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In other news:
Josh Sawyer speaks about RPG Balance
The Adventures of Josh Sawyer and Huckelberry Finn
Josh Sawyer recently wrote a guest editorial in Kotaku about game balance in an RPG. If you’ve read the Van Buren design documents, you won’t be too surprised to find a few similar concepts here.
“Why is game balance important in a single-player game? It's a question many players often ask rhetorically, but there are many important reasons why balance should be a strong focus, even in RPGs that focus on single-player experiences. Balance isn't necessarily about seeing what character builds are more powerful when put head to head, but about understanding the different types of challenges those characters will face when going through the game.
Ideally, each type of character build has its own strengths and weaknesses throughout the game's content, but ultimately ALL character builds should feel viable in different ways. No player wants to spend 40 hours working toward a dead-end build. Similarly, few players want to accidentally discover that their fundamental character concept is an unspoken "easy mode" through the game.”— More here |
News from the Wastes
Art Attack!
Attention Fallout 1 fans, Leon Boyarsky has designed a character image for Wasteland 2….
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Bethstore 25% off until Tuesday
Raving in Toronto
Fanzone
Mad Max v. Gordon Freeman
No, its not Fallout news
Lastly, some news from the land down under. Whereas most gamers bemoan the Censorship boards sometimes harsh treatment of games, the Australian Consumer and Competition Council is taking on Valve’s steam service. They’ve filed suit alleging that Valve is breaking Australian law in how they sell games to Australian gamers.
But before you decry those “luddite Aussies”, the ACCC’s argument comes down to Valve advising customer that they are not entitled to a refund, repair or replacement under any circumstances and referring such claims to the developer - under Australian law purchases that are faulty must be repaired, replaced or refunded by the retailer. The case does have one major issue in that Valve have no physical presence in Australia, but Valve are apparently working with the ACCC to try and find some solution… in the meantime theres a court date for a directions hearing on October 7. This could hopefully see a big change in how steam works - in our favour as gamers. |