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Untold Stories of the Canadian Front pictures 2
This user is Canadian so take into account any wrong spellings, may just be the correct Canadian spellings.
50 Vault-Tec C.E.O.
This article is an entry for the Fallout: The Apprentice contest. It should not be confused with in game content.


Those "robots" that crazed ghoul has made over the years at his scrapyard are abominations to the robotic community everywhere!!

— Stuck up Robotic Engineer - Location: TBD

Miss-Matched Robots are robots found in Scrapheap and at the in year XXXX.

Background

Miss-Matched robots are the love child of a crazed ghoul by the name of Nuts and Bolts. Once he inherited his scrapyard from his father, Nuts and Bolts began walking the path of a mad scientist. But with robots, so it wasn't as cool. Owning a scrapyard does not yield a lot of money so Nuts and Bolts was forced to use the old broken down robots found within the scrapyard. He would use any and all of the robots found within his scrapyard. Taking an extra arm form a Robobrain and adding it to Protectrons or giving a Sentry bot mini-gun to a Protectron and everything in between.

Variants

Three-Armed Protecton

This abomination of robot has had it's head laser weaponry removed, and has been fitted with 3 Robobrain arms removing all range damage forcing the only method of damage to be the Protectron rushing the player character, and flailing about with it's 3 arms. Quite an awkward sight indeed.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Three-Armed Protectrons
LevelIcon level
5
Experience PointsIcon XP
25
PerceptionIcon eye
2
Hit PointsIcon heart
40
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
5%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (10 damageIcon damage)
abilityIcon ability
Plus 5% cripple enemy limbs

Pathetic Gutseys

Pathetic Gutseys have had their plasma weapon removed and re-purposed long ago. Instead, they wield an extra saw blade being insulted via one of Nuts and Bolts crazy late night experiments. Along with the the removal of their plasma weapons comes the removal of the repulsive deviced used by Gutseys for movement. This has forced they Gutseys to use their miss-mash of extra arms to attempt to crawl across the ground. They have attempted quite a useful method in doing this, and such do indeed move at some speed. Yet still, quite a pathetic sight for the once proud serving Mister Gutsyes.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Pathetic Gutsyes
LevelIcon level
9
Experience PointsIcon XP
30
PerceptionIcon eye
5
Hit PointsIcon heart
55
Damage ThresholdIcon shield gold
20
Damage ResistanceIcon shield silver
5%
Gamebryo AI attributes#AggressionIcon fist
Frenzied: Will attack anyone else.Icon requiredIcon requiredIcon required
Gamebryo AI attributes#ConfidenceIcon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (20 damageIcon damage)
abilityIcon ability
Radiation resistanceIcon radiation Radiation resist. 75%
abilityIcon ability
Plus 10% to cripple enemy limps

Wheeling Securitrons

Wheeling Securitrons have had the majority of their bodies removed for other scrap purposes, leaving mostly a square of metal mass. Nuts and Bolts used this to his advantage by turning them into spinning tops of death by placing a Securitron wheel on all 6 sides, along with a mini-gun to each of the 6 sides. When a Wheeling Securitron enters attack mode it goes into a violent spin of death, blast it's machine guns in all directions. The balancing act of this being that they have no method of sight, making the only detection method to be sound, making them fairly easy to sneak pass if the player character so chooses.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Wheeling Securitrons
LevelIcon level
15
Experience PointsIcon XP
50
PerceptionIcon eye
1
Hit PointsIcon heart
50
Damage ThresholdIcon shield gold
10
Damage ResistanceIcon shield silver
10%
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon requiredIcon requiredIcon required
Gamebryo AI attributes#ConfidenceIcon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Machine Gun (20 damageIcon damage)
attackIcon attack
Spin of Death (10 damageIcon damage)

Robobloatflies

The Robobloatflies are a mixture of Cyberdogs, Bloatflies and Eyebots. They were Nuts and Bolts' first expedition into mixing living flesh and robotic components before the work he did on himself. They carry the head of a Cyberdog, with attack of a Bloatfly and the flying abilities of an Eyebot. It also carries the bonus of when it reaches 5% help, it explodes. So that's fun too.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Robobloatflies
LevelIcon level
7
Experience PointsIcon XP
25
PerceptionIcon eye
5
Hit PointsIcon heart
20
Damage ThresholdIcon shield gold
5
Damage ResistanceIcon shield silver
5%
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon requiredIcon requiredIcon required
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Bloatfly attack (15 damageIcon damage)
attackIcon attack
Self Destruct (25 damageIcon damage)

Watson, the not so Supercomputer

Watson, the not so Supercomuter is a talking terminal found within a pile of scrap in the exact center of Scrapheap. The terminal rambles on about how far he has come and raves of the power he once held over all robots in the Core Region. The player character can either shoot it with a Guns check of 15, disable it with a Science check of 15 or re-ensure it with a Speech check of 20. What ever course of action the player character takes will yield 50 XP.

Behind the Scenes

Appearances

Miss-Matched Robots would appear only not only appears in Fallout: New Vegas 2/City Of Angels/Fallout visits LA again.