Bethesda vs Interplay

Back in June, we informed you that Bethesda Softworks filed for preliminary injunction against Interplay for the second time in their Bethesda v. Interplay litigation, this time, among other things, claiming that Interplay was guilty of breaking Fallout canon, while at the same time claiming they had no right to use any of the canon at all. If the injunction was granted, Interplay would need to immediately stop their work on Fallout Online.

However, it looks like preliminary injunction was denied again. We were not able to access the whole thing, but here's a summary:

Motion Hearing held on 8/4/2011 [114] and [115] MOTIONS for Preliminary Injunction filed by Bethesda Softworks LLC - Argued - "DENIED" for reasons stated on the record by Chief Judge Deborah K. Chasanow. (Court Reporter: Sharon O'Neill) (td, Deputy Clerk)

While it doesn't mean that the future of Fallout Online is entirely safe (Bethesda might still win the lawsuit as a whole), Interplay can, for the time being, continue working on the game.

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