Ign has posted an article on All Roads. Here's the article.
Comic publishers continue to look to the videogame industry for potential new books. SDCC has been home to a number of announcements in that regard, most notably the new Assassin's Creed comic from Ubisoft. Another major franchise has also made the jump to comics, as Fallout: New Vegas is receiving a print prequel this fall.
The story, called Fallout: New Vegas - All Roads, is being scripted by Chris Avellone, who also serves as Senior Designer for the game. The twist is that the New Vegas comic isn't being published on its own, but rather as an original graphic novel included with the Collector's Edition of the game. The Collector's Edition will retail for $80 and is due on October 19th.
Avellone described the project to us, saying "'All Roads' showcases all the events that take place a week before Fallout: New Vegas begins through the perspectives of two characters hunting the player. We've structured this from a narrative standpoint and also from an artistic standpoint by having each perspective illustrated by a different artist (Wellinton Alves, Jean Diaz) and by using different color schemes.
"The title showcases the cast, locations in the game (including New Vegas), and provides more backstory on some of the major characters in the game. It leads right up to the opening movie of the game, and provides context for the initial set-up and the motivations for some of the major adversaries in the game."
Fallout hinges heavily on character customization and moral choices. Along those lines, don't expect the Courier, the main character of New Vegas, to be the star of All Roads. Avellone said, "We decided not use the Courier in the book. We want the players to determine how their character looks, acts, and reacts so in the book we focused on the player's adversaries and the folks who want you dead."
As a franchise, Fallout is well known for its blend of dark, post-apocalyptic storytelling and quirky, black humor. We were curious if that humor would be adapted for the comic as well. Avellone said, "Dark humor's a big part of the franchise, and it's driven home by the post-apocalyptic environment the players are in. We've taken that into consideration with the book (and into the cover as well). That said, the motivations and destruction of history that plagues the characters in the title and how they've resolved them in the world is a serious one, and it's the thematic spine of the book. How they've come to terms with the loss of their identity is reflected in the art and in the struggle in the book as well."
Finally, we asked Avellone if gamers who read the comic can expect its characters to appear and its events to be referenced. He said, "If you read the graphic novel, you'll see the results of many of the events, locations, and fates of the characters in the comic in primary and secondary locations in the game - as well as characters you'll encounter in these locations. You'll have a glimpse of their motivations and struggles before you meet them, and it'll give larger context to their actions and how to deal with them. If you're careful in your exploration, you'll even find some items they left behind as well - whether the characters are alive or dead."
Stay tuned to IGN Comics all week, as we've got plenty more news and interviews in the pipeline throughout SDCC.