This page is a part of the Fallout: The Apprentice contest. It should not be confused with in game content. |
Characteristics[]
Taming is used to recruit a large range of creatures, which means said creatures have a lot more practical value. Taming covers the creation of custom pet food with the Survival skill and custom tamer tools with the Repair skill. Each creature has its specific type of food. The recipes are unlocked as the player’s survival skill is honed.
At level 40 survival, the player unlocks the possibility to have 2 pets following.
Big pets such as Deathclaws, Doomjaws and Yao Guais can be mounted.
Craftable Items List[]
Pet Food[]
Pet food is used to make the creatures non-hostile toward the player.
Name | Skill Requirement | Produced on | Items needed
|
---|---|---|---|
Gecko Food | Survival: 10 | Campfire |
|
Roach Food | Survival: 10 | Campfire |
|
Molerat Food | Survival: 20 | Campfire |
|
Ant Food | Survival: 20 | Campfire | |
Dog Food | Survival: 30 | Campfire |
|
Bighorner Food | Survival: 40 | Campfire |
|
Feral Ghoul food | Survival: 50 | Campfire |
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Feral Ghoul food | Survival: 50 | Campfire |
|
Scorpion food | Survival: 60 | Campfire |
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Mirelurk food | Survival: 70 | Campfire |
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Big Pet Food | Survival: 80 | Campfire |
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Tamer tools[]
These tools are meant to make creatures acknowledge the player as their master. Taming lesser creatures such as radroaches or molerats doesn’t require these tools, but creatures with stronger jaws require a muzzle and creatures featuring arms or pincers require cuffs.
Name | Skill Requirement | Produced on | Items needed |
---|---|---|---|
Muzzle | Repair: 20 | Workbench | |
Cuffs | Repair: 50 | Workbench |
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Taming requirements[]
Below are listed the levels and items required to tame each type of creature. Some creatures sharing similarities (for example dogs and coyotes being both canines) are tamed with the same type of food.
Name | Skill Requirement | Items needed |
---|---|---|
Gecko | Survival: 10 |
|
Radroach | Survival: 10 |
|
Mole rat | Survival: 20 |
|
Giant ant | Survival: 20 |
|
Dog/Coyote | Survival: 30 |
|
Bighorner | Survival: 40 |
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Golden gecko | Survival: 40 |
|
Nightstalker | Survival: 50 |
|
Feral ghoul/Feral ghoul roamer | Survival: 50 |
|
Radscorpion | Survival: 60 |
|
Mirelurk/Mirelurk hunter | Survival: 70 |
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Fire gecko | Survival: 70 |
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Feral ghoul reaver/Glowing one | Survival: 70 |
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Giant radscorpion | Survival: 70 |
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Yao guai | Survival: 80 |
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Doomjaw | Survival: 80 |
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Deathclaw | Survival: 100 |
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Interractions with pets[]
Tamed creatures will act like companions, much like Rex from Fallout: New Vegas. The only difference is that they will have to be sheltered at a price and they will need to be fed every once in a while in Hardcore mode. A notification warning the player that his/her pet is hungry will appear in the top left corner of the screen. If the creature is starving, it may:
- Attack the player.
- Leave the player, search for food, then go to The Howling.
- Die of starvation.
Dismissing a pet[]
Any dismissed pet will go to The Howling, the L.A. branch of The Thorn. They will be fed and watched over by a ghoul named Joey. If the player wants to retrieve a pet, he/she has to either pay the fee or fight alongside his chosen creature to allow it out of the cages.