“To me, the reputation system in Fallout New Vegas (which is closer to the scheme used in Fallout 2), which governs how groups of characters react to your presence, and whom your friends will be, is vastly superior to a global Karma system.
Overall karma (are you a good guy or a bad guy?) plays a much smaller role in New Vegas. Instead, players build reputations with the various factions they encounter (townspeople, gang members, government agents and robots, to name a few) and your rep with a a given faction will determine how that specific group of people treat you and how much assistance they’ll offer. You’re frequently asked to pick a side—will you ally yourself with the townspeople, or with the gang attacking them? In short, you’re a hero to some and a pain in the ass to others. After all, son, you can’t be liked by everyone.”
“New Vegas is filled with elaborations and improvements in every corner of its play and presentation. The writing is better. The return of the old Fallout faction system means you’ll be always walking on a whole web of fine lines as you decide who to help and who to hurt. Cool new weapons — and a much improved hand-to-hand combat system — keep that hurting interesting. Companions are now more finely controllable, and more tactically valuable than the dimwitted pylons that tagged along in Fallout 3. A rejiggered levelling system seems to have smoothed out the previous game’s zigzag difficulty curve.
The makers of Fallout: New Vegas has taken a nearly perfect game and improved it. Every byte of New Vegas feels like the product of thoughtful attention and intention, from the simplest sound effects to the wildest flights of sci-fi imagination. A wholly engrossing labor of love, you’ll love it back . . . for as many hours as your life can spare. Clear your calendar.”
“We do have a few complaints about New Vegas. We encountered some significant glitches, including everything from ridiculous physics errors to full-on crashes; we imagine these will be fixed with an update, so those who plan to play on a machine that’s connected to the Internet might want to wait a bit before diving in. The enemy AI seems to have gotten worse, with your foes frequently moving in odd patterns and making themselves easy to kill. And overall, we wouldn’t have minded a little bit more of a departure from the Fallout 3 formula. Even with all the aforementioned tweaks, New Vegas still feels a lot like an expansion pack.
But is that such a bad thing? Fallout 3 is one of the best games of this generation, and fans should be thrilled to see a new story told in a similar fashion. We’re looking forward to spending more time in New Vegas, and checking out the DLC when it comes out.”
“This latest trip into the desolate American landscape possesses many of the same elements that made Fallout 3 such a successful role-playing game, but its story doesn't boast as many memorable moments. The large-scale combat scenarios are less epic, and the surprises are less dramatic than Fallout 3's mid-game reverie.”
“Is Fallout: New Vegas a good game? Unquestionably. Is it better than Fallout 3? That's a little harder to answer. Fallout 3 was a bit of a revolution for its time, providing immersion par excellence, and a world that was actively changed by your decisions (see: Megaton). New Vegas builds upon all of this, providing a deeper world with harsher repercussions for your actions, but somehow missing the immersion of its predecessor. And unfortunately, it inherits all of the problems of its forefather as well. Two years is a long time in the video game industry, and at times New Vegas' technical limitations hold back the experience. If you liked Fallout 3, you will like this game. If you liked Fallout 1 or 2, you might find more to attract you with this title as it re-introduces some of the deeper aspects of the role playing genre. If you like great RPG games, you will like this game. Just prepare to stick with it for the long haul, and explore everything you can. In New Vegas, it's worth it.”
“"Fallout New Vegas" has a good storyline and a familiar feel if you've played "Fallout 3" before. There are only a few new things to the game-play, but it still works well.
There is a lot to see and do throughout the game and you can spend many hours just exploring all the different regions and locations.
Bugs and graphical issues plague the game in spots, but if you can overlook those instances, you will be rewarded with an exciting time as you make your way to New Vegas and through the adventures that lie within.”
“Creatively, New Vegas gets almost everything right. Mechanically and technically, it’s a tragedy. So, it’s a simultaneously rewarding and frustrating game, the gulf between what it is and what it could be a sizeable stretch indeed. Few games have built up a world like New Vegas, and even fewer have squandered such opportunities like this.”
“However, players must more carefully manage relationships with characters and towns. The main Karma system weighing your good and bad actions remains, but players can also earn positive or negative reputations with gangs or towns. For example, my character was lauded as a hero in the town of Novac after clearing out a nearby testing facility littered with ghouls. These reputations can then open players up to special rewards.
Fallout: New Vegas also introduces a very cool Hardcore mode to put players' survival skills to the test. Players must monitor food, water and sleep levels to stay alive. Also, ammo counts against the amount of weight players carry, while health packs and other power-ups work gradually as opposed to right away.”
Finally, Gamezone, which originally gave the game 6.5, has pulled the score from the review:
“This review is an accurate portrayal of my experience, which was less than ideal, and at times disastrous - too disastrous not to arouse suspicion. Bothered by discrepancies among the accounts of other reviewers, GameZone’s visitors, and myself, I purchased a second copy for Xbox 360. Although still early in the game, I have yet to experience any of the issues that plagued my previous playthrough. Perhaps the bugs I encountered were the result of a bad installation, or an early error that toppled a line of dominoes, or perhaps the bugs simply aren’t present in the 360 version. As a result of these uncertainties, the score for Fallout: New Vegas is being temporarily removed until I have completed the 360 version, and the PS3 and PC versions are given fresh installations and assessed a second time. This is a self-imposed decision. As a devoted fan of Fallout since the beginning, I would not want to discredit New Vegas without absolute certainty.”