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Nukapedia Fallout RP - Day Two in the Wastes

A party of vagabonds set out into the wastes, searching high and low for adventure and caps, you are one of these adventurers. These people are your comrades, and your competition. Together you will face the brutal post nuclear wasteland known as:

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Last time on NFRP

Dimitri Nevski

On his way west Dimtri makes some pleasent small talk with his fellow travellers, Rin, Shiala, Suzy and William; nothing of interest comes from it. Exploring the old, crumbling gas station's exterior gave some suprising finds for Dimitri:
Kitchen Knife
Clipboard

Howard Gatsby

Heading to the outskirts of the Radscorpion cave, Howard encounters one of its denzins!

The radscorpion dies by Howard's hands!

On the corpse he finds:
Kitchen Knife

Johnson McAdams

After preparing for his attack Johnson engages two radscorpions!

The radscorpions die by Johnson's hands, but he lost 32 hit points and used 4 Energy Cells in the fray!

On their corpses he finds:
Clipboard
Dirty Water(x2)

Heading to the outskirts of the Radscorpion cave again, Johnson finds nothing amongst the rocks but old bones and decaying radscorpion corpses.

Lakiska

Exploring the old, crumbling gas station's exterior gave some suprising finds for Lakiska:
Brass Knuckles
Spoon

L.J.

After preparing for his attack L.J. engages two radscorpions!

The radscorpions die by L.J.'s hands, but he lost 52 hit points and used 5 10mm rounds in the fray!

On their corpses he finds:
Dirty Water
Kitchen Knife

Null

Heading to the outskirts of the Radscorpion cave, Null encounters two of its denzins!

The radscorpions die by Null's hands, but he lost 16 hit points and used 5 Energy Cells in the fray!

On their corpses he finds:
Dirty Water
Hammer

Ratch

After preparing for his attack Ratch engages two radscorpions!

The radscorpions die by Ratch's hands, but he lost 28 hit points and used 4 10mm rounds in the fray!

On their corpses he finds:
Brass Knuckles
Hammer

Rin

Exploring the old, crumbling gas station's exterior gave some suprising finds for Rin:
Dirty Water (x2)
Pre-War Book (x2)

Shiala

Exploring the old, crumbling gas station's exterior gave some suprising finds for Shiala:
Dirty Water
Pencil (x2)

Suzy

Exploring the old, crumbling gas station's exterior Suzy encounters a drug enraged raider!

The raider dies by Suzy's hands, but she lost 12 hit points and used 6 Energy Cells in the fray!

On the corpse she finds:
Dirty Water
Police Baton

William T. Johnson

Exploring the old, crumbling gas station's exterior gave some suprising finds for William:
Clipboard
Spoon (x2)

Party Action

Ratch, using his mutant strength, breaks down the rotten planks, after which the party enters the musky gas station store. A small campfire, burnt out but fresh, lays in the centre of the room and a nearby window seemingly broken for ventilation. Several corpses surround the dead fire; all executed. The corpses all share the same metallic collar clamped around their necks, though their pockets are devoid of any items of note.

Nearby, in a crate near the campfire, the party discovers a small cache of caps which has been shared randomly with the group.

The Party

Characteristics Statistics Inventory
Character Name Gender Race Health Rad. Lvl. AP S. P. E. C. I. A. L. Equipped Inventory Caps
Alrom Zojan M Human 240/240 0 7 6 5 6 6 6 5 6 Leather Armour

10mm Pistol

10mm Round (x24)

Dirty Water (x1)
(1/90)

27
Dimitri Nevski M Human 220/220 0 7 4 3 5 8 10 5 5 Doctor Fatigues

Kitchen Knife

Stimpak (x2)

Dirty Water (x1)
Buffout (x1)
Kitchen Knife
Clipboard (x1)
(6/60)

15
Howard Gatsby M Human 200/200 0 6 5 2 4 10 9 2 8 Roving Trader Outfit

Brass Knuckles

Purified Water (x2)

Dirty Water (x1)
Stimpak (x1)
Kitchen Knife (x1)
(5/75)

30
Johnson McAdams M Human 248/280 0 8 6 6 8 4 6 6 4 Radiation Suit

Laser Pistol

Energy Cell (x26)

Dirty Water (x3)
Stimpak (x1)
Clipboard (x1)
(5/90)

21
Lakiska M Ghoul 200/200 0 8 2 5 4 5 7 7 10 Leather Armour

10mm Pistol

10mm Round (x24)

Dirty Water (x1)
Brass Knuckles
Spoon (x1)
(3/30)

22
L.J. M Ghoul 208/260 0 8 7 6 7 1 9 6 4 Leather Armour

10mm Pistol

10mm Round (x19)

Dirty Water (x2)
Kitchen Knife
(3/105)

23
Null M Human 204/220 0 7 5 6 5 4 8 5 7 Radiation Suit

Laser Pistol

Energy Cell (x25)

Dirty Water (x2)
Stimpak (x1)
Hammer (x1)
(5/75)

14
Ratch U Super Mutant 232/260 0 8 9 4 7 3 4 7 6 Leather Armour

10mm Pistol

10mm Round (x20)

Dirty Water (x1)
Brass Knuckles
Hammer (x1)
(4/135)

16
Rin F Human 240/240 0 8 4 7 6 4 8 6 5 Doctor Fatigues

Kitchen Knife

Stimpak (x2)

Dirty Water (x3)
Buffout (x1)
Pre-War Book (x2)
(8/60)

24
Shiala F Human 180/180 0 8 3 6 3 8 6 7 7 Leather Armour

10mm Pistol

10mm Round (x24)

Dirty Water (x2)
Pencil (x2) <B>(4/45)

17
Suzy F Human 228/240 0 7 6 6 6 4 7 5 6 Radiation Suit

Laser Pistol

Energy Cell (x24)

Dirty Water (x2)
Stimpak (x1)
Police Baton
(5/90)

22
William T. Johnson M Human 280/280 0 7 5 6 8 3 5 5 8 Leather Armour

10mm Pistol

10mm Round (x24)

Dirty Water (x1)
Clipboard (x1)
Spoon (x2)
(4/75)

28

Rules

It is expected that all players understand and follow the rules, failure to adhere to them may result in your character being removed due to foul play.

Rules of play: Nukapedia Fallout RP - Resources Blog

Day Two - The Hub

2nd, August 2281 The Core Region

After struggling through the coarse, sandy abyss the party arrives at sanctuary, at last. The Hub, under the flag of the bear, stands rigid against the beating sun, offering trade and commerce to everyone with the right pay. Though clearly with mutants, the city's guards make note not to aggravate the well-equipped group. The trade city is expansive; stalls and shops stretch in every direction with keeps bleating their prices and stock to every fledgling customer who walks by. The largest and most varied in stock stall you see is a giant marquee tent with the, rather crudely written, title “Alan’s Amazing Arms!” painted on the overhang.

A few old computer terminals lie in a refuse pile to the side of the stall, their monitors flickering in and out of life.

Skulking near the entrance to a bar are a few drug addled mercenaries, possibly ex-raiders, harassing citizens for their next fix.

Nearby a small-scale, and rather grim, casino has a row of brightly illuminated slot machines ready to spin for the gambling entrepreneur; caps accepted.

This area is marked Safe.

Major Actions available

Abstain
Attack (Visible Enemies: Mercenaries)
Explore (Northern Market, Southern Market)
Rest
Trade
Use (Computer [INT 7+ or PER 8+], Slot Machine [Specify no. of caps to gamble])

Trader Stock "Alan’s Amazing Arms!"

This trader will buy and sell any type of item.
Stock:
10mm Round (x52)
Energy Cell (EC) (x68)
Purified Water (x3)
10mm Pistol (x1)
Assault Rifle (x1)
Frag Grenade (x2)
Armoured Vault Suit (x1)
Leather Armour (x2)

Party Action

The following is the community vote on the entire party's action for this event, everyone can cast a vote!

As the day draws to a close the party can perform one action as group, what should they do?
 
88
 
35
 
61
 

The poll was created at 17:54 on July 12, 2012, and so far 184 people voted.

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