Maybe not the new of the year but it's interesting...
Seriously, who noticed that?
"You may not have noticed while playing Bethesda's Fallout or Elder Scrolls titles over the years, but none of the games from those series include climbable ladders as a means of getting to higher places.
Bethesda Game Director Todd Howard admitting during a panel at Quakecon today that one of the gameplay features the studio continues to cut game after game is the inclusion of ladders for players to climb without fading to a loading screen.
"Play our game; find a ladder that you can use. We don't have them," he said.
Howard explained the primary reason for not being able to include ladders into environments is due to their engine, saying ladders caused problems for character AI.
"One day, we tried to figure out why we wanted ladders so bad because we don't really need them. It just felt like we're game development pussies because we can't do ladders.""