is no key and cannot be picked). I know they have that raider armor, not sure which rifle they use. Is there a way to check them via the editor? Also, what do you think about the question I left about the ghouls? Energy X 13:34, April 22, 2014 (UTC)

Retaliation Edit

That's what I figured. Very juvenile, especially from a fellow Fallout man. I'm off of VSTF's blacklist, however I just don't want that blemish on affiliate. --TwoBearsHigh-Fiving (Talk) 23:21, April 23, 2014 (UTC)

RequestEdit

Do you think you could check my latest additions to the notable loot on Sierra Madre vault? Also, would you consider them notable due to quantity? --Skire (talk) 23:27, April 23, 2014 (UTC)

Interesting. Looks like I was lucky then! Thanks a lot, J. --Skire (talk) 23:49, April 23, 2014 (UTC)
Sure, just let me know. I think it's particularly important because it's not like you can keep going back to this part of the casino... --Skire (talk) 23:59, April 23, 2014 (UTC)
Awesome, thanks. When it comes to notable loot, I think we should always include as much as possible. With the new template, the issue of "clutter" is resolved. The readers would want to know what to take with 'em (along with the gold bars). You know, I was just play through DM yesterday and I managed to take all 37 gold bars with me! --Skire (talk) 17:50, April 24, 2014 (UTC)
Yes, perhaps 5 is too few to display at a time. Newer users that are not familiar with the site could indeed easily miss the expand button. Maybe we could display 7 or 8 items at a time? Also, if you want clutter, check out Beyond the Beef#Bugs. --Skire (talk) 18:16, April 24, 2014 (UTC)
Alright, I've made the changes to the template. If there's opposition I'm sure we can sort it out. --Skire (talk) 19:36, April 24, 2014 (UTC)
I noticed you changed the template. Did I mess something up? --Skire (talk) 01:33, April 25, 2014 (UTC)

┌───────────────────┘
Darn, and I thought I had tested it out fine already in my sandboxes =P You'll have to excuse me then. --Skire (talk) 23:00, April 25, 2014 (UTC)

Emil Pagliarulo & Fallout Tactics Edit

Hello. I am hoping you can help me find an inerview from Emil Pagliarulo. One in which he says that "High-Level Events" of Fallout Tactics are canon. I believe it was from No Muntants Allowed. If you know anything about this interview or even if it really exists or not will be a great help.

--StylesV13 (talk) 09:34, April 24, 2014 (UTC)StylesV13

ChatEdit

Yep, chat is quiet. There's a bug at the moment which means anyone without Admin or VTSF privileges can't get in. I'll let you decide if thats a good thing or not :P Agent c (talk) 10:41, April 24, 2014 (UTC)

Reported it last night. It's just is from what I've seen. Agent c (talk) 14:58, April 24, 2014 (UTC)

The problem actually just got fixed. A staff member, Kirkburn, came on chat and discovered that an IP block caused a bug blocking all non-admins. Everyone can get back on now. Paladin117>>iff bored; 16:00, April 24, 2014 (UTC)

Notable QuotesEdit

Can I ask for clarification on what a quote has to be to be "notable"? 5.66.97.210 18:23, April 24, 2014 (UTC)

HelenaEdit

The background component of the image was used without permission. Hail and peace are coming up with a solution. Agent c (talk) 19:09, April 24, 2014 (UTC)

RequestEdit

Excuse me, but are you able to put images of Vulpes Inculta's head sliders (age, tone, shape etc) from the Fallout New Vegas G.E.C.K. from PC. The reason I ask is because I really want to cosplay Vulpes Inculta as the Courier in Fallout New Vegas for the Xbox. I do not have the game for PC, or I'd do it myself, of course. SniperKing1 (talk) 20:28, April 24, 2014 (UTC)

Well, I want my Courier to look like Vulpes Inculta completely. SniperKing1 (talk) 05:58, April 25, 2014 (UTC)
So get screenshots of his sliders in the G.E.C.K. And put them on my talk page. SniperKing1 (talk) 15:23, April 25, 2014 (UTC)
Sorry if I was unclear.
So in character creation, I am trying to recreate Vulpes Inculta's face entirely.
Figuring out where exactly to put the vertical slider notch for each slider (forehead, age, nose, hair, hair color, and so on) will be practically impossible with just head-shot image.
On the other hand, taking screenshots of his sliders in the G.E.C.K. will make creating Vulpes Inculta much easier.
This may help you for what screenshots might have to be taken of in the G.E.C.K. to know Vulpes Inculta's sliders completely (note: this is Miraak's sliders in Skyrim; they may appear like it in the G.E.C.K.; I am not sure) -- http://i.imgur.com/zB5li1r.jpg
I just created Vulpes Inculta. It looked quite a bit like him, but I happened to notice something. On that image of the GECK sliders of him, I noticed it lacked the texture sliders (i.e. Tone: shade, blue/yellow tint, eyeliner etc). SniperKing1 (talk) 18:50, April 27, 2014 (UTC)

A recent editEdit

I'm relatively certain it wasn't you. But I figured I'd bring this edit to your attention. 17:42, April 26, 2014 (UTC)
Never know. Someone could of hacked you. But I was pretty certain it wouldn't have been you anyway. What would be the point of logging out just to leave your username after all? 19:44, April 26, 2014 (UTC)

Pictures Edit

What's going on with the pictures? Some of them are very blurry, and clicking on them shows that they have been resized to a very small portion of what they used to be. Leea (talk) 18:10, April 26, 2014 (UTC)

That would be good if thy were notified. I had first noticed the problem over at the F.E.A.R. wiki yesterday, and had contacted the admin over there and she said she would contact Wikia about it. I don't know if she did or not, I hate to pester someone, but maybe if Wikia gets multiple contacts about the bug they'll get a fix out faster. Leea (talk) 22:22, April 26, 2014 (UTC)

ArticlesEdit

I think I should convert the Ghoul (Fallout Tactics) and Humanoid robot to characters instead. The reason is that they carry items and can use any kind of weapon (unlike other "true" creatures: scurry bots, brahmin, dogs etc.). Plus, they would have more information as characters than creatures, since their derived statistics can be put into the character infobox. Energy X 12:31, April 27, 2014 (UTC)

Perhaps. But the fact stays that the article has more info as character than a creature. Energy X 13:29, April 27, 2014 (UTC)

Voice ActorsEdit

I haven't heard anything, I'll try again. Agent c (talk) 14:33, April 27, 2014 (UTC)

I know you're busy butEdit

Would you be so kind as to answer a quick question for me...

I've already changed my username here on the wiki once...so wikia wont let me do it again. If I make a new account, will my current edits still count for me on this username?...i know they wont actually move over to the new one but if i redirect and then any future edits count towards the new as well. (ie. Dr. 0 - has 452 edits..."insert new name here" - has X edits...would yall be able to just add them together to get a total edit count for me?

If you need something clarified ill be on for awhile.Dr. 0 17:32, April 27, 2014 (UTC)

Hello, I enjoy how you're so dedicated to Fallout. And I am writing in response to a message I think you left me, I got the "limited number made" information from the Sentry Bot article. I'm sorry if this was wrong.

Wolf's Bakery Edit

I have 2 questions:

a) Could you add the G.E.C.K. model from Wolf's Bakery sign to the page (like you did on the Hotel page) and link the references to that picture?
b) I missuploaded a picture and now the most recent Smitty's has the filename of Wolf's Bakery, could you take care of this? I can't change filenames without admin.

Thanks in advance! - Greets Peace'n Hugs (talk) (blog) 22:09, April 30, 2014 (UTC)

Yeah, turned night while I was investigating all and forget to mind the lighting. I'll take new pictures later. Another thing: The feet of giant statues I found in the back of Zapp's Neon Signs intrigue me since nothing similar appears in the game. Does the G.E.C.K. give them a name that might give us a clue? They somehow remind me a bit of the giant in Paradise Falls. - Greets Peace'n Hugs (talk) (blog) 23:58, April 30, 2014 (UTC)
You missed a few signs from Uptown Drugs Prescriptions, I've also seen signs of them in North Freeside - Greets Peace'n Hugs (talk) (blog) 14:01, May 1, 2014 (UTC)
Yup, they were part of a barrier. I didn't know it was called differently in the G.E.C.K., I thought you just looked over it or so. I made screenshots of the barriers as a whole and via tfc also every sign layer that wasn't visible from the global one. Everything I found with it is already put in articles, but if it could help you in any way, just let me know, then i'll upload them.- Greets Peace'n Hugs (talk) (blog) 14:22, May 1, 2014 (UTC)

Enclave image Edit

How is it a good image when the same image is already shown elsewhere in the article, in the Rise to Power section? Enclavesymbol 14:48, May 1, 2014 (UTC)

The one at the top, zoomed in? Probably some debug tool or something, maybe even a modding tool, to get a good look at the floor. Enclavesymbol 15:11, May 1, 2014 (UTC)

ImageEdit

Hm, it is odd that there was no .50 DU round image. I took the image from the game, but it does not have the transparent background... Energy X 21:55, May 3, 2014 (UTC)

Also, I have some images that have been taken from FOT ending cinematic, which could be inserted into some pages (like Civilian (Fallout Tactics) or Tribal (Fallout Tactics) etc.). What do you think? Energy X 22:20, May 3, 2014 (UTC)

Timeline Error Edit

Hi, I saw an error on the fallout timeline, but I don't have the necessary information to fix it..or really know who to contact. Details below

2135 Elder Roger Maxson dies of cancer, and his son, already an accomplished soldier, takes up the role of "General" (Elder) within the Brotherhood of Steel. John Maxson becomes a member of the Paladins, showing tremendous promise as a soldier.[17] The Jackals lose a major battle against rival raider clan The Khans, survivors are forced further east.

2141 Spring: Vault 15 opens.[17] Winter: Raiders begin to organize in the region as food supplies run low. The Khans and the Vipers begin terrorizing local settlements.[17]

They fought battles and moved east before ever leaving the vault?


SGT Chalk 108.202.240.145 20:12, May 4, 2014 (UTC)

Source validity query Edit

Yo Js, I noticed the use of this source: https://www.dropbox.com/s/3tmgl8dzv2ja55i/fnv%20cut%20stuff.txt on several pages and I have a few questions about its integrity.

  1. Who is the author?
  2. Where did we find it?
  3. What kind of source is it? (ex. primary/secondary/tertiary)

I'm not sure who to ask but I figured I'd bring it to your attention since you have been involved in a great deal of pages I've found this source on.

Regardless, happy editing! --The Ever Ruler (talk) 21:42, May 7, 2014 (UTC)

Machine gun Edit

Just wondering where you want to go with this page. Since I can potentially see someone start adding other weapons due to varying definitions of what constitutes a machine gun. For instance, someone may potentially want to add the Assault Carbine or Minigun from FNV to the page. Great Mara (talk) 16:38, May 8, 2014 (UTC)

Yes, but I can see someone on US side trying to add more because anything here that fires fully automatically with a single depress of the trigger is considered a machine gun. Perhaps we should have something pointing to specific pages for automatic firearms? Great Mara (talk) 16:47, May 8, 2014 (UTC)
I was just wondering if we should put a notice pointing users to the different pages is all, not really full blown templates. Also wondering about the Battle Rifle page now, mainly the Service Rifle. It wouldn't be classed as a battle rifle since it uses the weaker 5.56mm cartridge. Great Mara (talk) 17:10, May 8, 2014 (UTC)

Regarding the machine gun page, shouldn't the Chauchat be on that page too, despite its lack of functionality? It is technically a machine gun. Richie9999 (talk) 17:18, May 8, 2014 (UTC)

I was just wondering, I noticed that the Shoulder Mounted Machine Gun, K9000 Cyberdog Gun, and FIDO weren't on the machine gun or minigun pages and I wasn't sure which page to add them on. Great Mara (talk) 15:47, May 13, 2014 (UTC)

I have a questionEdit

Eh, figure since I saw you edit I may as well message you about this, too.

This is just out of curiosity, but what do you think would happen if most of the admins started vandalizing the wiki out of the blue? Let's say it were all the active bureaucrats. What do you think would happen in this hypothetical situation? ЮраYuriKaslov - Sig image 21:04, May 8, 2014 (UTC)

I know it's incredibly unlikely for it to happen on a major wiki like this or CoD wiki, I've just been wondering about it. Thanks for the input btw. ЮраYuriKaslov - Sig image 21:34, May 8, 2014 (UTC)

Potential E3 Interview QuestionsEdit

Hey there J!

My name’s Mike and I’m with Wikia’s gaming ComDev team. Just wanted to say hi and ask you a quick question about E3. As you might know, E3 is one of the biggest game conventions of the year, and it’s right around the corner. We may have the opportunity ahead of the show to interview some folks from Bethesda, and we’d love to ask them any questions about any potential Fallout sequels that you or the other admins might have.

Here’s an example of a community interview we’ve done before: http://xcom.wikia.com/wiki/File:Expert_Showcase_Special_Edition_-_XCOM_Enemy_Within

We really like letting Wikia communities ask the questions, because they’re very knowledgeable about their game of choice, and ask extremely in-depth questions that regular news outlets don’t.

If this sounds like something you’d be interested in doing, feel free to submit any questions you have here, or directly to me at mgrimm@wikia-inc.com Hope to hear back from you soon, and thanks again for all your edits & contributions to Nukepedia!

Michael @Wikia (profile)•(talk)•(email) 23:12, May 8, 2014 (UTC)

I can't images what on earth they would tell us about any potential Fallout sequels since they haven't told anyone anything yet, but, sure, we can have the community ask them stuff. Perhaps we can come up with some general game design questions or stuff about the older games we need answered for the wiki instead. The Gunny  UserGunny chevrons 00:36, May 9, 2014 (UTC)

Any chance you'll be on late tonight (10pm your time)? I might have sonething for you. Agent c (talk) 08:55, May 9, 2014 (UTC)

Thanks for the responses guys. Yeah, it's pretty much pure speculation on any sequel stuff, since we don't know ahead of time what they'll be showing. You're welcome to float whatever questions/speculation you may have, but I'm not sure if they'll be answering questions about the older games. I doubt they'll have any of the previous game's team members present.

But yeah, the meeting/interview is scheduled for this Monday (May 12th), so we'd need any questions pretty quickly. You're welcome to reach out to the community at large, but on such a short deadline it might be easier to keep it confined to admins/exceptional editors. Sorry I can't be more specific about this, but I'm just as in the dark as you are on what they'll actually be showing.

Michael @Wikia (profile)•(talk)•(email) 20:38, May 9, 2014 (UTC)

Right, then we better capture stuff. J, I'm on now for thenext few hours if you're about... sorry, diverted throught the park and got distracted... Agent c (talk) 20:45, May 9, 2014 (UTC)

SNM Edit

After looking through the history, I see now that you only de-capped 'mutant'. Why do you think your edit converted my youtube players into redirects? ForGaroux Some Assembly Required! 15:28, May 9, 2014 (UTC)

What do you mean I am going to tell you? I have no idea why that happened. ForGaroux Some Assembly Required! 16:55, May 9, 2014 (UTC)

Lonesome Road Edit

Looking for a specific image for my TtG, and I also figured it would be great to use whether for the Dry Wells article, or the Courier's Mile article. What I am looking for is a high quality image of a body outline burnt into the scenery by nuclear blast. Interested? ForGaroux Some Assembly Required! 22:52, May 9, 2014 (UTC)

Example - [1] ForGaroux Some Assembly Required! 15:29, May 10, 2014 (UTC)
Tusen takk. ForGaroux Some Assembly Required! 18:08, May 10, 2014 (UTC)

ChatEdit

Hey, I was wondering if you could jump in chat for 1 minute, I have a small question.- Greets Peace'n Hugs (talk) (blog) 14:54, May 12, 2014 (UTC)

Vandal Edit

Got a vandal here for ya, Jspoel. http://fallout.wikia.com/wiki/Special:Contributions/165.234.100.168

Richie9999 (talk) 16:28, May 12, 2014 (UTC)
Scratch that, it would seem you got him right as I posted that message. Thanks! Richie9999 (talk) 16:29, May 12, 2014 (UTC)

Warehouse protectron Edit

Hey, a reliable anon posted on the Super-Duper Mart page that the protectrons over there have a different ref id ( http://fallout.wikia.com/wiki/Super-Duper_Mart?diff=2138722&oldid=2116458 ). I did a quick search and noticed that the page gives pictures of a "warehouse protectron", but that no stats are given for it above. Could you look deeper into this? I think we may have missed this kind of protectrons for years. - Greets Peace'n Hugs (talk) (blog) 10:12, May 15, 2014 (UTC)

Thanks for checking. Do you happen to have any clue if the Warehouse protectron then actually appears in the game? Otherwise the picture needs to get a cutIcon cut. - Greets Peace'n Hugs (talk) (blog) 21:18, May 15, 2014 (UTC)
Okay then, then I got it totally wrong, anyway, thanks for looking into it. :) - Greets Peace'n Hugs (talk) (blog) 21:34, May 15, 2014 (UTC)

Hey, I thought the info on the Stealth Suit was relevant, as it is not apparent whatsoever upon first finding the item. Would you kindly message me next time before removing/changing my edit?--Ubergamer (talk) 15:17, May 16, 2014 (UTC)

100k Article edits Edit

Phew, and I'm only coming up on 7,000! You are a beast my friend, keep it up. --TwoBearsHigh-Fiving (Talk) 16:08, May 16, 2014 (UTC)

14mm pistol Edit

Hey Jspoel, a user removed two sound files added by you and replaced them with one he uploaded (seen here), stating yours are inaccurate. I don't know much about sound files though, but don't you usually retrieve the sounds from the game files? Paladin117>>iff bored; 23:27, May 16, 2014 (UTC)

I often listen to the sound files (in this case, WA#XXX#.ACM which is for weapons) to find which ones are right. The 14mm &.223 (large pistols) use WAE1XXX1.ACM as I saw on a NMA thread Mutated Mark made where he talks about the inclusion of his little mod in Fallout Fixt. Breakin'Benny (talk) 09:24, May 18, 2014 (UTC) PS: I have done this before, like with The 7th Guest's Groovie Extractor and VDXExt programs. Though, I apologize for yet another inconvenience.

ImageEdit

Uh, you misspelled the word Loyd, it should be Lloyd. Energy X 19:30, May 19, 2014 (UTC)

Gunshot sound Edit

Well, did you find anything where I was right about the vanilla 14mm n' .223 gunshot? It sounds exactly like that when you don't have a mod like that of Mutated Mark's which changes (and overrides) the sound effect. I will admit it sounds too loud to be a gunshot, but I did at first think it sounded more like a slamming door. --Breakin'Benny (talk) 12:45, May 20, 2014 (UTC)

I am 100% sure the sound file I converted (WAE1XXX1.ACM, and uploaded) is exactly how it sounds in-game (probably Fallout 1 only) without any mods, there is absolutely NO way the sounds you found on a Nexus page'd be closer to being correct, nor that GOGFallout is hacked with some 'troll mod' intended for annoying people... Also, WAE1XXX1.ACM is the sound file used. --Breakin'Benny (talk) 20:44, May 20, 2014 (UTC)
Then I am afraid the sounds you found aren't always accurate, like with the Assault rifle one. I heard a shell eject sound and a faint female-like grunt (my head interpets it as that), but maybe I should upload the critter sounds too? (Pain, death, knockdown...) --Breakin'Benny (talk) 21:57, May 20, 2014 (UTC)

( I really promise that there's nothing wrong with *my* hearing, and know that the gunshot sound I uploaded is the true, original gunshot sound used by 14mms and .223 in FO1 n' 2 with any bugs. You can simply click on this, then extract the WAE1XXX1.ACM from the original MASTER.DAT, listen to it and there you have it, the original gunshot... please, don't make me add profanity such as the words "fuck", "fucking", etc. just to get an argument through to someone after having comitted an editor warring with Paladin177 and a man who relies on Nexus instead of looking inside a game's resources themselves. --Breakin'Benny (talk) 08:36, May 21, 2014 (UTC) ...Also, do I also need to record more footage in-game to showcase the shooting of either pistol, if you won't believe me after probably watching that video of ways Lynette can be attacked and eventually instead give a ban (or mute) for getting into arguments with an important guy on Wikia? Nobody wants to be compared to villains or anti-heroes, especially the snobby inhabitants of the City of Tight-asses.

I used ACM2WAV, which can convert an .ACM file to .WAV through the command-line. Fallout FIXT includes a batch file that can convert all ACMs mentioned in it to WAV (if chosen to install the source files), but also need to have a -m launch option to force conversion to mono and prevent the files from adding that Half-Life 1/Half-Life 2 Beta-style fuzziness, playing very fast and requiring slowdown. (The HL2 part for some recordings of Alyx Vance's older voice actor during development)
Then I'd probably suggest you ask yourself this; why does the unpack ACM to WAV, all.bat have "-m" at the end after the filenames to convert to? I have always followed that way, by doing like the batch file. Also, I renamed the filename because I didn't want to upset you with having an already *possible* sound file existing... Anyway, I'm trying to say that simply ACM2WAV'ing makes the sounds faster, but also fuzzy like some of the narations for the Fallout 1 & 2 endings. --Breakin'Benny (talk) 16:48, May 22, 2014 (UTC)

Verplichte videosEdit

Ik heb er eerlijk gezegd vragen bij dat ze die videos niet zouden kunnen weghalen. Op nog geen enkel moment heb ik op de Nederlandstalige versie van deze wiki ook maar 1 video gezien nl:Enclave als voorbeeldje. Kan ook wel zijn dat ik iets over het hoofd zie ofzo, maar mij lijkt het wel raar dat de ene wikia zonder videos zou kunnen en de andere niet. - Greets Peace'n Hugs (talk) (blog) 19:55, May 24, 2014 (UTC)

re: Dialogues Edit

Hi! My real life is quite strained at the moment. These days I barely have time to keep even minimal activity at the ru-Wiki. Sorry, but the Dialogue project is on hold for uncertain time — I just don't have time for it. --Теодорико (talk) 22:43, May 24, 2014 (UTC)

Video Rail Edit

Noticed you have spoken with Wikia Staff about the video rail deal. Any explanation as to why we are receiving videos over games such as Yu-Gi-Oh? ForGaroux Some Assembly Required! 00:12, May 26, 2014 (UTC)

AgeEdit

Hm, do you think the age of Fallout Tactics recruits should be noted? Energy X 17:49, June 1, 2014 (UTC)

It has been added. If I remember correctly, that parameter can be applied to Fallout 1/2/Tactics/BoS (Perhaps?) premade characters, some Fallout 3 characters and any other exceptions. Well, I'm going to do the Tactics ones, for now. Energy X 18:17, June 2, 2014 (UTC)
It is done. Hope there are no mistakes! Energy X 19:10, June 2, 2014 (UTC)
Also, which derived statistics should be added? I am not certain that I should add Perk Rate or Skill Rate etc., but is it required? Energy X 19:26, June 2, 2014 (UTC)
Well, at least I have work to do, rather than being lazy, I suppose... Energy X 19:48, June 2, 2014 (UTC)

Re: Ending images Edit

I scoured through ART/INTERFACE until I found BOSHARRY.FRM, it was exactly the file used for the ending slide of the Lost Hills bunker having been invaded. --Breakin'Benny (talk) 06:26, June 2, 2014 (UTC)

..And it's not a "version", it is a mod which includes other modifications and both official n' unofficial patches (up to 1.3.5 from TeamX). --Breakin'Benny (talk) 16:03, June 2, 2014 (UTC)

Edit Warring thingy Edit

Generally, Jspoel, if I see someone edit warring, I try to plop the notice on their Talk pages to give let 'em know that it's not appropriate to edit war. In Benny's case I was able to also discuss it with him in chat after leaving the message. In this case, he made an edit that Toci reverted, and then he reverted Toci's edit, which, unless I'm horribly mistaken is the beginning of an edit war, hence the notice. If you want me to leave more personal edit warring notices, then no problem. Richie9999 (talk) 16:44, June 2, 2014 (UTC)

Your sigEdit

I couldn't help but notice that the years-old Bobblehead in your sig has been replaced! This new one's a nice change, a little macabre... --Skire (talk) 19:04, June 2, 2014 (UTC)

Page to be deleted Edit

Howdy J, there's a page that needs deleting, Devin Morris. A couple of anons keep editing it, however it's obviously not game content or something covered by the wiki. Gonna leave this message on a few admins' pages as well to see who bites first. Richie9999 (talk) 06:07, June 3, 2014 (UTC)

Bears took care of it, removing the redlink. Richie9999 (talk) 06:20, June 3, 2014 (UTC)

James Edit

We have a user complaining about both Catherine and James' canon ethnicity. Catherine has already been confirmed, and they are unwilling or unable to provide evidence to the contrary. For James, they are complaining about us stating James is white, even though his infobox is clearly devoid of ethnicity claims. Just to possibly help settle the matter of James, even though there is an image of Hispanic James in the gallery, could you go through and find a Hispanic image of him to place in the info-box as well? ForGaroux Some Assembly Required! 20:44, June 5, 2014 (UTC)

Perhaps having a picture of James for each race in the gallery, labeled as such, would help as well. Richie9999 (talk) 21:50, June 5, 2014 (UTC)
I was looking at the pictures of James you just added, and Asian James and Hispanic James look identical, is that possibly a mistake or are both races identical as far as James goes?Richie9999 (talk) 20:24, June 6, 2014 (UTC)

ChatbotEdit

As you already know, I'm growing weary of the poorly functioning javascript based chat bot we're currently using. We've received 2 offers to run a fully scripted chat bot on it's own server, and after we discussed it last time, I decided to give a test run to User:Lil' Miss Rarity's bot. The bot, just like Sactage's, will write the logs to the wiki, as mine had done, but with the addition of all joins, exits, kicks and bans being recorded also. Also, like Sactage's bot, there are lots of other things the bot could do, if we desire. I've stopped using my chatbot account for the time being and we'll see how Rarity's bot does. The Gunny  UserGunny chevrons 20:58, June 8, 2014 (UTC)

I'm absolutely certain, that if you asked, Rarity would be able to convert the dialog files. Give her a ring. One of the reasons I decided to go with Rarity over Sactage is that Rarity is a frequent user here, she's in chat quite a bit, and I'm more comfortable knowing that if we need something, she'll be available. The Gunny  UserGunny chevrons 21:09, June 8, 2014 (UTC)

Need to PM Edit

Can you come to the chat? I have a user I need to ask you privately about.Metal Gear Mk. II "Anything, for the family" 22:46, June 9, 2014 (UTC)

Van Buren Articles and "Source" sections Edit

Howdy Jspoel, I was perusing some of the Van Buren quest articles, and I noticed that some of them included a "Source" section, which is not part of the standard quest layout items. I was wondering if it would be alright if I replace the nonstandard "source" section with a references section and turn the linked source link into an inline citation as I did here, and I figured it would be best to ask first in this case as opposed to changing them all only to have them reverted later or as I was part way through the process. Richie9999 (talk) 17:01, June 10, 2014 (UTC)

Robot supervisor Edit

I believe the robot supervisor mentioned in the design doc is referring the plant supervisor. Apart from the plant supervisor having control, there is nothing to distinguish the "robot supervisor" from the plant supervisor especially as the player deals with it as if it were the plant supervisor.

Here small contingents of robot wardens carefully watch the entire process. Most of these robots are simple maintenance droids capable of making the necessary decisions to keep the plant functional. However, the plant supervisor is a more sophisticated model capable of making command decisions independent of the main computer of the Nursery. He also has a small contingent of security bots armed with stun weapons at his disposal.

The document continues on referring to workers (wardens), and "the supervisor" or a "robot supervisor". If the robot supervisor isn't the plant supervisor we just have just have a description of a plant supervisor then an undefined robot supervisor making all the key decisions ("Plant supervisor" is only used once). If robot supervisor is renamed "robot warden", a mentioned term, a distinguishable character is made with information readily available.

I tried not to leap into this one, the original page wasn't great as it was, I tried referencing it, it has no source links, but I tracked it to the relevant design doc were based on what information is given, warden was more appropriate. --TribalWisdom(colour) Talk! 18:48, June 10, 2014 (UTC)

Redundant Category Trees Edit

J, I never got a definitive answer when I brought up redundant category trees on content pages (such as this one) and the idea that they should be fixed. Is it okay for me to begin fixing this issue, or did you have a particular reason you wanted them to remain redundant? Thanks. Navy athletics Don't give up the ship! Bill the goat 14:10, June 11, 2014 (UTC)

RE:NaNaNpx or whatever it is Edit

From what I understand, Visual editor doesn't understand our formatting parameters or some such and, as a result, strips them when it encounters them. Richie9999 (talk) 16:35, June 13, 2014 (UTC)

FOT recruitsEdit

I see you decided to join in as well. Just a question: do the recruits have the armor on when you take their screenshots? It is due that the armor grants them bonus to Damage Resistance (or some other stats). Energy X 18:21, June 13, 2014 (UTC)

Eh, when recruiting them, I make sure they don't wear armor, else the stats are different. Not sure how to proceed about it... Energy X 22:08, June 13, 2014 (UTC)
That sounds as an effect from Leader perk... Energy X 17:34, June 14, 2014 (UTC)

ChatEdit

Could you hop in chat for a minute?- Greets Peace'n Hugs (talk) (blog) 18:07, June 14, 2014 (UTC)

Niet langer nodig, thanks anyway :) - Greets Peace'n Hugs (talk) (blog) 18:22, June 14, 2014 (UTC)

World CupEdit

Was watching the Spain vs. Netherlands game yesterday. Absolutely astounding... --Skire (talk) 18:36, June 14, 2014 (UTC)

Real world stubsEdit

Hey, up to this day we still have quite some real world stubs (630 to be exact http://fallout.wikia.com/wiki/Category:Stub ). I was wondering if it may be a good idea to add achievements for the category of "Stub (real world)", maybe it would get more editors on it? - Greets Peace'n Hugs (talk) (blog) 01:07, June 15, 2014 (UTC)

If you want I can do a test run for their appearance on the dutch wikia, if I make you admin there you'll also be able to see them before we implement them here.- Greets Peace'n Hugs (talk) (blog) 01:18, June 15, 2014 (UTC)
Didn't have good ideas yet to be honest. Anyway, I'll set you already admin there and if I would get some inspiration tomorow, I'll see there how it looks. - Greets Peace'n Hugs (talk) (blog) 01:27, June 15, 2014 (UTC)
Yes, a heavy voting proces with many voteers that are very cynical :p - Greets Peace'n Hugs (talk) (blog) 01:28, June 15, 2014 (UTC)
Admin should be okay now - Greets Peace'n Hugs (talk) (blog) 01:31, June 15, 2014 (UTC)
I tried making the new track of achievenments, but it gave me the pop-up "Please do not create tracks for stubs."- Greets Peace'n Hugs (talk) (blog) 13:03, June 15, 2014 (UTC)

identical pictureEdit

I'm curious as to why you would remove my photo and then upload an identical photo (the Red Lucy page). Is this a regular practice for you?CapAp (talk) 07:11, June 15, 2014 (UTC)

RequestEdit

Hey J, how's everything? Enjoying the World Cup? =P I wanted to ask you for something: can you check the Duck and Cover skill books at Springvale school, Falls Church/Mason Dst Metro, and the National Guard depot offices and let me know whether or not they are actually oversized as the Oversized and undersized items article claims? I'm going through the list to make sure they're included on the location pages (loved collecting those things). And wow, you're nearing in on 200,000 edits! --Skire (talk) 22:18, June 15, 2014 (UTC)

Yes, I've been watching a lot too. Got two teams to root for (England and U.S.)! And man, what a great game you guys had against the Spanish, especially with those goals from Van Persie and Robben. Revenge is truly a dish best served cold =) --Skire (talk) 02:24, June 16, 2014 (UTC)

Vandals Edit

Got a pair of vandals for ya, Jspoel. http://fallout.wikia.com/wiki/Special:Contributions/67.164.55.21 and http://fallout.wikia.com/wiki/Special:Contributions/Ging287 . Richie9999 (talk) 18:45, June 16, 2014 (UTC)

Never mind, Bears got 'em. My edit didn't quite publish apparently so you ended up getting this about a half hour after I first tried to message you, my bad. Richie9999 (talk) 18:46, June 16, 2014 (UTC)

Re: Dialogue Edit

I'll look into making a script that will take the text and convert it into a table.
Lil' Miss Rarity (message)Tuesday, June 17th 2014, 01:40
It is rather easy. I guess if you try to brute force the files then it'll be a very complex process. The key is to design a parser that is very flexible and has multiple stages of processing (currently mine has 6 separate parser stages that strip and format the file in order to make it increasingly more and more readable by the machine. This relies heavily on the use of Regular Expressions which thankfully I am a bit of an expert in.
Lil' Miss Rarity (message)Wednesday, June 18th 2014, 04:52
Of course I am still at it :P
Lil' Miss Rarity (message)Sunday, June 22th 2014, 21:50

World cupEdit

Not watching the wolrd cup? - Greets Peace'n Hugs (talk) (blog) 17:15, June 18, 2014 (UTC)

Oh, i thought you were more diehard supporter. Anyway, have fun :) - Greets Peace'n Hugs (talk) (blog) 17:17, June 18, 2014 (UTC)

Re: Fallout 2 kids Edit

Then I have to wonder why some specific pages end up being "wanted", like all those on the Carmageddon Wiki which are mostly modifications or otherwise. --Breakin'Benny (talk) 12:12, June 19, 2014 (UTC)

Speaking of Carmageddon, you've played that racing game before, right? I have played the first one as a very small kid, and the first actual time was in Summer in a cabin. I've actually got 3 of em; Carmageddon II: Carpocalypse Now, TDR 2000 (the game that was *not* made by Stainless because Sales Curve/Square Enix's stupid deadlines with Carma2's missions) and Funsize (on an Android tablet, an ASUS Nexus 7). --Breakin'Benny (talk) 13:42, June 19, 2014 (UTC)

Bugfix Edit

Hey Js I was just wondering why you removed the bugfix/console command from the Oliver anti-materiel rifle article? Console commands are acceptable bufixes and really shouldn't be removed (unless you were removing a redlink but I doubt that cause you removed the entire thing). ---bleep196- (talk) 15:30, June 19, 2014 (UTC)

FOT ageEdit

Huh, did not know that. Very well. Energy X 16:22, June 19, 2014 (UTC)

Hm, is there a possibility to get stats for Joe and Jim Grimm? Tried to encounter them, but had no luck so far. Energy X 17:29, June 19, 2014 (UTC)

I don't know how to do that, actually. But it is of little matter, since nearly all FOT characters' pages have completed. I believe this project can be concluded, don't you think? Energy X 18:10, June 19, 2014 (UTC)

Re: Dialogue Files Edit

Hi! Well, let's hope for the best. --Теодорико (talk) 21:03, June 19, 2014 (UTC)

ACMConv vs. ACM2WAV Edit

I've tried ACMConv as you did, and it turns out it not only converts the sound effects, but doesn't bother to slow 'em down to how they're supposed to sound. Your way of doing it is by simply abiding by that and decreasing the Sample frequency as you mentioned to me. Bad news for you is; the decrease in speed also causes a decrease in sound quality, making it sound more fuzzy and more like someone having recorded music through the GBA Emulator Visual Boy Advance rather than using GBAMusRip to extract the MIDI songs and samples to make a soundfont as well as using fobar2000 with the soundfonts. --Breakin'Benny (talk) 23:24, June 19, 2014 (UTC)

I am sorry I never followed your advice before, but at least we can now both agree on that ACM2WAV is superior.
But then again, I've personally liked the fuzziness of the dialogue lines uploaded here, as though it adds to that the first Fallouts are old. --Breakin'Benny (talk) 23:37, June 19, 2014 (UTC)

.223 and 14mm pistol pages Edit

So, I've made a conclusion that in Fallout 1, the 14mm and .223 pistols are crazy-loud because apparently Interplay and Black Isle didn't have the time to correct the sound effects (which Fallout Fixt does, by normalizing the gunshots and critter death sounds to ensure that no men screaming their lungs out are louder or quieter than others). Then in Fallout 2, they actually made a unique sound effect also intended to fit with the .44 revolver... I was wondering if my versions of the 14mm and .223 handguns could become official pages after some weeks or months of research and playbacking the .WAVs by ear. --Breakin'Benny (talk) 21:10, June 20, 2014 (UTC)

No, it isn't a serious request, I've already solved a problem myself and am pleased now..., no longer having to think about it again. --Breakin'Benny (talk) 22:17, June 20, 2014 (UTC)

HelpEdit

Hey there. I need help with the infobox on my wiki and I wondered if you knew or you know someone else who can help me add a map feature to the infobox? It would be similar to the Fallout Locations infoboxes as we just need a map at the bottom, then I can handle the rest. Thanks - LS11sVaultBoy (Talk) 13:00, June 21, 2014 (UTC)

Check User Request Edit

Hey, Jspoel, could you run a checkuser on http://fallout.wikia.com/wiki/Special:Contributions/Aleksandar221/ ? It was brought to my attention that the IP autoblock blocked another account so I might be useful to look into it. Richie9999 (talk) 19:26, June 21, 2014 (UTC)

Gunny pointed it out to me and thought the autoblock might have indicated a sock puppet account and suggested that I ask someone with checkuser to look into it to see if there were any undeclared sock puppet accounts. Richie9999 (talk) 22:13, June 21, 2014 (UTC)

ChatEdit

Any chance we could PM for a minute in chat? I have a few questions/suggestions about editing -- Greets Peace'n Hugs (talk) (blog) 22:20, June 22, 2014 (UTC)

Myths WikiEdit

Hey there, Jspoelstra! I'd like to know if you would like to become affiliated with the all new [fallout-myths.wikia.com Fallout Myths Wiki]. We would be linking non-myth related characters, locations and items back to this wiki. I am one of the fellow creators of the very successful GTA Myths Wiki and my love for Fallout has made me want to create a wiki for all of the strange things in Fallout, which you and I both know there are a lot of. So, let me know what you think and I'll be awaiting your response. LS11sVaultBoy (Talk) 15:22, June 23, 2014 (UTC)

Fallout 2 charactersEdit

Ik kan er gerust eens naar kijken, ik heb wel momenteel nog geen ervaring met FO2. Ik heb het nog maar vanaf december en de kleuren zitten geglitched op mijn versie, waardoor ik de voorkeur gaf aan Fallout 1. Anyway, als ik op een bepaalde manier kan helpen wil ik dit gerust doen, alleen zou ik hier wel graag wat meer info over krijgen hoe, want ik heb van FO2 echt nog niets meer gezien als het openingsmenu, de intro en wat pagina's hier op de wiki. Afbeeldingen ga ik dus ook niet kunnen maken door de glitch kleuren - Greets Peace'n Hugs (talk) (blog) 13:52, June 24, 2014 (UTC)

Ik heb er al eens voor gegoogled en ik denk dat ik er toen een oplossing voor gevonden had (heb die link opgeslagen in mijn sneltabs), maar heb er eigenlijk sindsdien niet meer naar gekeken omdat er steeds andere dingen tussenkomen Anyway, als ik het louter op basis van de textfiles kan maken, dan moet dat denk ik wel lukken Ik ga nu juist nog de FNV weapons afwerken waar ik aan bezig ben en dan zal ik eens kijken voor de personages - Greets Peace'n Hugs (talk) (blog) 14:02, June 24, 2014 (UTC)

Cool Cats Edit

I understand that you're busy, so I am just reminding you that I need an answer on the redundant category trees and their future. You have said that there are pros and cons to both sides. We can discuss that through our talk pages and you can explain what happens if they stay and what happens if they go; or, if you'd like, I can make a forum and get the community's input on this issue. What do you think? Navy athletics Don't give up the ship! Bill the goat 22:33, June 24, 2014 (UTC)

Malice Edit

I am coming to you today to look into a matter of both hypocrisy, and blatant harassment. When I was chat-banned by Slinger a while back, I was specifically told that the reason why Chad agreed with the ban is because he was under the impression that I was trolling via the chat-logs by saying "Hi, Mel!". Yet for the past two weeks now, I have had multiple users coming to me constantly, because they are fed up with the hatred and malice being directed specifically at me, and frankly, I am also sick and tired of it. Do I care what they have to say? Not really. But not only has their gossip and lies hurt me in the past, such as when I had to go around and correct users such as Stars&Striped after they were being spoon-fed a load of bullshit in an attempt to start a chat-based conspiracy to have me banned and my rights removed due to Theo leaving the wiki, but now I have a bunch of new users that have hardly ever spoken to me, now believing me to be some monster because certain users cannot restrain themselves from their spiteful retaliations against me. I know you do not like the chat much, but with Gunny gone, Clyde largely gone, and Chad being a part of the problem, I am asking for you to please look into the situation. Specifically:

  1. I was almost banned not long ago because I was allegedly trolling via the chat-logs by saying "Hi, Mel!". Yet I have been told that there are multiple users in our chat constantly trolling me by saying "Hi, Leon!" in chat, with Chad actively in chat at these times advocating this behaviour without a second thought.
  2. It seems like every time my name is brought up, some chat user decides to go off on some tyrade and tell everybody about how awful of a person I am. This has gotten to the point, where I have been told this is nearly a daily occurrence, which helps explain why most of the newer chat regulars have such a negative attitude towards me. I do not care what they personally think, as one of them I personally know to be a blatant liar. But I am sick and tired of seeing these users make me out as a monster, and turning users I have hardly ever had any interactions with against me because of their hate-filled speeches and rants.

Most of the users involved I do not care about, and they I am perfectly fine with them having a negative opinion of my actions. But three users in particular, seem to have enacted some campaign against me in chat, and these users are Chad, Ever, and Duncan. I am tired of constantly being told of their hatred towards me. I am tired of them poisoning users against me with everything from exaggeration to outright lies. And I am already sick of this new development of a Bureaucrat willing to ban me for something it turned out I never did, yet refuses to lift a finger when other users do what I was almost banned for, simply because they are a part of his 'hate-Leon-doctrine.'

Thank you in advance for looking into this. The chat over the past months has become a cess-pit of grudges and vitriol, and I am not the only one that is absolutely disgusted at the behaviour of certain chat-regulars here. ForGaroux Some Assembly Required! 23:22, June 26, 2014 (UTC)

J - I was almost banned for something, and a Bureaucrat is letting his friends get away with exactly what he thought I should be banned over. And the policies also clearly dictate that harassment is against the rules, which fits the bill when they are spewing their hatred of me in chat on a nearly daily basis. I know that you are not fond of looking into chat situations, but there are many of us sick of how certain users are acting in chat, with Chris even throwing up his blog over taking a break because of how poisonous our chat-room has gotten. Are you seriously not going to look into this? ForGaroux Some Assembly Required! 16:53, June 27, 2014 (UTC)
This almost sounds as if the chat causes more harm than good. I am beginning to think some users want that feature to be disabled. Energy X 17:19, June 27, 2014 (UTC)
I am honestly not sure what to do at this point. All I know is that I am tired of being made into a pariah, all because the Bureaucrats get some bug up their butt. Frankly, I am getting tired of what certain users are turning this wiki into. In the past year, I have had a Bureaucrat attempt to start a conspiracy to remove me from the wiki. Now, I have a different Bureaucrat that actively ignores me, such as with the latest topic I brought up on his talk-page that he specifically asked me to look into and now will not show be the common decency to answer me, harasses me in chat in a way that puts multiple users banned in the past for harassment to shame, such as Liam, and is now actively playing favouritism for his friends that also talk shit about me, even when they are clearly breaking site rules by trolling.
Is this seriously what the wiki is becoming? A wiki where the Bureaucrats get away with shit that no other user would get away with? A wiki where our leaders are hypocrites that refuse to lift a finger against their friends, while doing everything in their power to ostracize those they have a personal disliking for? I am not the only one that feels this way. You can keep saying I brought this all on myself, but I am not the only user affected - I just happen to be vocal about what is going on. ForGaroux Some Assembly Required! 17:46, June 27, 2014 (UTC)

VerifyEdit

Good. I put the verify tag since I never had the add-on (or the game at the moment), else I would've checked. Energy X 16:39, June 27, 2014 (UTC)

Winner Thusrday(I) - Week 36 Edit

VB02 Vertibird Composite
You have been given a Vertibird.
Your efforts and diligence have not gone unnoticed, and you have been given a small token of appreciation.
One of the coolest things the Enclave have, hope you're a decent pilot! Congrats on figuring out one of the locations featured this week. --MountHail (talk) 21:09, June 27, 2014 (UTC)

LogEdit

I'm not sure what the future is. We were looking at an on-demand production system, but some users in chat expressed worries they might be tampered with... Suggestions welcome. Agent c (talk) 21:21, June 27, 2014 (UTC)

There was a discussion in chat with a few users earlier. We discussed the idea that the log could log to its server disk, and then we can request a certain day on demand. However, for some reason some users worried about the integrity of the log, fearing Miss Rarity might "tamper" with it. I dont understand it fully myself, as Miss R is a lot like you I guess, stays out of trouble and just gets work done, but i think it has something to do about a un-voted-for user having that control. Agent c (talk) 21:41, June 27, 2014 (UTC)
There were some concerns raised about the legitimacy of the logs given that a non-trusted member of the community was recording them. It went so far as to make arguments that I personally find rather offensive. Such things like that I could edit the logs in order to insert racial slurs in order to discredit a mod should an argument arise. I personally think that is a rather hurtful thing to say given ~21 days of un-tampered logging. So for the time being until I get around to devising some sort of method to secure the logs so that they can not be used to fuel arguments and there is community consensus regarding it's operation I have taken the bot offline.
Regards,
Lil' Miss Rarity (message)Friday, June 27th 2014, 21:46

EmalineEdit

Thank you for the welcome back message! As for Emaline, because she is spawned in a random encounter, she doesn't have a concrete reference id. I can't remember if the id is just randomly generated, if it just starts with "FF," or both. In any case, I don't think we'd be able to get a solid id for her because it isn't pre-defined in the game. 69.l25 (talk) 16:50, June 30, 2014 (UTC)

Check User Request Edit

Hello Jspoel, we have a user that was kicked from chat and he singled out a new member of chat (McCdog1), leading me to believe he was a sock. I was wondering if you could run a check user on "The wiki admin guy thing lawl"--MountHail (talk) 04:18, July 2, 2014 (UTC)

Okay, I thought as much. Many thanks for the check. --MountHail (talk) 05:43, July 2, 2014 (UTC)

Re: New perk pages Edit

I was looking at the effects of the armors and thought "Hey, doesn't those extra effects besides bonuses to resistance and threshold including AC seem to be related to perks?". Also, do you really mean they give Energy Resistance? Because, you must've confused that with Radiation Resistance... --Breakin'Benny (talk) 21:01, July 2, 2014 (UTC)

I was looking at the extra things the armors came with, and thought it seemed rather strange the effects are on the armor pages themselves because you can't actually build those extra things into the items. I decided to make the pages for the armor perks based on what they'd do, and what perks the armors came with. --Breakin'Benny (talk) 21:33, July 2, 2014 (UTC)

Sentry Bots Edit

I was just wondering, why isn't there a section in the Fallout New Vegas Sentry Bot page for the Sentry Bots encountered in the REPCONN Headquarters? If the alarm is tripped, the hidden doors slide open and these unique Sentry Bots come out that are a lot shorter and have a different paint scheme and green eyes, but these aren't even mentioned on the page. Leea (talk) 15:15, July 3, 2014 (UTC)


Up to what? I can write a description, if that's what you're asking, but screenshots are out of the question, as I play on Xbox360, and my screenshots would be sub-par. Leea (talk) 22:10, July 3, 2014 (UTC)


It's done. I wrote the description, so now you can add the Interactions Infobox. Leea (talk) 22:35, July 3, 2014 (UTC)

Inscriptions in wood?Edit

Wood inscription

Hey, I came across this while going trough the Mojave Wasteland. To me, there seems to be an inscription in the wood, but I can't read it. Could the G.E.C.K. reveal something notable here or is it too irrelevant? - Greets Peace'n Hugs (talk) (blog) 19:41, July 3, 2014 (UTC)

Wood inscription2
That specific one was taken at the REPCONN Test Site, but the same texture is used elsewhere as well, for example in Ranger Station Charlie (see new image). In Ranger Station Charlie however, there is also a vertical version (left wood panel). - Greets Peace'n Hugs (talk) (blog) 19:52, July 3, 2014 (UTC)
After studying the vertical version, it seems some industrial stamp, and the horizontal one seems the same - Greets Peace'n Hugs (talk) (blog) 19:53, July 3, 2014 (UTC)
Okay, thanks :) - Greets Peace'n Hugs (talk) (blog) 20:43, July 3, 2014 (UTC)

Breakin'Benny's Dog tags (Fallout 2) Edit

I got that "Dickinson" thing from looking through the PRO_ITEM.MSG. But, I didn't remove the Killian thing because I was in a hurry and believe my work should be done as fast efficient as possible. --Breakin'Benny (talk) 10:56, July 6, 2014 (UTC)

NPCs n' drugs Edit

I found this part of text in the Fallout 2 Walkthrough; Because of how critter data is handled, chems used on one critter will affect all critters that share the same template. This means that if a slaver uses Psycho, all slavers will gain Damage Resistance, and if one of them uses Jet, all of them will gain AP. If you think this is cheating you can leave the map and return, or save the game and reload; doing so will cause the game to lose track of such changes. This feature can also be used in your favour if you ever have several identical people, e.g. caravan guards, fighting on your side. The game does properly keep track of drug effects on your party members. It can only mean that drugs do affect critters who one uses drugs on, in addition to that one can give one of them two doses of Jet so they all get ill after waiting a day or so, bad news is if one of them takes a stat-increasing drug like Psycho (can be seen while fighting Metzger's slavers, all of them get boosted and the fight becomes Hell. --Breakin'Benny (talk) 11:25, July 7, 2014 (UTC)

Skill BooksEdit

Length doesn't constitute whether or not something is a sentence. Trust me, I'm only removing full stops where they don't grammatically belong. 69.l25 (talk) 17:01, July 7, 2014 (UTC)

This wiki follows American English conventions. The edits you're talking about are me correcting articles so that they're in line with proper English. Any contribution that fixes the mistakes we've made on pages -- even grammatical mistakes -- is valuable. Can you please undo the revisions you just made to the skill books pages, since they should be changed back to have proper grammar? 69.l25 (talk) 17:06, July 7, 2014 (UTC)
Our policy indicates that we need to stick to proper American English conventions; this includes removing those full stops and formatting quotes differently. Jspoel, you're asking me to ignore blatant errors and mistakes in the English language, which is something I'm not happy about doing.
And I know there are bigger contributions to be made. However, I'm not always available to upload images and add information to infoboxes; so I make these grammatical edits instead. Yes they're small, but they're absolutely necessary changes to fix grammatical mistakes. I'd rather be making and encouraging such edits when I'm not focusing on infoboxes/images than simply not contributing at all. 69.l25 (talk) 19:58, July 7, 2014 (UTC)

The users in chat and I have reached a consensus about the full stops. Whether we do this by bot or by individual edits, the full stops are going to be removed from the skill books pages where needed. If you can come into chat for a few minutes, I'm sure everyone would want to hear what you have to say, though. 69.l25 (talk) 20:27, July 7, 2014 (UTC)

J, yes, its trivial and nitpicky, and I hate to say it, but it looks like he's right on this one. Agent c (talk) 20:29, July 7, 2014 (UTC)

Grammar EditsEdit

I don't want to step in here but I'm going to because I cannot fathom what is happening. Where do you get the right to undo perfectly good, constructive, grammatically correct edits? Our editing policy is very clear:

"Be Bold. If you find something that can be improved, improve it and encourage others to do the same.

69 found something to be improved (grammar), and changed it. Encouraging others to make changes is a core part of the work done here. From what I can see, you are actually discouraging someone from making constructive edits, and that is completely unacceptable. Please explain yourself and why you believe you have the authority to make a decision like this. FollowersApocalypseLogo A Follower  Talk  19:36, July 7, 2014 (UTC)

The edits were valuable and correct. While they may be minor in comparison to other edits, they still improve the wiki. Do not mistake your leadership in editing as the right to dictate the value of others contributions. So long as the edits are correct within our policies our guidelines they should stay, and removing any edit should be subjective only to said policies and not to anyone's personal opinion about their value. Regardless, several admins concluded in chat that the full stops are to be removed in accordance with our manual of style. FollowersApocalypseLogo A Follower  Talk  20:30, July 7, 2014 (UTC)

Oasis cavesEdit

Sorry, just see it too late. Well, i won't create one for the Sunken Chamber then, but I'd let the Damp cave stay. - Greets Peace'n Hugs (talk) (blog) 18:17, July 8, 2014 (UTC)

Play Icons and Bugs console icons Edit

Howdy Jspoel, what's the deal with the play icons for audio quotes, and bug console icons? The play icons aren't showing up and the console icons aren't inline anymore. Richie9999 (talk) 15:26, July 9, 2014 (UTC)

Gah! It's even messing up signatures with pictures in 'em! Also, sounds like a plan. Richie9999 (talk) 18:08, July 9, 2014 (UTC)

file name project Edit

hey so i am doing a little project called "file name project" and this project proposes that we add the name of the file and the place where they are in the game´s data. For example i will show you the name and the location of the file of jingle jangle jingle (Data/sound/songs/radionv/MUS_Jingle_Jangle_Jingle) and i propose to put this information on pages of songs, itens, characters and other NPCs if they have a file on the game. I just want to see if you agree with this project and in what part of the page could we add this information.~

Fo3 Enclave eyebotEnclave GeneralEnclavetrooper 17:04, July 9, 2014 (UTC)

Raider house west of Broadcast tower KB5Edit

West of Broadcast tower KB5

Hey, I was wondering if if I'd make an unmarked location page about the house west of the Broadcast tower KB5. It's a house with some nice loot and some raiders, but I consider it a bit too far from Broadcast tower KB5 to put it on the same page. And if you agree it might be better to make a page about this place, what should it be named? Thanks in advance. - Greets Peace'n Hugs (talk) (blog) 21:14, July 9, 2014 (UTC)

Okay, thanks, I'll get on it later this night.- Greets Peace'n Hugs (talk) (blog) 16:28, July 10, 2014 (UTC)

The Lighter was found attached to a animation for the Dynamite, i just deleted the dynamite in blender then took a Snip of it. hope this was the right place to reply . its a bit confdusing —Preceding unsigned comment added by RyceKaeks (talkcontribs). Please sign your posts with ~~~~!

If you're using nifskope it can't be selected idk why ,so i opened the nif in blender and deleted the dynamite,collision box and flame then i rotated the cap. made a great image tho lol —Preceding unsigned comment added by RyceKaeks (talkcontribs). Please sign your posts with ~~~~!

OkayEdit

Oh, okay. I was changing all the pages that linked to the redirects to link to the correct pages anyway, but of you think they should stay I wont bother. Thanks for letting me know. Jasper: The Wonder that is Shroomman! 17:31, July 13, 2014 (UTC)

12.7mm SMG laser sight Edit

Hi! This image 12.7mm smg laser sight.png is completely wrong — it's just a smaller copy of 10mm pistol lasersight.png. Proof: check this 12.7mm submachine gun 3.png. --Теодорико (talk) 20:17, July 13, 2014 (UTC)

Laser sight: Ok!
FNV Dialogues: Mostly done, except the ones that was FUBAR. :) — I've fixed them, but now I need to wait till they are refreshed.
FO3 dialogues: Nope. The bot is still inoperative and needs a lots of time to be finished.
--Теодорико (talk) 19:50, July 14, 2014 (UTC)

infoboxesEdit

And when they're found they can remove the @hide and add the image there. This does not stop them from being found, but makes the wiki less ugly until they are. It's not like I'm removing the tag.Jasper: The Wonder that is Shroomman! 22:43, July 13, 2014 (UTC)

And yet, this does not stop them from adding that image should they find it. We already have the "Image needed" and the lack of an image is a pretty big clue that there is no image, with or without a giant green button saying "UPLOAD IMAGE". In my opinion, it looks far better to have the @hide than the "upload image" button. If most of these images were out there somewhere, someone would have found them by now, using @hide doesn't take away from the ability to add the image to the page should one be found, but it accounts for the possibility that one never is. Jasper: The Wonder that is Shroomman! 22:57, July 13, 2014 (UTC)

Wasteland II Edit

No reason to speak with him yet - if the community says no, which essentially it has, then I would simply be wasting both my time, and theirs. And I am glad to hear you have enjoyed your time in the Beta. :3 Their progress has been immensely impressive, and I can already tell the game will help innovate the field if isometric gameplay.

Anyways, as for taking a step too far, business is business. I agree that it would be best to speak with them first to discuss possible absorption, but even afterwards, it is our long-term stability that matters. If there is a possibility of including Wasteland here, then that is just another bit of diversity we get to hold onto.

However, it seems there is no use discussing this further at the moment. I have discussed this rather thoroughly with a few users in chat/Skype, and the forum has been largely ignored. I believe that is all the answer needed concerning the community's overall feelings. ForGaroux Some Assembly Required! 22:38, July 14, 2014 (UTC)

Items.txt Edit

Sure, happy to help, I'll get on that now if you want to take a break :) --TribalWisdom(colour) Talk! 18:47, July 15, 2014 (UTC)

Took a bit longer than I thought but it's done now. I think I'll have a break! --TribalWisdom(colour) Talk! 21:22, July 15, 2014 (UTC)

Player houses Edit

Stop reverting Player Houses please until you understood the sense. In the table Yes, gives green checker, which means Green Light - positive. No, gives red cross, which means Red light - negative.

All values in the table, such as having different benches - yes, is positive. But having an "enemy inside" - answered as yes, is not a positive thing. Having an enemy inside labelled as yes - is a negative thing, because that means a battle, an inconvience, same way as NOT having a bench.

This is why the correct labeling is "enemy free" or "enemies absent", and NOT "enemies present".

Also, I did not change anything outside of this scope, like spelling of "Ammunition" that you claimed.77.11.54.195 00:54, July 18, 2014 (UTC)

Thanks for helping ressolve that! 77.11.54.195 01:33, July 18, 2014 (UTC)

empty cell in anchorage Edit

Hi Jspoelstra, i´ve found a cell Operation: Anchorage, DLC02ChimeraDepot and i think its unused in the addon, could you to prove or test, it?--93.223.34.224 21:25, July 20, 2014 (UTC)AlBundy

thank you for your very quick response, there is a list on tcrf.net for Achorage[[2]] and for Fallout 3[3] with cut stuff from the game, i will first add this cell there and later here. Thanks again! I think i should register me here finally --93.223.34.224 22:00, July 20, 2014 (UTC)

Bill and RodgerEdit

There's this pretty long post that's been shared around forums and Fallout sites a few times detailing all the cut content in FNV, it references file name sources and everything to back it all up, and I've asked one or two people about it who play the game on PC and they confirmed it. Here's a Pastebin link of it: If you use the "Find" feature on Google Chrome or something, just type in "vfreeformfreeside" and it'll take you to the part it's mentioned. http://pastebin.com/A9cFMSnK User OfficialLolGuy  OfficialLolGuy  Talk  Blog  14:33, July 24, 2014 (UTC)

Temp mod Edit

Could you grant me temp mod for some time, I have a feeling it might come in handy prety quickly, don't worry i'll back up with screenshots. - Greets Peace'n Hugs (talk) (blog) 18:34, July 28, 2014 (UTC)

Thanks- Greets Peace'n Hugs (talk) (blog) 18:44, July 28, 2014 (UTC)

Fallout: New Vegas weapon information Edit

Hi, you seem like the biggest person on the wiki now, so I figured that I should come to you if I get any ideas on improving the wiki. I was thinking of transcluding information on ammunition damage and DT modifiers onto Fallout: New Vegas weapons, to make people's lives easier when they are trying to compare how much damage their beloved weapon does with different ammunition. On the other hand, I'd also like to make on each ammunition page a table of weapons chambered in said ammunition, which will include weapon information like that already listed on individual weapon pages, so as to make make it more convenient to compare different weapons' effectiveness with the same weapon. What do you think?--Lolzarz (talk) 00:33, July 29, 2014 (UTC)

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