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Interplay: Fallout 6 could be ours. Bethesda: We own the Fallout MMO

Ausir January 21, 2011

Both Interplay's Eric Caen and Bethesda's Pete Hines have commented on the ongoing lawsuit between the two companies.

Herve Caen (left) and Eric Caen (right)

Caen states in his conversation with Eurogamer:

"We sold the Fallout IP to Bethesda in exchange for a certain amount of cash and the right to do the Fallout MMO," he said. "If they refuse to let us do the game, then the sale of the IP is terminated, and they will be allowed to do only one more Fallout, 5.

"But in that case, the IP will come back to us, and of course, we will complete our work and release Fallout MMO."

Caen's Fallout 5 refers to the next Fallout game from Bethesda, with last year's Fallout: New Vegas considered the fourth game in the hugely successful series.

"The original licensing deal was for three games and their DLC," Caen continued. "So they already did Fallout 3, then Fallout: New Vegas, and they can only do one more Fallout, 5, if the sale of the IP is cancelled by the court.

"We will love if we have to do Fallout 6 and sequels. But we will see what happens in court. It can be this year or later... We have the back-up of our shareholders to fund this fight."

He continues:

"Since early 2009, we have a virtual Fallout world that exists and grows every day. We don't want to release too many elements because of the litigation. We don't know yet when we will reveal more. Sorry! "Our team, led by Chris Taylor and Mark O'Green [two of the creators of the original Fallout], loves Fallout and what we are putting together. We all hope we will be able to show you soon more of our work, and that you will like it."
Pete Hines

Meanwhile, VG247 talks to Hines:

“We own the rights to the MMO,” he said when asked if Caen’s comments were true.

He continued: “We own the rights to everything Fallout. The licence is ours. Fallout belongs to us. That’s what I’ll clarify.

“Beyond that, I’m not commenting on anybody else’s comments. It’s a legal matter. A specific MMO or project or any of that stuff, the lawyers are all going to sort it out.”
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  • I dont know about the rest of you guys but I knew nothing of fallout till bethesda got its hands on the ip and think they did a much better job on fallout 3 than interplay did on new vegas. Give the original creators there due but dont make the gamers suffer over your ego

    • Interplay didn't do New Vegas stupid. Obsidian, made up of some former members of Black Isle did New Vegas. Fallout 3 sucks compared to New Vegas, and most people will agree with me. I bought and played the original Fallout, and Fallout 3 pales in comparison. Fallout 3 is so mind numbingly repetitive.

  • I feel like Interplay is playing the "nice guy" angle and playing off of Bethesda being matter of fact and seemingly cold in the matter. That just seems sneaky to me.

    Yeah, Black Isle/Interplay made the original games and they were good games but even for the time they came out they were dated. The old ones require you to have a specific taste for what they were and Bethesdas sequels are more appealing to a wider range of players.

    Glitches and bugs aside Bethesda resurrected the franchise from certain death and made it more popular and profitable than it ever was before. Interplay just wants to cash in on that when they had nothing to do with it aside from saving their own butts from extinction by selling it off because they themselves probably thought it was a dead franchise and therefore not a problem to sell.

    Interplay in all this reminds me of the little kid who sells you his original unopened Boba Fett figure for 2$ at his mom and dads yard sale and then sends his parents to your house to get it back once they realize how much it was really worth.

    • I agree with this. I'd also like to add the fact that the interplay we are seeing now is not the same interplay that made FO 1 and 2. This is the interplay that made FO:PoS, and cancelled van buren so they could make FO:PoS2. The one screenshot that horrified me was the carving on the desk, "The Master Lives!!". They gotta be fucking kidding with that bullshit. Also, did fallout really need an MMO? I don't see how anyone, let alone the current pile of shit interplay, could make a good fallout MMO.

    • lol, yeah cause it wasn't interplay that created the fanbase? yes it was, they cared about quality and thats why they had an hardcore fanbase. Bethesda only cares about selling and that why both FO3 and new vegas are dumbed down to something that looks more like an FPS than RPG. Bethesda cant do a good story at all, almost all of the text content + voice content in their games suck big time.

  • What's with all the bad blood toward New Vegas; I mean ya it's not the most polished thing. And I will admit that it is a lot glitchier then then other games, just today I ran into a glitch at macaren were it wouldn't let me turn in a quest. But I mean thats not a reason to stop playing; look at the size of the world it's not possible to get every glitch out of a world of that size. And I thought the story was pretty good, not as good as Fallout 3 but good. Anyway they say that in the contract it said that development of an MMO had to begin within two years and it had to be out in four. I don't work for Interplay so I don't know when they started development but they did this in 2007 right so it is 2011 and they don't even have a release date if that isn't a breach of contract I don't know what is. Bethesda obviously owns fallout now hardly anyone even remembers the first two; Interplay brought the story to life, but if they made a game now people wouldn't know what it was. I mean it could work I don't know what it would be like, but I think an MMO from Bethesda would be better. Or no MMO at all I mean look at Halo Wars or the Mario sports games perfict examples of what happens when games go to far outside the box.

  • As much as i respect interplay, Bethesda is a much better company and in my opinion revolutionalized fallout. Fallout 3 eas better than the first two and bethesda is much better off than interplay.

  • As much as I'd like to see more Fallout, Interplay has no right to make this game.

    • This is something for the court to decide.

    • I agree, Interplay screwed the pooch and now that the license makes tons of money they want a piece of it.

    • Uh no, actually Interplay was working on a MMO before Fallout 3 was even released. Bethesda is the greedy ones. They saw the sales of Fallout 3 and wanted it all to themselves. They didn't have a problem with Interplay developing an MMO until Fallout 3 sold millions of copies. Don't comment if you don't know what you're talking about.

  • There is a reason interplay had to sell the fallout franchise to begine with. They suffer from poor management and obviously havn't produced a sucsessfull game in several years. If they get the fallout IP back chances are there never will be a Fallout MMO or another fallout game. It will be dead like thier company will be one day, if it basically isn't all ready.

  • I hope Bethesda wins, I like the Fallout games being RPG/FPS.

  • Hmm... Thinking about it now... With Epic Game's dive into First-person shooters, I think they could handle the Fallout franchise maybe, they havn't made an RPG, but it can't be difficult to create an RPG system based on the first or second Fallout, I mean just picking up the controller you'd understand. Hmm... Fallout on the Unreal Engine... How the hell would that work out?

  • You know what I find funny? Take Oblivion for example. A lot of people say, "Fallout 3 is just an Oblivion remake". Is that so? In Fallout 1, there is... Lets see... The wait function, oh really? Hmm... Skills, in which are closely related to Oblivion... Lets see what... Oh Sneak, which at the time was called "Pickpocketing" but you still had to go into sneak mode to successfully pickpocket.... And hmm... Am I missing something...? Oh that the fact all the skills went up to 100!. Lets see... Fallout 1... 1997... Oblivion... 2005... Hmm. Do I smell something here? Now this may seem like a crazy theory here... It sure sounds like Bethesda had some insight to Interplay at the time. I know that Elderscrolls technically existed since 1994, but when did they interpret these? I don't know never played anything before Elder Scrolls 3, but if it was starting in 2002, that would mean they changed the system in the 6 years (because Elder Scrolls 2 was released 1996). Now I'm no smart guy, but in those 6 years they particularly rebooted their own franchise...

    Now what I find funny is that when they rebooted it, they had these new elements, 5 years after the first Fallout... Hmm... Yea.

    What Bethesda basically did, waited until their franchise or company grew big enough so they could buy the Fallout franchise, who was almost like their idol, and became their own idol. Now, what do I see wrong? You don't buy your idol, you get idolized by it, by so cheaply even too... Interplay should slap their faces for that, but it doesn't matter, it happened.

    I sure wish I could buy my idol, then I wouldn't have to go far to get my inspiration.

    • i dont get it and generally we call fallout 3 Oblivion w/ guns.

    • Oblivion and Fallout 3 has the same engine thats why they seem similar beyond that they are completely different

    • How are they completely different? You wander around doing quests doled out by horribly animated characters. Yeah real different. They are essentially the same games with a little tweak here and there. Don't get me wrong, I was a big fan of Daggerfall which came out in '94, but since then, Bethesda has done nothing but cater to the lowest common denominator (that's gamers like you).

  • i don't know about any of you people but i would like to see a fallout mmo and seems in this situation if Interplay win we might see Fallout 5 and will see the MMO and maybe sequels

  • This song reminds me of this situation.

    http://www.youtube.com/watch?v=ZcLpNP8jwRo&NR=1

    Both sides are bloody pirates. :>

  • I see it as unlikely that the court will render the IP sale null and void. I see it as equally unlikely, especially given Bethesda's handling of the matter, that Interplay will be denied the ability to create the Fallout MMO. The thing to remember in any court case is that it's highly unusual for any side to get everything they ask for. Usually, rulings on cases are patchwork, especially in a mess like this where both sides clearly have some real ground to stand on.

  • I think if Interplay wins this court case, it is possible that Bethesda will sit on Fallout 5 forever so Interplay can never make another Fallout game. I desperately hope I am wrong and that Bethesda will not do such a thing, but with the way Bethesda is acting it wouldn't surprise me at all if they did this. They are going to survive without Fallout <RAGE, Brink> and we as fans of Fallout will be the ones hurt because of this court case. The fans do not win in this court case.

    • If the IP is terminated as stated above, then Interplay may make the MMO regardless of whether Bethesda does a Fallout 5. They said they were only allowed to do 1 more, not that the MMO was dependent on its completion.

    • Correction, the only way the "fans" win is if interplay and bethesda settle out-of-court. That way Beth will have permanent ownership of Fallout and Interplay can make their MMO. Either that, or the judge won't make a one-sided ruling.

      I maintain that the MMO will suck balls.

    • @YuriKaslov: The game industry can be unpredictable. Don't put your money down yet.

    • I don't think we will get the game we want if Fallout becomes an MMO. I just don't think an MMO lends itself well to the freedoms that we can look for in a single player RPG storyline. I was all for a Fallout MMO a long time ago, long before I came to realize that a MMO is a style of game play that doesn't lend itself well to the freedoms of a open world such as Fallout. Any game that calls itself Fallout should give to the player a level of freedom found in Fallout 1, 2, and New Vegas. Most MMO's dictate what side you will be on through questing and the like which to me just doesn't seem like the style of a true Fallout game. I also worry because Earthrise, Masteheads newly anointed title, looks like crap. All in all I don't have faith in this court case as we the Fallout fans lose completely.

  • Put the thing online already and quick with the bickering...everyone benefits including all of us who are waiting patiently for you guys to get this MMO going. Bethseda for real even you can not seriously fail to see the benefits in this merger.

  • Whoever wins, the Fallout series loses.

    • That's a pretty bold claim. By your logic, it already lost then because Bethesda has already made two games with the license. The original games (Tactics and BoS aside) have a pretty dedicated and vocal fanbase. One need only visit duckandcover or nomutantsallowed to see this. But seriously, you're talking about a few hundred people who long for the days of 2D isometric RPGs of the 90s and openly whine about it like a bunch of old geezers. They didn't like FO3 but that didn't stop it from rebooting the franchise and selling 6+ million copies. Bethesda deserves the credit for that, not Interplay. Their two Fallout games have combined sales of over 10 million which dwarves the combined sales of the predecessors. Sales figures for PC games, especially from over a decade ago, or kind of hard to find but it's a safe guess to say they Fallout 1 and 2 being PC RPGs probably didn't sell more than 200k apiece.

      The new titles are enjoyed by millions of people, some who honestly are some of those 200k fans. You basement dwellers can argue about the 'good ol days' all you want, you are significantly outnumbered by people that disagree. With Nintendo DS being replaced by a next-gen 3D version, outside of maybe homebrew flash there is no longer even a platform where a 2D isometric RPG could possibly be successful, get over it

    • Interplay makes a game....it will flop. Look at the recent Aliens vs Predators game by Rebellions, the same people who made the first one back in 2000. AVP was a brilliant scary and adrenaline pumping game, the new just kinda blew. To think that Interplay won't mess this up is foolish, they should let go and leave it with Bethesda, who have successfully revitalized the franchise. Would rather continue to see Fallout games, or see a huge travesty committed by Interplay who so "dedicated to the fans" to make another game. If they are so dedicated to the fans, why even sell the IP? Oh that's right your company was poorly managed and was almost completely dissolved....now you have "sellers remorse."

    • The tendency of anons to use old, tired and patently false insults (because I wouldn't call it an argument) is pretty funny, especially when they don't know what they're writing about. NMA and DAC never wanted a rehash of the old series in 2D. We always wanted a good, well written and well designed Fallout game, prefferably in 3D isometric with turn-based combat, because that'd allow for deep, tactical combat rather than the clickfest realtime combat is. The problem isn't with first person shooter mechanics, since as annoyingly simplistic RT combat in Gamebryo is, we can tolerate that. What we don't tolerate is poor writing, crappy voice acting and overall bad, linear design of the game. And the fact that the player will become an omnipotent jack of all trades by the end of the game, completely eliminating any unique characteristics a character might have.

    • The Fallout series lost when Bethesda let Obsidian make New Vegas and it was released early, bug-ridden, glitchy and, by most standards, broken. I loved Fallout up until that game...what a cash grab.

    • at least fallout 3 was enjoyable. new vegas, fallout, and fallout 2 were just so much of a pain in the ass that it wasnt even fun. bad voice acting yeah, who gives a shit! it had a great story. oh an linear? lets see what new vegas's story was. this guy shot me. i'll follow him. i have 4 choices to make. then a less that great big battle. end. yeah, like that wasnt predictable and linear.

    • Anyone who thinks Fallout 3 has a good story, probably thinks that the Halo book series is a great work literature.

  • i dont see why people dont like follout 3, personaly i love it!

    • Fallout 3 was horrible because it was all pre-determind... Everyone was pawned onto the Brotherhood of steel or so they called themselfs.. when really the Outcasts are the real brotherhhod.. All the choices made in the game didnt mean shit because no matter what i did it was already decided for me which defeats the purpose of the game.. F.E.V in the water and nothing happens.. And for some odd reason the Enclave decided to wait for the lame BOS to destroy them with a giant Optimus prime wanabe bot that they could have destroyed all along lol.. Thats why fallout 3 sucked.. Not to mention that a 19 year old can somehow take on 100s of Special forces trained soldiers in Advanced MkII power armour lol...

    • Fans of 2D isometric games and hardcore fans of the first two games in general did not like the direction that was taken with Fallout 3. This isn't millions of people we're talking about at all, it's more like thousands of people and possibly just hundreds. Unfortunately for them, RPGs have moved past their 2D roots and Fallout 3&New Vegas have created millions more new fans than the originals had ever had. Either way, nobody wants this thing to end up with the Caen's Interplay. Not unless you are insane and like bad games

    • Fallout 3 is a fucking horrible game. New Vegas is a great game only because it wasnt EXTREMELY fucked from the start. The first 2 games were great but some cant get past the logic that SHIT IS UPDATED NOW.. Everyone thinks if they make it its probably going to be 2d again and suck ass.. I would take Interplays games and skills over bethesdas any day. I mean shit they had to hire Obsidian to make there next game LOL thats how bad they suck.

    • The people that didn't like 3 are the same people who bitch and moan when Pepsi changes their recipe a little bit. God forbid your largest source of daily calories is updated a bit. Fallout 3 wasn't about the main story, it was about the side quests...if you failed to realize that, then please...keep putting up with your buggy, glitchy and broken copy of New Vegas.

    • new vegas's story was a joke. there were no twists and turns. it was so damned predictable that by just reading the tips on the loading screens, even an idiot would know the ending. i knew exactly what the end battle would be when i got to primm. at level 3

    • they should have spelled fallout 3 like this: Superior.

  • I wonder if it's crossed Interplay's mind that Beth would just hold the license hostage and not release another title if they were to lose this battle. They've certainly already made many multiples back on their original investment and- considering they've shown a more vindictive side in recent developments- they might just forgo the profits of another iteration to sink Interplay. Maybe they'd just release a supremely aggravating and broken game to cash in on the instant brand-recognition and simultaneously sabotage the FALLOUT name. Interplay needs to tread carefully- Bethesda is obviously not going to play nice here.

    • inb4 "New Vegas is already supremely aggravating and broken"

    • i would bet time clauses exist in the contract

    • In the unlikely event that the court were to consider the asset purchase agreement null and void (which isn't possible considering there aren't any such terms and conditions which would in any way protect Interplay post closing, and certainly no language that Bethesda has violated. Go read the agreement yourself, Ausir uploaded it to the Vault) technically the original agreement would be null and void as well. The APA replaces that agreement, there is no provision or clause that states where it falls back on. The only scenario were that could've happened (which is what Herve is arguing about) is section 2.8 which was placed in there to protect Beth. This section refers to the earlier mention of creditors who at the time were trying to force Interplay into bankruptcy. Were that to happen, a creditor could have possibly claimed the asset was fradulantly obtained sinced Interplay owe them a crapton of money. ONLY in that case would the original ELA be reinstated however it also says Beth would be a secured creditor to Interplay and Beth would have a first party lien over the IP.

      When Herve says they could get the franchise back, that's just wishful thinking. There lawyers are most likely trying to argue that the word 'fraud' in that section could refer to the entire purchase if they can't do the MMO. For that argument to work, the rest of the paragraph would have to be ignored and that's just stupid. Not going to happen.

      What I'm saying is if the court somehow said the agreement was void, I would imagine so is the original one since this replaces it. If that were to happen, Interplay could potentially be free to do whatever they wanted with the franchise without having to wait. Beth would appeal the hell out of it, not gonna happen.

  • I think Interplay should just stfu. Bethesda makes better games. I never even heard of the Fallout franchise before Fallout 3, and Fallout New Vegas felt very different, as I could tell it wasn't made by Bethesda.

    • 10 if user age < or = 14 goto 30 20 if user age > or = 14 goto 40 30 think first, type later 40 fallout = true end

    • exactly. f3 revolutionized everything. it was the most talked about game of 2008. if black isle had made fallout van buren instead of bethesda making the next game, no one would have given a shit. same for what would have been the next fallout 3 from them

  • If they're fighting so much for fallout then just solve the entire thing like you solve problems in fallout. 1. Get a complete stranger to solve your problems. If that doesn't work. 2. Start shootin'

    • Let's have both sides put one duly-designated representative into an arena and have the two of them fight to the death. The winner gets Fallout.

  • Depending on how ES5:skyrimm turns out, it would be interesting to see Fallout 4 done with skyrimm's engine. With the way Gameinformer describes the draw distance, water effects etc, it would be pretty neat-o.

    • Agreed, but it'd be nice if Obsidian did it.

    • I just want to see some of obsidian's writers in it.

    • It's safe to ay that any future Fallout title from Bethesda will likely use the engine. Contrary to popular belief, the engine itself is a substantially re-tooled version of the same engine they used to make FO3 with. Yes there is still Gamebryo code in there, but there is enough custom code where they can call it their own now. This was likely done on purpose, they never utilized any of the later versions of the engine favoring creating their own customs shaders instead. This is why the copyright date still says 2006.

    • they will use the engine. it would be cheaper than licensing the rights of another or making a new one. and everyone knows bethesda is about $$$

  • I personally love Bethesda's RPGs. I think they should keep the rights and allow the mmo just to make interplay shut up and get them out of the way.

    • The only downside is if the MMO sucks large portions of ass, it may irreversibly ruin Fallout.

    • Agreed with Malus X. A MMO game is ongoing and have monthly subs. It's not like one release that would come can gone, it would kinda always be there for a few years making the franchise look bad. Which it would, have you seen the videos for "Earthrise"? It the same engine and same devs. Looks visually worse than WoW and that's saying a lot considering how old WoW is.

    • @Malus X, I really like your avatar.

    • @Anon: WoW has pretty much hosed the rest of Warcraft. How many people on WoW are actually gonna go back and try the original Warcraft games?

      @Yuri: Thanks. I originally saw it as a B&W pic, but I figured making it red with black would parody the Che Guevara thing even more

  • Bethesda is the best choice for the series. They are very good RPG developers and made the series popular again saving it from the hands of silly Infinity Ward. Unless i see a change in Interplay's games, I'm supporting Bethesda. I have not seen a single decent game from Interplay for 12 years.

    • Tezzla, but the storyline sucks, and so does the scripting. Sometimes, dialogues and events happening in the game (thanks for the script) are unexplainable. I think Obsidian is actually the best choice, because they don't rape the canon as much.

      Additionally, Alpha Protocol's graphics aren't too bad. I would trust Obsidian into making Fallout 4.

    • I'm not sure letting entirely Obsidian doing the job. I'd like to see it co-developed with Obsidian for story, Bethesda for something else like VO (I joke I joke) and ID for the technical stuff.

  • fuck bethesda that ruined the game with fallout 3 obsidian did a way better job with fallout new vegas but the title should go back to the original devs

    • that and bethesda needs to focus on elder scrolls

    • You DO realize Black Isle doesn't exist anymore, right?

    • You can say what you want about Bethesda and the quality of Fallout 3 vs 1&2 or New Vegas, but the fact of the matter is that without them, Fallout would be a dead IP. So you might as well say thank you.

    • "the fact of the matter is that without them, Fallout would be a dead IP"

      No, it wouldn't. There were other bidders for the license too.

    • ok if interplay got fallout back, they would just lose bisiness and shut down not making anymore games! oh, and its 2011 people! they would probably lose all business because they probably wont make a fallout for the ps3 or 360 just pc.

    • "You DO realize Black Isle doesn't exist anymore, right?"

      Obsidian is modern day Black Isle

    • Ausir, would i be right in saying that one of the other front runners (cant think of name) had links to Activision cause if they got it, oh god if they got it.

    • I definitely appreciate all the hard work that Ausir has done around here in his spare time. I don't agree that other bidders would've been able to craft a successful product just because it's Fallout though. Especially if that company were (the now defunct) Trokia. I know they put a bid on it, but considering they didn't last very long it's probably safe to say they would've never developed an actual game with the license. Just because something is made by the original mastermind doesn't always mean it will be good either - see the Star Wars prequel trilogy.

      Somebody besides Bethesda could've made a great game with the license, but it just as easily could've went into perpetual development hell. Considering how tough the game industry is, the odds of it being a dead IP were much higher than it becoming the success that it has

    • If Troika would've gotten it, then they would've stayed afloat. Publisher funding is everything and every publisher would publish Fallout.

    • i like ausir, but hes a biased s.o.b. no one would have cared about van burnen. fallout and fallout 2 were terrible. great in their time, but who gives a damn in the 21 century. new vegas? a rehashed version of the first 2, except maybe even worse. at least fallout 3 was actually unique.

    • troll harder brah

  • I kinda hope the IP stays with Bethesda. The whole reason I love the series is because the 3D games combine the awesome elements from the isometric ones with the first person gameplay I love from other games, and I have the oddest feeling Interplay would downgrade back to isometric.

  • Bethesda, hire Interplay to make fallout online, and release it under Zenimax.

    better yet, buy interplay.

    • Yes, I think they could afford to buy it, given the revenue from 3 and NV.

    • Yes, that would be a great idea and stop all of this stupid bickering at the same time.

    • Buying Interplay would be a terrible business decision. They settled with creditors a few years back but still had a little debt. They haven't made any games for years and have made money from selling off IPs. They're also operating at an annual loss. It would be an expensive acquisition and they'll probably only consider it as a last resort. Afterall, Interplay honestly shouldn't have a case if you've read the agreements. Bethesda, love 'em or hate 'em will win this case because Interplay has nothing. What will likely happen is Interplay goes out of business without the license though. I pray to the gaming gods that happens. Most of their IPs like MDK and Decent are worthless garbage but some like Baldurs Gate if they still own that could be revived and probably make a decent game with somebody like Bioware or Obsidian behind it

    • It's Descent stupid.

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