Old World Blues continues to impress reviewers and garners some more very positive scores.
Thunderbolt Games, 10/10.
If it’s not been made clear already, Old World Blues is essential, easily worth both the time and monetary investment not only to your own gameplay experience but also to that of your character. Besides the raised level cap, new traits, arsenal and items, once completed, the Big MT can be revisited at will. And unlike other DLC, this is one you’ll actually want to revisit again and again.
Game Revolution, B-.
Obsidian's writing makes a clear tie to this DLC with the previous Dead Money and Honest Hearts content packs, leading you into the apparent final piece of content. Sadly, everything's bogged down by long, drawn-out conversation strings that albeit funny, just slow the pacing to a crawl. At times it feels like the writers wanted to convey a bit too much info, especially in the very beginning of this download pack, when you get about ten minutes of dialogue and no action in between. That said, Old World Blues is one of the best written DLCs for a Fallout game ever. It plays a strong part in the post-New Vegas story that the DLC packs are building, With that said, it's also one of the worst paced, with some of the most boring fetch quests you're likely to find in any Fallout game. It feels like an excuse to deliver excellent dialogue and humor, but with very few instances of quality content to actually play through.
I found the commentary and the banter in the game to be great and entertaining to listen to. However, if glitches and freezing have bugged you in the past about the game, don’t bother expecting anything new here. For owners of New Vegas, this is definitely the best content so far to check out, if only for the new items, areas and commentary to hear.
A no brainer (sorry) for Fallout New Vegas fans, this DLC keeps the essence of the main game with plenty of action and humour. Old World Blues will certainly keep you hooked all the way through the new area it provides, making it easily the best of the current DLC available for the game.
This is easily the best expansion for Fallout: New Vegas and one of the most enjoyable in the whole series to date. It is great value for money, has a clever and entertaining plot and plenty to occupy you. The new content is satisfying, powerful and the locations fun to explore and well designed. Old World Blues is exactly what a Fallout expansion should be: immersive, post-apocalyptic and full of laser-firing robotic scorpions. There’s no higher recommendation than that.
Fallout: New Vegas: Old World Blues has honestly surprised me. I expected yet another iteration of sub-par DLC that lasted around thirty minutes. Instead, presented is a full-blown AAA piece of content that stirred my imagination, enveloped me into its strange storyline, and lasted me upwards of six hours (and that wasn’t even scratching the surface of exploration and participating in all of the sidequests). Old World Blues is a piece of content you shouldn’t miss, and the $10USD price tag is an absolute steal. What are you waiting for? Return to the Mojave and get sucked into the Wasteland yet again.
The story keeps the game moving right along with your ultimate goal of stealing your brain and stopping the evil scientist in the process. Just remember, nothing is as it seems and you will have to make some decisions by the end that might keep you thinking about the end results before deciding and you might just get a glimpse as to how things will end in the last dlc for this game, Lonesome Road. Overall, if you own Fallout: New Vegas, this add-on is a must have. Not only will it breathe life into the game, you get tons of enjoyment from the comedic undertone laid throughout it
Fallout: New Vegas - Old World Blues' primary flaws are those that carry over from the main game. Entering VATS (the Vault-Assisted Targeting System) could result in a minute's worth of slow motion in which you never take a single shot or swipe at your target. Voice-overs might interrupt each other--a shame, when you want to savor the funny dialogue and fantastic acting. And the poor lighting and indistinct textures can make it difficult to spot mines or even quest items. But there's a good amount of content in here for enthusiasts--along with some new perks, a five-level increase to the level cap, and various weapons and clothing to take back with you into the Nevada wastes. You even earn a device called the transportalponder, which allows you to freely teleport between the crater and the desert. But the best reason Old World Blues gives you to return to Fallout: New Vegas is its nonstop humor, which is so outlandish as to make you laugh out loud, yet restrained enough to never be tasteless. At one point, you are told, "I have very good raisins for everything I do." And there is no better raisin to return to Fallout: New Vegas than this hilarious add-on.
Old World Blues, outside of the main quest, feels directionless. In an open world that can be both good and bad, depending on the kind of person you are. And while the main quest takes you all over, it doesn’t really encourage much exploration outside of that. If you love wandering around and finding new places, this is a must buy. If you just want more story content, weigh your options – but either way, the additional content works wonderfully with the core game.
GamePlay Today, 8.5/10.
In all, you’ll get about seven to eleven hours of gameplay out of this cheaply priced content. Considering how you’ll spend you’ll time, it’s more than worth it. Things aren’t perfect. The glitches that are present in New Vegas do occasionally make annoying appearances here and there, but the experience isn’t ruined for it. If you like a good laugh and prefer your humor on the dark side, you’ll be able to overlook the minor flaws and take Old World Blues for what it is; an engaging and deep addition to an already solid game. The quirkiness of the characters you encounter along the way is awkwardly funny and filled with the best writing seen in Fallout in a very long time. I honestly can’t remember the last time I laughed at a toaster and that’s one of the lesser strange moments. If you’re looking for the best DLC available for New Vegas, you’ll find it in Old World Blues.
Elder-Geek, "Worth Buying".
While Old World Blues is the best of the DLC so far, it still has some minor issues. Fighting the same enemies at such a high frequency can bog down the experience, and there is only so much you can do with a post apocalyptic testing facility, so exploring all of them one after the other gets a little old. As far as bugs go, my game froze twice, enemies popped up out of nowhere a couple times and sometimes none of my bullets would hit a particular enemy while I had a 95% chance in V.A.T.S. That could be my bad luck, but it happened about half the time so I think it’s a little more than that. There are other bugs out there, but I never experienced them personally. Despite the minor hiccups, Old World Blues is the first great addition to New Vegas. The new, free roaming atmosphere combined with the funny dialogue and the cool new equipment make it a must buy for any fan of Fallout. While Honest Hearts and Dead Money are still fun to play, if you can only get one, get Old World Blues.
Primary Ignition, 9/10.
The only complaint I have, besides the standard Fallout glitches and bugs, is that the dialog sequences can be rather long. As funny as they are, I really want to move on and go explore and play the game. This is mainly just at the beginning and very end of the DLC, so I can’t really be too harsh. They do have a whole new world to introduce, after all. Originally, this DLC was suppose to be released sometime in June with the next pack, Lonesome Road, to come out this month. I am not sure what caused the delay in this DLC, but I would like to believe that after Honest Hearts, they took a good long look at how they could improve Old World Blues. Kudos to the delay which resulted in an outstanding product. Now, I am going to go back to playing Old World Blues, because after 12 hours, I still have areas left unexplored. I did all of the quests but some of the characters in my ending seem to indicate that I missed some hidden stuff in some unexplored areas that may trigger a new quest or two.
For someone like me who plays these RPGs as a pretty serious completionist, eight or more hours can be squeezed out of Old World Blues in exploring, looting, completing quests, and killing. And while the previous add-on, Honest Hearts, couldn't have been more different in its look and atmosphere, many of the best parts of that DLC are also represented here - the history, the interesting characters, and fun choices make this at least as good as Obsidian's previous DLC pack. You might even prefer the more traditional Fallout-like setting here over the more nature-oriented Honest Hearts. Admittedly, you'll also still be stuck with that sort of wonky-feeling combat that we've all gotten used to in the Gamebryo engine, but Obsidian can't do much about that at this point. Despite the limitations, this is probably the best DLC addon for Fallout period. Bethesda has announced one final DLC add-on for New Vegas that will complete the Courier's story, and that'll be it. Let's hope that the success of the game overall - even if it was never a big runaway hit - prompts Bethesda to bring Obsidian back to work on future installment of Fallout in a few years, hopefully on a new game engine. id Tech 5 seems like a pretty good fit, don't you think?
A handful of bugs chew their way into this immersive experience, including an all-too-frequent fast-travel crash that makes you completely reload the game... but it's still not enough to derail the DLC juggernaut that is Old World Blues. With more than 13 hours' worth of fun, hilarious, and classic Fallout content, Fallout: new Vegas -- Old World Blues is a must for any New Vegas owner.
That said, the best laughs come from the personality-filled appliances you find in an unusually intact apartment. From talking light switches to a surprisingly useful toaster, the Douglas Adams -esque humour is good enough that it actually makes the previous Fallout games and downloads seem considerably less interesting by comparison. We're not sure that was necessarily the intention but if the next download (called Lonesome Road) can keep this up then Bethesda should finally have made up for all that terrible business with the horse armour…
Capsule Computers, 9/10.
Old World Blues may be the third piece of downloadable content for Fallout: New Vegas but it is by far the strongest of the bunch. There isn’t a whole lot changed from your standard gameplay formula but the amount of content added is certainly worth the price of admission. Simply running through the story alone will take the average player around six hours, but with many areas to explore it would be a waste to simply blow through the quirky and enjoyable world that has been hidden away in Big MT.
The Game Effect, 9.5/10.
Old World Blues is undoubtedly New Vegas' best and most ambitious DLC yet. Along with the update that made noticeable changes to the games performance, the unique and entertaining story that lies within Big Mountain sets the bar high for future Fallout installments.
MTV Multiplayer, scoreless.
It's remarkable how much additional work was put into "Old World Blues." Every facet of the DLC bleeds quality and cleverness, from the voice acting to the quests to the exploration. If you're a fan of "Fallout" and have $10 to spend, there's no reason you shouldn't be spending it on "Old World Blues."
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