Derped. Sorry! Didn't mean to press Publish right away.Read more >
Alright, so I've been looking over Template:Navbox perk magazines for quite a while now and seeing just how it can be revised. So for the last bit, I've been tinkering around with the template and trying to improve it. So, here's my work.
} |editlink =Navbox perk magazines |title =Fallout 4 magazines |groupA1 = Stacking perk |contentA1 = Grognak the Barbarian Guns and Bullets Massachusetts Surgical Journal Tales of a Junktown Jerky Vendor Tesla Science Magazine UnstoppablesU.S. Covert Operations Manual |groupB1 = Multi perk |contentB1 = Astoundingly Awesome Tales Live & Love Wasteland Survival Guide |groupC1 = Non-perk |contentC1 = Hot Rodder La Coiffe Picket Fences RobCo Fun Taboo Tattoos Total Hack }}
I chose …Read more >
One bullet is all I need... or six fusion cells on a jury-rigged laser rifle of death.
So, this is partially inspired by a video I watched which someone claimed their sniper rifle was the best in the game. To explain it, the guy calculated his Suppressed Instigating .50 Sniper Rifle (named Reason) to deal up to 2596 damage per shot (With Calmex: 5192). Quite impressive, right? Well, I'm certain we can do better.
An Instigating Six-crank Laser Musket can deal over 4900 damage per shot under the same circumstances. A Laser Musket, without any modifiers or perks, with a long barrel, deals 36 damage per cell. With the maximum crank capacitor, it deals 36*6 damage, or 216 damage. Rifleman doubles this to 432 damage per shot. Bloody Mess and Lady Ki…Read more >