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JackD791 JackD791 26 January 2014
3

My Fallout 4 Wishlist.

This is a list of personal wishes for Fallout 4:


  • Ability to change height
  • Ability to change weight
  • Scars on face and body and can place where you want with no exceptions (eyes possibly shot out, etc)
  • Muscle slider (not weight like on Skyrim)
  • Ability to choose from a variety of voices
  • Hair and/or beards to move and not just stay static
  • Character clothing to also not stay static but move in the wind and when running/walking
  • Aging availability
  • Name has First, Middle (optional) and Last sections


  • More weather cycles, the same weather 24/7 gets boring
  • More locations to visit, not just added with DLC. Perhaps have two worldspaces instead of just one. Come on Bethesda you've had plenty of time to work on this game we deserve a huge map
  • Better NPCs, Obsidian d…



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JackD791 JackD791 12 September 2012
3

Vergil Krew

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JackD791 JackD791 16 August 2012
0

David Occide

|tag skills =Energy Weapons
Repair
Science }}

David Occide is a human male who was born in 2258. Although young, David Occide proved himself to be reliable and strong for the Brotherhood of Steel at the worst of times. David left the Brotherhood of Steel in favor of the Brotherhood Outcasts in late 2278.


Born in a small town in Ronto, David Occide loved to explore and travel as a young boy. His parents, Rhonda and George Occide, also traveled around a lot. They were originally from California, but moved to Ronto three years before David's birth. Along with traveling and exploring, David also had a fascination with Energy Weapons, the way they fired and the way they were put together, it all amazed David to the extent that his father gifted a L…




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JackD791 JackD791 16 August 2012
1

Alicia Meyer

|location =New California Republic 2241
Crimson Caravan camp 2281 |family =Ralph Meyer - Brother |quests =Complete brahmin drive (FO2)
You Can Depend on Me (FNV) |traits =Small Frame |tag skills =Small Guns (FO2)
Guns (FNV)
Lockpick
Speech |footer =
Alicia Meyer's concept image from the Van Buren design document. }}

Alicia Meyer is a caravan guard in 2241, 2253 and 2281.


  • 1 Background
  • 2 Interactions with the player character
    • 2.1 Fallout 2
      • 2.1.1 Quests
    • 2.2 Van Buren
      • 2.2.1 Quests
    • 2.3 Fallout: New Vegas
      • 2.3.1 Quests
  • 3 Inventory
    • 3.1 Fallout 2
    • 3.2 Fallout: New Vegas
  • 4 Gallery
    • 4.1 Fallout 2
  • 5 Appearances


Alicia Meyer was born in July 2224. Alicia never met her parents, since her father died six months before her birth and her mother died in childbirth. With no…









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JackD791 JackD791 11 August 2012
1

Tony Richardson

|tag skills =Small Guns (FO1, FO2, FO3)
Guns (FNV)
Repair
Science }}

Tony Richardson is a pre-War Ghoul, originally a human from Vault 12. He was born in 2050, 27 years before the Great War. Tony became a ghoul shortly after the Great War due to Vault 12's Vault-Tec experiment.

Tony left Necropolis (and Vault 12) in 2157, and has resided in Texas (from 2157 - 2190), the Capital Wasteland (from 2190 - 2279) and the Mojave Wasteland (from 2281). He traveled the Core Region on two separate occasions; once in 2161 and once in 2241.

Tony retained both his facial hair and his head hair upon his ghoulification and has subsequently kept it for more than 200 years.


  • 1 Background
  • 2 Weapon
  • 3 Inventory
    • 3.1 Fallout
    • 3.2 Fallout 2
    • 3.3 Fallout 3
    • 3.4 Fallout: New Vegas
  • 4 Notable…





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