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  • Breakin'Benny

    Can someone help me out with the narration of your [character's] "life ends in the wasteland..."? I can't seem to make it force using the high-quality conversion I uploaded.

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  • Breakin'Benny

    It turns out that there are actually no unused legacy critters in Fallout 2, only graphics like those backgrounds for talking heads and according to the PIPBOY.MSG and WORLDMAP.MSG in Fallout 2, only the message files' parts related to Fallout 1 maps and quests are mentioned.

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  • Breakin'Benny

    I've (probably almost) finished filling up the custom category I made for legacy content from Fallout 1, starting with the items. Next up is most likely the critters, who probably share the same story I'm about to investigate.

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  • Breakin'Benny

    So, I found out on No Mutants Allowed! that there's actually another criteria required to make the Followers take control of the LA Boneyard. The Vault Dweller had to "teach them the ways of war", which'd involve teaching of fighting (at least when needed, since the Followers need to protect themselves) with knives to using weaponry. Killing the spy for the Children of the Cathedral, Heather, wouldn't be enough.

    I had also found out that the "Hub prospers" ending which couldn't be obtained despite the restoration of the quest to Report Iguana Bob to the Hub police, there was another criteria only known as "Be kind to Harold"... Giving the poor mutant some caps doesn't do shit, so I had to manually edit a save to activate the global variable. …

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