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You know, one of the great things about the Fallout games is the freedom to do as you please and the freedom to do it WHEN you please. However, the original Fallout pisses me off because the first quest you are given immediately restricts you to a time limit. Fail to get the water chip in 150 days, and everyone hates you and leaves the vault. Sure, it's not necessary to beat the game, but it's the canonical progression, and I like canon things. See, only the original suffers from this. I can't say for certain, as I've never played past the opening scene, but I think Fallout 2 has no specific time limit for anything. Fallout 3 has no specific time limit. New Vegas has none, either. Who the hell decided to put that in the game? It greatly restricts your freedom to take your sweet time. And that pisses me off. I don't usually make blogs or the like, but I felt it would be nice to do so over this annoying point.

Anyone agree? Or am I just nitpicking?