If you want to propose a link to be included in the next tidbit post, simply post it in a comment under this one.
Here's another roundup of minor Fallout-related tidbits (mostly related, of course, to the upcoming Fallout: New Vegas). If you have more, please post them here in the comments rather than in separate newsposts - they'll be included in the next tidbits post.
The Nexus Network has launched New Vegas Nexus, the Fallout: New Vegas counterpart to their great modding site, Fallout 3 Nexus.
Talking About Games interviews Pete Hines in their podcast.
USA Today has an article about "Five Things You Didn't Know About Fallout: New Vegas". If you've been following The Vault's news, chances are you know all of it already.
While no reviews have been officially released yet (aside from the questionable one mentioned above), some of the reviewers have posted snippets in tweets and forums.
Andrew Reiner (Game Informer executive director):
Sorry gang, I can't comment on the game until Tuesday. All my playthroughs will make sense once you read the review.
@ZacharyLevi Killed you in Fallout: New Vegas. Thanks for the experience points!
I can say that I was able to play NV to completion without being stopped by bugs.
(about the review) @ShawnScot it'll be Tues or Wed.”Daniel Vavra (screenwriter on Mafia I & II):
Jim Sterling (review editor for Destructoid):
Played New Vegas for two days and have only officially completed two quests. Fucking hell!
I in no way mean to imply that that's a BAD thing, either.
New Vegas has officially overwhelmed me. I have so many quests going on and don't know where to start. This is terrifying and awesome.”Tom Chick on Quarter to Three:
I'm not sure I could even begin to give a thumbs up or thumbs down yet. I can certainly say this is a huge game. I'm about 25 hours in and still pretty overwhelmed by the breadth of stuff to do. It's very Fallout 3.
I will say it's got some really disappointing tech and balance issues. The Xbox 360 version has locked up on me several times and I've heard the same from a colleague who's also playing. In addition, there seems to be some sort of memory leak. I was about ready to just throw in the towel, convinced that the geometry and effects in the actual New Vegas area were too much for the engine. But I cleared the memory cache (not sure if that actually does anything) and restarted my 360, and that made a world of difference. Now I'm making a point to quit out every few hours.
And although I love the hardcore mode in theory, in practice it hasn't been the least bit challenging. Thanks in part to Fallout's lack of a real economy, the hardcore mode just feels like an extra layer of futzing. It's more flavor than difficulty, I'd say.
I'll be doing a game diary series on Fidgit next week and a full review for Gameroni, Jason's site, when I'm done.
-Tom”To which J.E. Sawyer has replied in the Obsidian forum:
We did find some legacy memory leak issues but I believe we fixed them.
However, memory fragmentation will inevitably occur in this engine, which is why clearing a 360's cache can *~ automagically ~* make Oblivion/F3/F:NV go from unstable to stable in some circumstances.”Attack of the Fanboy has published the first Fallout: New Vegas "review", giving it 3 out of 5. However, it is not certain whether the reviewer actually played the game, as it has no new info and only previously released official screenshots, and given that the official review embargo will only be lifted tomorrow.
Producer Tess Treadwell about the project:
Additionally, just before the premiere, Fallout: New Vegas is #2 on Steam's top seller list.
Also, you can look up Gamestop stores with midnight launch events for New Vegas.