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50 Vault-Tec C.E.O.
This page is a part of the Fallout: The Apprentice contest. It should not be confused with in game content.

Background

Doomjaws were rumored to exist before the war, in the sewers of big cities across the United States. They were first seen in the sewers of New York, then the sewers of Philadelphia, Charleston, spreading from the eastern shore to the western shore. It is said the first Doomjaws were baby alligators flushed down the toilet by carefree families.

Characteristics

Biology

Doomjaws seem to be huge bipedal reptilians, much like Deathclaws. Adults can reach an intimidating height of 14 feet tall, with a thick bony hide, a soft belly, powerful muscles, and gaping jaws featuring 6 inches long teeth. They are said to have really poor hearing and sense of smell, though their eyesight is excellent. Their build gives makes them somewhat slow and clumsy, so they tend to stand into place and leap toward their foes, in order to bite them.

Doomjaws are aggressive and hostile to any nearby creature, including other Doomjaws, except during the mating season. It is possible to tame younger ones, but adults are far too old to even think about it. They are usually solitary creatures, with 6 to 10 babies around in some cases.

Doomjaws are oviparous, with the eggs typically laid in dark, damp location, guarded by their mother. Hatchlings are taken care of until they can hunt and fend for themselves.

They communicate by various kind of growls and roars, sometimes emitting clicking sounds.

Gameplay attributes

Doomjaws are, fortunately, slow opponents. If the player can avoid their deadly bite, they are usually easy to kill with energy weapons, explosives or any type of rifles.

Variants

Doomjaw

A regular doomjaw, with all of the characteristics and attributes described above.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Doomjaw
LevelIcon level
15
Experience PointsIcon XP
?
PerceptionIcon eye
7
Hit PointsIcon heart
800
Damage ResistanceIcon shield silver
4%
AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (100 DamageIcon damage)
  • deadIcon dead 100% doomjaw fang

Baby Doomjaw

Smaller and less deadly version of the adult doomjaw.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Baby Doomjaw
LevelIcon level
5
Experience PointsIcon XP
?
PerceptionIcon eye
5
Hit PointsIcon heart
200
Damage ResistanceIcon shield silver
0%
AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
ConfidenceIcon confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (60 DamageIcon damage)
  • deadIcon dead 100% doomjaw fang

Young Doomjaw

Medium-sized bipedal lizards, faster and stronger than babies.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young Doomjaw
LevelIcon level
8
Experience PointsIcon XP
?
PerceptionIcon eye
6
Hit PointsIcon heart
500
Damage ResistanceIcon shield silver
0%
AggressionIcon fist
Frenzied: Will attack anyone else.Icon requiredIcon requiredIcon required
ConfidenceIcon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (80 DamageIcon damage)
  • deadIcon dead 100% doomjaw fang

Henshaw

The most awesome tamed Doomjaw in the universe.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Henshaw
LevelIcon level
9
Experience PointsIcon XP
?
PerceptionIcon eye
5
Hit PointsIcon heart
500
Damage ResistanceIcon shield silver
0%
AggressionIcon fist
Frenzied: Will attack anyone else.Icon requiredIcon requiredIcon required
ConfidenceIcon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (60 DamageIcon damage)
  • deadIcon dead 100% doomjaw fang

Locations

Notes

  • The Doomjaws respawn after 1 week in-game.
  • The Doomjaws in The Howling are non-hostile to the player.

Appearances

Doomjaws appear in none of the Fallout games.