Recently the Irrational Games website has started a new series of interviews with top members of the entertainment industry. In this first episode Shawn Elliott and Ken Levine (Creative Director of Irrational Games) interviewed Todd Howard (Executive Producer and Game Director from Bethesda Softworks). No new info for upcoming games here, but it is an interesting retrospective look at how game developers design their games, including Fallout 3.
Listen online, or download the whole interview here.
Among the topics they discussed:
- The beginning portion of Fallout 3 and how it eases new players into the game world.
- Giving the player balance and also a sense of achievement in gameplay.
- Rewarding players who choose higher difficulty.
- Focus testing.
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