I decided to ask a few questions about Van Buren. Luckily, Chris had replied to my questions:
What was Van Buren going to be like? I read a lot about it on The Vault, and I just wanted to get your opinion on it. Also, I was surprised to see you had worked on KOTOR II. That was one of my favorite games! Anyways, if you find the time, message me back
I decided to ask a few questions about the game play and story line:
To narrow it down, the game play and the storyline. I know the whole basis of Dr. Presper wanting to use B.O.M.B.-001 and all, but is there any other aspect to it that people generally don't know, like the background of the Prisoner? Also, I know about how the Jefferson Engine was to make the game fully 3D, but what else was to be adapted into it?He then replied:
I then asked another question, as my curiosity was spiked.
Very interesting. How far did you get in game development before the project was abandoned/stopped?He answered:
I had one last comment for him:
That's too bad... by the way, before I get off, stop by The Vault once in a while :).
Anyways, I hope this was new to some people and interesting.