Pitchford: Fallout 3 would have been better without dialouge trees
Randy Pitchford, the boss of Gearbox Software, has been interviewed by OXM. Among other things, talks about the differences between his Borderlands and Fallout 3 and what he sees as flaws of Bethesda's game:
- "I understand why we do those games [like Fallout 3] but I don't know - do we want that? I think that game could have been much better if it didn't have a single dialogue tree. Honestly. And if it was more action-orientated, and if the shooting was better."
- Accordingly, Borderlands is a much more action-packed take on the wandering-the-wasteland concept. Pitchford knows that's putting his money where his mouth is: "Maybe we're right. We'll see. We'll find out when we decide what people are gonna buy."
While some dialogue in Fallout 3 could sure use improvement, I certainly wouldn't consider getting rid of dialogue trees much of an improvement.