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Mictlantecuhtli

  • I live in North Carolina
  • I was born on June 24
  • My occupation is Tinkerer
  • I am a Male atheist.
  • Mictlantecuhtli

    The purpose of this blog will be to detail the progression of my latest character project, having been thoroughly amused by "El Presidente" a militant independent based loosely on Cuban leader Fidel Castro. This time around I will be using guns again, though probably something a bit different than a semi-automatic pistol and light machine gun. I may try a Riot shotgun and a Ranger Sequoia, she will also be in conflict with Caesar's Legion (Rome) as I have yet to play through the NCR side of things and the real Belle Starr was from Carthage, Missouri. The actual Carthage, not the town in Missouri, historically fell to Rome after several bitter conflicts. I thought it fitting then that the concept is supportive of the NCR in an RP perspectiv…

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  • Mictlantecuhtli

    Lance Henriksen

    November 11, 2010 by Mictlantecuhtli
    S (8>10), P (8>10), E (7>9), C (1), I (5>6), A (6>7), L (4>5)
    • Armor: Remnants power armor, Rebreather, Motor-Runner's helmet
    • Weapons: Throwing spear, Thermic lance
    • Level 1: Heavy Handed, Loose Cannon
    • Level 2: Intense Training (Endurance)
    • Level 4: Heave Ho!
    • Level 6: Toughness
    • Level 8: Super Slam!
    • Level 10: Toughness
    • Level 12: Piercing Strike
    • Level 14: Purifier
    • Level 16: Adamantium Skeleton
    • Level 18: Unstoppable Force
    • Level 20: Bloody Mess
    • Level 22: Robotics Expert
    • Level 24: Slayer
    • Level 26: Stonewall
    • Level 28: Entomologist
    • Level 30: Hit the Deck
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  • Mictlantecuhtli

    This is currently the character checklist I have planned, my existing character was mostly built while I got familiar with the game so I made several mistakes during the forging process. Karma will be Very Evil on the new character, while my current character is a goody two shoes.


    Immediately went to Rivet City for the intelligence bobblehead (without leveling up along the way) so as to gain 20 skill points per level (after level 2, so 28 x 20 = 560).

    • S: 5
    • P: 6
    • E: 5
    • C: 3
    • I: 9
    • A: 6
    • L: 6

    10 Strength - 250 carry weight (300 using strongback) with +5 melee/unarmed damage bonus, and melee weapons +20.
    10 Perception -+20 energy weapons, explosives and lockpick.
    10 Endurance - Poison/rad resistance +18%, 300 health and +20 big guns and unarmed.
    10 Charisma - …




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